Office of Vessel Recognition // ship-206

Blackbeard

Raider

Path 06 / Rogue TideRogue Tide Yards
ship-206 / Canonical recognition plate76 m overall
Displacement
600 tons
Configuration
Standard
Tech level
11
Crew
24
Endurance
4 weeks
Cargo
55 tons

Operational profile

Recognition and use

This raider is an independent armed command built to intercept merchant traffic, compel surrender, and carry prize crews or captured goods. Six beam-laser turrets, two fighters, a ship's boat, detention cells, and marine accommodation support both privateering and outlaw operations.

A two-parsec jump radius and useful hold give it strategic freedom, but the large crew and carried-craft establishment consume money quickly. It earns poorly from ordinary freight relative to its capital cost and becomes conspicuous wherever its legal authority is not recognized.

Complete record / Revision 1

Construction dossier

All fields below are read from the active catalog record. “None” is explicit where the record contains no fitted item or option.

Registry

Catalog entry
206
Design ID
ct-corrected-raider
Schema version
1
Record revision
1
Status
Active
Vessel kind
Starship
Progression stage
Light
Family
206 / Blackbeard
Shipyard path
06 / Rogue Tide
Construction price
322,821,000 Cr
Standard design
Yes

Hull and systems

Ruleset
Ce Srd 2016 Shipbuilding
Tech level
11
Hull code
ship-600
Displacement
600 tons
Configuration
Standard
Hull options
None
Structural options
None
Armor
Titanium Steel
Armor layers
4
Armor points
8
Electronics
Basic Civilian
Airlocks
Not separately recorded
Cargo
55 tons
External load
0 tons
Magazine options
None
Armament
Triple Turret: Beam Laser · Beam Laser · Beam Laser · Triple Turret: Beam Laser · Beam Laser · Beam Laser · Triple Turret: Beam Laser · Beam Laser · Beam Laser · Triple Turret: Beam Laser · Beam Laser · Beam Laser · Triple Turret: Beam Laser · Beam Laser · Beam Laser · Triple Turret: Beam Laser · Beam Laser · Beam Laser
Ammunition
None carried

Drives and control

Maneuver drive
M
Thrust
4 g
Power plant
M
Power options
None
Jump drive
F
Jump rating
J-2
Jumps carried
1
Power endurance
4 weeks
Control
Standard bridge
Additional passengers
Not applicable
Bridge options
None
Computer
Model 3
Computer options
Fib
Software
Jump Control/2
Additional fire-control stations
0
Unused fire-control stations
0

Crew complement

  • 1 Command
  • 1 Pilot
  • 1 Navigator
  • 2 Engineers
  • 6 Turret Gunners
  • 3 Flight Crews
  • 10 Marines

Installed equipment, armament, and ammunition

  • 12 Staterooms
  • 6 Emergency Low Berths
  • 1 Armory
  • 4 Detention Cells
  • 6 Fuel Processors
  • 1 Fuel Scoop
  • 1 Custom Hangar (50 tons contained)
  • 2 Carried Craft: Thermopylae (ship-200)
  • 1 Carried Craft: Tender (ship-202)
  • Triple Turret Beam Laser · Beam Laser · Beam Laser
  • Triple Turret Beam Laser · Beam Laser · Beam Laser
  • Triple Turret Beam Laser · Beam Laser · Beam Laser
  • Triple Turret Beam Laser · Beam Laser · Beam Laser
  • Triple Turret Beam Laser · Beam Laser · Beam Laser
  • Triple Turret Beam Laser · Beam Laser · Beam Laser

Mission classification

Primary role
Raider
Secondary roles
Privateer · Armed Merchant
Mission tags
Boarding · Prize Taking · Fighters · Cargo

Verified performance and procurement

Construction assertions carried by this source record.

