Office of Vessel Recognition // ship-164

Fogg

Armed Passenger Liner

Path 02 / Venture PassageVenture Passage Works
ship-164 / Canonical recognition plate50 m overall
Displacement
300 tons
Configuration
Streamlined
Tech level
9
Crew
20
Endurance
2 weeks
Cargo
17.1 tons

Operational profile

Recognition and use

The Fogg devotes its commercial deck to high-class cabins, dining, lounges, and a casino while retaining fifteen low berths. A larger service crew supports the hotel spaces and the small remaining hold carries baggage, stores, and priority freight.

Three triple turrets give the liner substantially more protection than the ordinary merchant, though it remains a revenue ship rather than a warship. Its economics depend on premium fares and charter work that justify the staff and recreation space.

Complete record / Revision 1

Construction dossier

All fields below are read from the active catalog record. “None” is explicit where the record contains no fitted item or option.

Registry

Catalog entry
164
Design ID
ct-source-ship-164
Schema version
1
Record revision
1
Status
Active
Vessel kind
Starship
Progression stage
Starter
Family
054 / Verne
Shipyard path
02 / Venture Passage
Construction price
112,165,000 Cr
Standard design
No

Hull and systems

Ruleset
Cepheus Trader Shipbuilding
Tech level
9
Hull code
ship-300
Displacement
300 tons
Configuration
Streamlined
Hull options
None
Structural options
None
Armor
Titanium Steel
Armor layers
2
Armor points
4
Electronics
Basic Civilian
Airlocks
Not separately recorded
Cargo
17.1 tons
External load
0 tons
Magazine options
None
Armament
Triple Turret: Beam Laser · Missile Rack · Sandcaster · 2 × Triple Turret: Beam Laser · Beam Laser · Beam Laser
Ammunition
12 × Standard Missiles · 20 × Sandcaster Canisters

Drives and control

Maneuver drive
C
Thrust
2 g
Power plant
C
Power options
None
Jump drive
C
Jump rating
J-2
Jumps carried
1
Power endurance
2 weeks
Control
Standard bridge
Additional passengers
Not applicable
Bridge options
None
Computer
Model 2
Computer options
None
Software
Jump Control/2 · Fire Control/1
Additional fire-control stations
0
Unused fire-control stations
0

Crew complement

  • 2 Commands
  • 1 Pilot
  • 1 Navigator
  • 2 Engineers
  • 3 Turret Gunners
  • 1 Medic
  • 8 Stewards
  • 2 Others

Installed equipment, armament, and ammunition

  • 4 Fuel Processors
  • 24 Staterooms
  • 24 Galley Spaces
  • 22 Crew Recreations
  • 15 Low Berths
  • 1 Office
  • 1 Medical Bay (1 bed)
  • 1 Standard Hangar (4 tons contained)
  • Triple Turret Beam Laser · Missile Rack · Sandcaster
  • 2 × Triple Turret Beam Laser · Beam Laser · Beam Laser
  • 12 Standard Missiles
  • 20 Sandcaster Canisters

Mission classification

Primary role
Armed Passenger Liner
Secondary roles
Casino Ship · Charter
Mission tags
Jump 2 · Passengers · Armed Merchant
Complete source ledgerEvery field in the catalog record, including empty lists and construction assertions.
Schema Version
1
Design Id
ct-source-ship-164
Revision
1
Ruleset Id
cepheus-trader.shipbuilding
Source Ids
  1. cepheus-engine-srd-2016
  2. ship-source-a-f
  3. ship-source-rucker
  4. ship-source-tech-update-2350
  5. cepheus-trader-2026
Tech Level
9
Standard Design
No
Electronics
basic-civilian
Unused Fire Control Stations
0
Cargo Millitons
17100
Catalog
Catalog Id
164
Family Id
54
Upgrade Path Id
2
Progression Stage
starter
Status
active
Vessel Kind
starship
Display Name
Fogg
Primary Role
armed-passenger-liner
Secondary Roles
  1. casino-ship
  2. charter
Mission Tags
  1. jump-2
  2. passengers
  3. armed-merchant
Open Game Content Designations
  1. The complete original catalog entry and adapted construction data are Open Game Content.
Description Paragraphs
  1. The Fogg devotes its commercial deck to high-class cabins, dining, lounges, and a casino while retaining fifteen low berths. A larger service crew supports the hotel spaces and the small remaining hold carries baggage, stores, and priority freight.
  2. Three triple turrets give the liner substantially more protection than the ordinary merchant, though it remains a revenue ship rather than a warship. Its economics depend on premium fares and charter work that justify the staff and recreation space.
Hull
Id
ship-300
Configuration
streamlined
Armor
Id
titanium-steel
Layers
2
Drives
Jump
C
Maneuver
C
Power
C
Fuel
Jump Distance
2
Jump Count
1
Power Plant Weeks
2
Computer
Id
model-2
Options
None recorded
Software
  1. Id
    jump-control
    Level
    2
  2. Id
    fire-control
    Level
    1
Equipment
  1. Id
    fuel-processor
    Quantity
    4
  2. Id
    stateroom
    Quantity
    24
  3. Id
    galley-space
    Quantity
    24
  4. Id
    crew-recreation
    Quantity
    22
  5. Id
    low-berth
    Quantity
    15
  6. Id
    office
    Quantity
    1
Parameterized Equipment
  1. Id
    medical-bay
    Beds
    1
Hangars
  1. Id
    standard-hangar
    Contained Millitons
    4000
    Quantity
    1
Mounts
  1. Id
    triple-turret
    Weapons
    1. beam-laser
    2. missile-rack
    3. sandcaster
    Quantity
    1
  2. Id
    triple-turret
    Weapons
    1. beam-laser
    2. beam-laser
    3. beam-laser
    Quantity
    2
Ammunition
  1. Id
    standard-missile
    Quantity
    12
  2. Id
    sandcaster-canister
    Quantity
    20
Crew
  1. Role
    command
    Quantity
    2
  2. Role
    pilot
    Quantity
    1
  3. Role
    navigator
    Quantity
    1
  4. Role
    engineer
    Quantity
    2
  5. Role
    turret-gunner
    Quantity
    3
  6. Role
    medic
    Quantity
    1
  7. Role
    steward
    Quantity
    8
  8. Role
    other
    Quantity
    2

Record provenance

Sources and designation

Source record: catalog/ships/ship-164.toml

The complete original catalog entry and adapted construction data are Open Game Content.

  • cepheus-engine-srd-2016
  • ship-source-a-f
  • ship-source-rucker
  • ship-source-tech-update-2350
  • cepheus-trader-2026