Office of Vessel Recognition // ship-157
Cyclops
Missile Ship
- Displacement
- 800 tons
- Configuration
- Standard
- Tech level
- 11
- Crew
- 30
- Endurance
- 2 weeks
- Cargo
- 17.5 tons
Operational profile
Recognition and use
This 800-ton missile ship replaces almost the entire modular cargo capacity with six missile banks and a large magazine. Two mixed turrets provide close defense, while three-gravity maneuver and a docked utility boat support fleet deployment and local operations.
Its heavy salvo can threaten larger ships, but the unarmored hull, limited residual cargo, and ammunition expense make it dependent on escorts and naval logistics. Once its magazine is depleted, the Cyclops has little independent commercial value.
Complete record / Revision 1
Construction dossier
All fields below are read from the active catalog record. “None” is explicit where the record contains no fitted item or option.
Registry
- Catalog entry
- 157
- Design ID
- ct-source-ship-157
- Schema version
- 1
- Record revision
- 1
- Status
- Active
- Vessel kind
- Starship
- Progression stage
- Light
- Family
- 080 / Homeric
- Shipyard path
- 09 / Tempest
- Construction price
- 437,085,000 Cr
- Standard design
- No
Hull and systems
- Ruleset
- Cepheus Trader Shipbuilding
- Tech level
- 11
- Hull code
- ship-800
- Displacement
- 800 tons
- Configuration
- Standard
- Hull options
- Self Sealing
- Structural options
- None
- Armor
- None
- Armor layers
- None
- Armor points
- 0
- Electronics
- Basic Civilian
- Airlocks
- Not separately recorded
- Cargo
- 17.5 tons
- External load
- 30 tons
- Magazine options
- None
- Armament
- 2 × Triple Turret: Beam Laser · Missile Rack · Sandcaster · 6 × Missile Bank
- Ammunition
- 504 × Standard Missiles · 80 × Sandcaster Canisters
Drives and control
- Maneuver drive
- L
- Thrust
- 3 g
- Power plant
- L
- Power options
- None
- Jump drive
- J
- Jump rating
- J-2
- Jumps carried
- 1
- Power endurance
- 2 weeks
- Control
- Standard bridge
- Additional passengers
- Not applicable
- Bridge options
- None
- Computer
- Model 3
- Computer options
- None
- Software
- Jump Control/2 · Evade/1 · Fire Control/2 · Intellect
- Additional fire-control stations
- 0
- Unused fire-control stations
- 0
Crew complement
- 6 Commands
- 1 Pilot
- 1 Navigator
- 5 Engineers
- 2 Sensors Operators
- 1 Medic
- 2 Turret Gunners
- 6 Bay Gunners
- 6 Others
Installed equipment, armament, and ammunition
- 20 Staterooms
- 30 Galley Spaces
- 10 Low Berths
- 1 Fuel Scoop
- 9 Fuel Processors
- 1 Office
- 1 Medical Bay (1 bed)
- 1 Repair Drones
- 1 Docking Clamp 30
- 1 Carried Craft: Wayfarer Cargo (ship-187)
- 2 × Triple Turret Beam Laser · Missile Rack · Sandcaster
- 6 × Missile Bank
- 504 Standard Missiles
- 80 Sandcaster Canisters
Mission classification
- Primary role
- Missile Ship
- Secondary roles
- Fleet Fire Support · Armed Merchant Conversion
- Mission tags
- Jump 2 · Thrust 3 · Missile Banks · Magazine
Complete source ledgerEvery field in the catalog record, including empty lists and construction assertions.
- Schema Version
- 1
- Design Id
- ct-source-ship-157
- Revision
- 1
- Ruleset Id
- cepheus-trader.shipbuilding
- Source Ids
- cepheus-engine-srd-2016
- ship-source-a-f
- ship-source-atlas
- ship-source-tech-update-2350
- cepheus-trader-2026
- Tech Level
- 11
- Standard Design
- No
- Electronics
- basic-civilian
- External Load Millitons
- 30000
- Cargo Millitons
- 17500
- Catalog
- Catalog Id
- 157
- Tag
- ship-157
- Family Id
- 80
- Upgrade Path Id
- 9
- Progression Stage
- light
- Status
- active
- Vessel Kind
- starship
- Display Name
- Cyclops
- Primary Role
- missile-ship
- Secondary Roles
- fleet-fire-support
- armed-merchant-conversion
- Mission Tags
- jump-2
- thrust-3
- missile-banks
- magazine
- Open Game Content Designations
- The complete original catalog entry and adapted construction data are Open Game Content.
- Description Paragraphs
- This 800-ton missile ship replaces almost the entire modular cargo capacity with six missile banks and a large magazine. Two mixed turrets provide close defense, while three-gravity maneuver and a docked utility boat support fleet deployment and local operations.
- Its heavy salvo can threaten larger ships, but the unarmored hull, limited residual cargo, and ammunition expense make it dependent on escorts and naval logistics. Once its magazine is depleted, the Cyclops has little independent commercial value.
- Hull
- Id
- ship-800
- Configuration
- standard
- Hull Options
- Id
- self-sealing
- Quantity
- 1
- Drives
- Jump
- J
- Maneuver
- L
- Power
- L
- Fuel
- Jump Distance
- 2
- Jump Count
- 1
- Power Plant Weeks
- 2
- Computer
- Id
- model-3
- Options
- None recorded
- Software
- Id
- jump-control
- Level
- 2
- Id
- evade
- Level
- 1
- Id
- fire-control
- Level
- 2
- Id
- intellect
- Equipment
- Id
- stateroom
- Quantity
- 20
- Id
- galley-space
- Quantity
- 30
- Id
- low-berth
- Quantity
- 10
- Id
- fuel-scoop
- Quantity
- 1
- Id
- fuel-processor
- Quantity
- 9
- Id
- office
- Quantity
- 1
- Parameterized Equipment
- Id
- medical-bay
- Beds
- 1
- Id
- repair-drones
- Quantity
- 1
- Docking Clamps
- Id
- docking-clamp-30
- Quantity
- 1
- Bays
- Id
- missile-bank
- Quantity
- 6
- Mounts
- Id
- triple-turret
- Weapons
- beam-laser
- missile-rack
- sandcaster
- Quantity
- 2
- Ammunition
- Id
- standard-missile
- Quantity
- 504
- Id
- sandcaster-canister
- Quantity
- 80
- Carried Craft
- Tag
- ship-187
- Quantity
- 1
- Crew
- Role
- command
- Quantity
- 6
- Role
- pilot
- Quantity
- 1
- Role
- navigator
- Quantity
- 1
- Role
- engineer
- Quantity
- 5
- Role
- sensors-operator
- Quantity
- 2
- Role
- medic
- Quantity
- 1
- Role
- turret-gunner
- Quantity
- 2
- Role
- bay-gunner
- Quantity
- 6
- Role
- other
- Quantity
- 6
Record provenance
Sources and designation
Source record: catalog/ships/ship-157.toml
The complete original catalog entry and adapted construction data are Open Game Content.
cepheus-engine-srd-2016ship-source-a-fship-source-atlasship-source-tech-update-2350cepheus-trader-2026