Hull Millitons
600,000 millitons / 600 tons
Accounted Displacement Millitons
600,000 millitons / 600 tons
Hull Points
12
Structure Points
12
Armor Points
8
Jump Rating
2
Thrust G
4 g
Fuel Millitons
168,000 millitons / 168 tons
Jump Fuel Millitons
120,000 millitons / 120 tons
Power Fuel Millitons
48,000 millitons / 48 tons
Hardpoints
6
Hardpoints Used
6
Fire Control Millitons
6,000 millitons / 6 tons
Minimum Crew
9
Crew
24
Carried Craft Count
3
Carried Craft Price Credits
39,996,000 Cr
Construction Weeks
76 weeks
Complete source ledgerEvery field in the catalog record, including empty lists and construction assertions.
Schema Version
1
Design Id
ct-corrected-raider
Revision
1
Ruleset Id
ce-srd-2016.shipbuilding
Source Ids
  1. cepheus-engine-srd-2016
  2. cepheus-trader-2026
Tech Level
11
Standard Design
Yes
Electronics
basic-civilian
Cargo Millitons
55000
Thrust G
4
Catalog
Catalog Id
206
Family Id
206
Upgrade Path Id
6
Progression Stage
light
Status
active
Vessel Kind
starship
Display Name
Blackbeard
Primary Role
raider
Secondary Roles
  1. privateer
  2. armed-merchant
Mission Tags
  1. boarding
  2. prize-taking
  3. fighters
  4. cargo
Open Game Content Designations
  1. The complete original catalog entry and adapted construction data are Open Game Content.
Description Paragraphs
  1. This raider is an independent armed command built to intercept merchant traffic, compel surrender, and carry prize crews or captured goods. Six beam-laser turrets, two fighters, a ship's boat, detention cells, and marine accommodation support both privateering and outlaw operations.
  2. A two-parsec jump radius and useful hold give it strategic freedom, but the large crew and carried-craft establishment consume money quickly. It earns poorly from ordinary freight relative to its capital cost and becomes conspicuous wherever its legal authority is not recognized.
Hull
Id
ship-600
Configuration
standard
Armor
Id
titanium-steel
Layers
4
Drives
Jump
F
Maneuver
M
Power
M
Fuel
Jump Distance
2
Jump Count
1
Power Plant Weeks
4
Computer
Id
model-3
Options
  1. fib
Software
  1. Id
    jump-control
    Level
    2
Equipment
  1. Id
    stateroom
    Quantity
    12
  2. Id
    emergency-low-berth
    Quantity
    6
  3. Id
    armory
    Quantity
    1
  4. Id
    detention-cell
    Quantity
    4
  5. Id
    fuel-processor
    Quantity
    6
  6. Id
    fuel-scoop
    Quantity
    1
Parameterized Equipment
  1. Id
    custom-hangar
    Quantity
    1
    Contained Millitons
    50000
Mounts
  1. Id
    triple-turret
    Weapons
    1. beam-laser
    2. beam-laser
    3. beam-laser
  2. Id
    triple-turret
    Weapons
    1. beam-laser
    2. beam-laser
    3. beam-laser
  3. Id
    triple-turret
    Weapons
    1. beam-laser
    2. beam-laser
    3. beam-laser
  4. Id
    triple-turret
    Weapons
    1. beam-laser
    2. beam-laser
    3. beam-laser
  5. Id
    triple-turret
    Weapons
    1. beam-laser
    2. beam-laser
    3. beam-laser
  6. Id
    triple-turret
    Weapons
    1. beam-laser
    2. beam-laser
    3. beam-laser
Carried Craft
  1. Quantity
    2
  2. Quantity
    1
Crew
  1. Role
    command
    Quantity
    1
  2. Role
    pilot
    Quantity
    1
  3. Role
    navigator
    Quantity
    1
  4. Role
    engineer
    Quantity
    2
  5. Role
    turret-gunner
    Quantity
    6
  6. Role
    flight-crew
    Quantity
    3
  7. Role
    marine
    Quantity
    10
Assertions
Hull Millitons
600000
Accounted Displacement Millitons
600000
Hull Points
12
Structure Points
12
Armor Points
8
Jump Rating
2
Thrust G
4
Fuel Millitons
168000
Jump Fuel Millitons
120000
Power Fuel Millitons
48000
Hardpoints
6
Hardpoints Used
6
Fire Control Millitons
6000
Minimum Crew
9
Crew
24
Carried Craft Count
3
Carried Craft Price Credits
39996000
Construction Weeks
76

Record provenance

Sources and designation

Source record: catalog/ships/ship-206.toml

The complete original catalog entry and adapted construction data are Open Game Content.

  • cepheus-engine-srd-2016
  • cepheus-trader-2026