Office of Vessel Recognition // ship-205
Casemate
System Defense
- Displacement
- 400 tons
- Configuration
- Streamlined
- Tech level
- 9
- Crew
- 19
- Endurance
- 4 weeks
- Cargo
- 107 tons
Operational profile
Recognition and use
This heavily armored system-defense boat uses six-gravity acceleration, missile fire, and a marine detachment to guard ports, fuel sources, and approach lanes. A streamlined hull permits surface operations and direct collection of unrefined fuel.
Without a jump drive it must be deployed locally or transported by another vessel. Its large residual hold supports patrol stores, rescue work, or captured cargo, but no amount of payload compensates for its inability to pursue a target into another system.
Complete record / Revision 1
Construction dossier
All fields below are read from the active catalog record. “None” is explicit where the record contains no fitted item or option.
Registry
- Catalog entry
- 205
- Design ID
- ct-corrected-system-defense-boat
- Schema version
- 1
- Record revision
- 1
- Status
- Active
- Vessel kind
- Ship
- Progression stage
- Starter
- Family
- 205 / Casemate
- Shipyard path
- 08 / Redoubt
- Construction price
- 169,866,000 Cr
- Standard design
- Yes
Hull and systems
- Ruleset
- Ce Srd 2016 Shipbuilding
- Tech level
- 9
- Hull code
- ship-400
- Displacement
- 400 tons
- Configuration
- Streamlined
- Hull options
- None
- Structural options
- None
- Armor
- Titanium Steel
- Armor layers
- 4
- Armor points
- 8
- Electronics
- Basic Civilian
- Airlocks
- Not separately recorded
- Cargo
- 107 tons
- External load
- 0 tons
- Magazine options
- None
- Armament
- Triple Turret: Missile Rack · Missile Rack · Missile Rack · Triple Turret: Missile Rack · Missile Rack · Missile Rack · Triple Turret: Beam Laser · Beam Laser · Beam Laser · Triple Turret: Beam Laser · Beam Laser · Beam Laser
- Ammunition
- 360 × Smart Missiles
Drives and control
- Maneuver drive
- M
- Thrust
- 6 g
- Power plant
- M
- Power options
- None
- Jump drive
- None installed
- Jump rating
- None
- Jumps carried
- 0
- Power endurance
- 4 weeks
- Control
- Standard bridge
- Additional passengers
- Not applicable
- Bridge options
- None
- Computer
- Model 2
- Computer options
- Fib
- Software
- None
- Additional fire-control stations
- 0
- Unused fire-control stations
- 0
Crew complement
- 1 Command
- 1 Pilot
- 1 Navigator
- 2 Engineers
- 4 Turret Gunners
- 10 Marines
Installed equipment, armament, and ammunition
- 10 Staterooms
- 5 Emergency Low Berths
- 1 Armory
- 3 Fuel Processors
- Triple Turret Missile Rack · Missile Rack · Missile Rack
- Triple Turret Missile Rack · Missile Rack · Missile Rack
- Triple Turret Beam Laser · Beam Laser · Beam Laser
- Triple Turret Beam Laser · Beam Laser · Beam Laser
- 360 Smart Missiles
Mission classification
- Primary role
- System Defense
- Secondary roles
- Interception · Boarding
- Mission tags
- Naval · Local Patrol · Missile Combat · Marines
Verified performance and procurement
Construction assertions carried by this source record.
- Hull Millitons
- 400,000 millitons / 400 tons
- Accounted Displacement Millitons
- 400,000 millitons / 400 tons
- Hull Points
- 8
- Structure Points
- 8
- Armor Points
- 8
- Jump Rating
- 0
- Thrust G
- 6 g
- Fuel Millitons
- 48,000 millitons / 48 tons
- Jump Fuel Millitons
- 0 millitons / 0 tons
- Power Fuel Millitons
- 48,000 millitons / 48 tons
- Hardpoints
- 4
- Hardpoints Used
- 4
- Fire Control Millitons
- 4,000 millitons / 4 tons
- Minimum Crew
- 7
- Crew
- 19
- Carried Craft Count
- 0
- Carried Craft Price Credits
- 0 Cr
- Construction Weeks
- 60 weeks
Complete source ledgerEvery field in the catalog record, including empty lists and construction assertions.
