Office of Vessel Recognition // ship-167
Stahlstadt
Missile Ship
- Displacement
- 300 tons
- Configuration
- Streamlined
- Tech level
- 9
- Crew
- 19
- Endurance
- 2 weeks
- Cargo
- 0.7 tons
Operational profile
Recognition and use
The Stahlstadt carries a fifty-one-ton missile bank and deep ordnance magazine in a compact commercial hull. A laser turret and dual-sandcaster turret provide close protection while naval accommodations support a nineteen-person combat crew.
The design can deliver a serious missile salvo from a small commercial hull, but ammunition volume leaves almost no earning capacity and makes every prolonged action expensive. It depends on fleet support and should avoid close combat once its magazine is depleted.
Complete record / Revision 1
Construction dossier
All fields below are read from the active catalog record. “None” is explicit where the record contains no fitted item or option.
Registry
- Catalog entry
- 167
- Design ID
- ct-source-ship-167
- Schema version
- 1
- Record revision
- 1
- Status
- Active
- Vessel kind
- Starship
- Progression stage
- Starter
- Family
- 054 / Verne
- Shipyard path
- 09 / Tempest
- Construction price
- 110,390,000 Cr
- Standard design
- No
Hull and systems
- Ruleset
- Cepheus Trader Shipbuilding
- Tech level
- 9
- Hull code
- ship-300
- Displacement
- 300 tons
- Configuration
- Streamlined
- Hull options
- None
- Structural options
- None
- Armor
- Titanium Steel
- Armor layers
- 2
- Armor points
- 4
- Electronics
- Standard
- Airlocks
- Not separately recorded
- Cargo
- 0.7 tons
- External load
- 0 tons
- Magazine options
- None
- Armament
- Double Turret: Sandcaster · Sandcaster · Double Turret: Beam Laser · Beam Laser · Missile Bank
- Ammunition
- 240 × Standard Missiles · 40 × Sandcaster Canisters
Drives and control
- Maneuver drive
- C
- Thrust
- 2 g
- Power plant
- C
- Power options
- None
- Jump drive
- C
- Jump rating
- J-2
- Jumps carried
- 1
- Power endurance
- 2 weeks
- Control
- Standard bridge
- Additional passengers
- Not applicable
- Bridge options
- None
- Computer
- Model 2
- Computer options
- None
- Software
- Jump Control/2 · Fire Control/1 · Evade/1
- Additional fire-control stations
- 0
- Unused fire-control stations
- 0
Crew complement
- 2 Commands
- 1 Pilot
- 1 Navigator
- 2 Engineers
- 1 Sensors Operator
- 2 Turret Gunners
- 1 Bay Gunner
- 1 Medic
- 4 Marines
- 4 Others
Installed equipment, armament, and ammunition
- 4 Fuel Processors
- 8 Staterooms
- 2 Crew Berthings
- 2 Head Toilet Showers
- 24 Galley Spaces
- 4 Crew Recreations
- 15 Low Berths
- 1 Office
- 1 Medical Bay (1 bed)
- 1 Standard Hangar (4 tons contained)
- Double Turret Sandcaster · Sandcaster
- Double Turret Beam Laser · Beam Laser
- Missile Bank
- 240 Standard Missiles
- 40 Sandcaster Canisters
Mission classification
- Primary role
- Missile Ship
- Secondary roles
- Fleet Combat · Escort
- Mission tags
- Jump 2 · Missile Bank · Armed
Complete source ledgerEvery field in the catalog record, including empty lists and construction assertions.
- Schema Version
- 1
- Design Id
- ct-source-ship-167
- Revision
- 1
- Ruleset Id
- cepheus-trader.shipbuilding
- Source Ids
- cepheus-engine-srd-2016
- ship-source-a-f
- ship-source-rucker
- ship-source-tech-update-2350
- cepheus-trader-2026
- Tech Level
- 9
- Standard Design
- No
- Electronics
- standard
- Unused Fire Control Stations
- 0
- Cargo Millitons
- 700
- Catalog
- Catalog Id
- 167
- Tag
- ship-167
- Family Id
- 54
- Upgrade Path Id
- 9
- Progression Stage
- starter
- Status
- active
- Vessel Kind
- starship
- Display Name
- Stahlstadt
- Primary Role
- missile-ship
- Secondary Roles
- fleet-combat
- escort
- Mission Tags
- jump-2
- missile-bank
- armed
- Open Game Content Designations
- The complete original catalog entry and adapted construction data are Open Game Content.
- Description Paragraphs
- The Stahlstadt carries a fifty-one-ton missile bank and deep ordnance magazine in a compact commercial hull. A laser turret and dual-sandcaster turret provide close protection while naval accommodations support a nineteen-person combat crew.
- The design can deliver a serious missile salvo from a small commercial hull, but ammunition volume leaves almost no earning capacity and makes every prolonged action expensive. It depends on fleet support and should avoid close combat once its magazine is depleted.
- Hull
- Id
- ship-300
- Configuration
- streamlined
- Armor
- Id
- titanium-steel
- Layers
- 2
- Drives
- Jump
- C
- Maneuver
- C
- Power
- C
- Fuel
- Jump Distance
- 2
- Jump Count
- 1
- Power Plant Weeks
- 2
- Computer
- Id
- model-2
- Options
- None recorded
- Software
- Id
- jump-control
- Level
- 2
- Id
- fire-control
- Level
- 1
- Id
- evade
- Level
- 1
- Equipment
- Id
- fuel-processor
- Quantity
- 4
- Id
- stateroom
- Quantity
- 8
- Id
- crew-berthing
- Quantity
- 2
- Id
- head-toilet-shower
- Quantity
- 2
- Id
- galley-space
- Quantity
- 24
- Id
- crew-recreation
- Quantity
- 4
- Id
- low-berth
- Quantity
- 15
- Id
- office
- Quantity
- 1
- Parameterized Equipment
- Id
- medical-bay
- Beds
- 1
- Hangars
- Id
- standard-hangar
- Contained Millitons
- 4000
- Quantity
- 1
- Mounts
- Id
- double-turret
- Weapons
- sandcaster
- sandcaster
- Quantity
- 1
- Id
- double-turret
- Weapons
- beam-laser
- beam-laser
- Quantity
- 1
- Bays
- Id
- missile-bank
- Quantity
- 1
- Ammunition
- Id
- standard-missile
- Quantity
- 240
- Id
- sandcaster-canister
- Quantity
- 40
- Crew
- Role
- command
- Quantity
- 2
- Role
- pilot
- Quantity
- 1
- Role
- navigator
- Quantity
- 1
- Role
- engineer
- Quantity
- 2
- Role
- sensors-operator
- Quantity
- 1
- Role
- turret-gunner
- Quantity
- 2
- Role
- bay-gunner
- Quantity
- 1
- Role
- medic
- Quantity
- 1
- Role
- marine
- Quantity
- 4
- Role
- other
- Quantity
- 4
Record provenance
Sources and designation
Source record: catalog/ships/ship-167.toml
The complete original catalog entry and adapted construction data are Open Game Content.
cepheus-engine-srd-2016ship-source-a-fship-source-ruckership-source-tech-update-2350cepheus-trader-2026