- Schema Version
- 1
- Design Id
- ct-corrected-system-defense-boat
- Revision
- 1
- Ruleset Id
- ce-srd-2016.shipbuilding
- Source Ids
- cepheus-engine-srd-2016
- cepheus-trader-2026
- Tech Level
- 9
- Standard Design
- Yes
- Electronics
- basic-civilian
- Cargo Millitons
- 107000
- Catalog
- Catalog Id
- 205
- Tag
- ship-205
- Family Id
- 205
- Upgrade Path Id
- 8
- Progression Stage
- starter
- Status
- active
- Vessel Kind
- ship
- Display Name
- Casemate
- Primary Role
- system-defense
- Secondary Roles
- interception
- boarding
- Mission Tags
- naval
- local-patrol
- missile-combat
- marines
- Open Game Content Designations
- The complete original catalog entry and adapted construction data are Open Game Content.
- Description Paragraphs
- This heavily armored system-defense boat uses six-gravity acceleration, missile fire, and a marine detachment to guard ports, fuel sources, and approach lanes. A streamlined hull permits surface operations and direct collection of unrefined fuel.
- Without a jump drive it must be deployed locally or transported by another vessel. Its large residual hold supports patrol stores, rescue work, or captured cargo, but no amount of payload compensates for its inability to pursue a target into another system.
- Hull
- Id
- ship-400
- Configuration
- streamlined
- Armor
- Id
- titanium-steel
- Layers
- 4
- Drives
- Maneuver
- M
- Power
- M
- Fuel
- Jump Distance
- 0
- Jump Count
- 0
- Power Plant Weeks
- 4
- Computer
- Id
- model-2
- Options
- fib
- Equipment
- Id
- stateroom
- Quantity
- 10
- Id
- emergency-low-berth
- Quantity
- 5
- Id
- armory
- Quantity
- 1
- Id
- fuel-processor
- Quantity
- 3
- Mounts
- Id
- triple-turret
- Weapons
- missile-rack
- missile-rack
- missile-rack
- Id
- triple-turret
- Weapons
- missile-rack
- missile-rack
- missile-rack
- Id
- triple-turret
- Weapons
- beam-laser
- beam-laser
- beam-laser
- Id
- triple-turret
- Weapons
- beam-laser
- beam-laser
- beam-laser
- Ammunition
- Id
- smart-missile
- Quantity
- 360
- Crew
- Role
- command
- Quantity
- 1
- Role
- pilot
- Quantity
- 1
- Role
- navigator
- Quantity
- 1
- Role
- engineer
- Quantity
- 2
- Role
- turret-gunner
- Quantity
- 4
- Role
- marine
- Quantity
- 10
- Assertions
- Hull Millitons
- 400000
- Accounted Displacement Millitons
- 400000
- Hull Points
- 8
- Structure Points
- 8
- Armor Points
- 8
- Jump Rating
- 0
- Thrust G
- 6
- Fuel Millitons
- 48000
- Jump Fuel Millitons
- 0
- Power Fuel Millitons
- 48000
- Hardpoints
- 4
- Hardpoints Used
- 4
- Fire Control Millitons
- 4000
- Minimum Crew
- 7
- Crew
- 19
- Carried Craft Count
- 0
- Carried Craft Price Credits
- 0
- Construction Weeks
- 60
Record provenance
Sources and designation
Source record: catalog/ships/ship-205.toml
The complete original catalog entry and adapted construction data are Open Game Content.
cepheus-engine-srd-2016cepheus-trader-2026