Office of Vessel Recognition // ship-204
Perry
Patrol
- Displacement
- 300 tons
- Configuration
- Standard
- Tech level
- 11
- Crew
- 20
- Endurance
- 4 weeks
- Cargo
- 22 tons
Operational profile
Recognition and use
This patrol frigate combines a two-parsec jump radius, strong acceleration, two carried fighters, and a marine detachment in a compact independent command. Advanced sensors and stealth treatment support interception, customs enforcement, reconnaissance, and convoy escort.
The frigate has enough mission cargo for stores, prizes, or relief supplies, but it is not a merchant ship. Fighter support, missile replenishment, and a twenty-person crew make it expensive to operate without naval, privateering, or security revenue.
Complete record / Revision 1
Construction dossier
All fields below are read from the active catalog record. “None” is explicit where the record contains no fitted item or option.
Registry
- Catalog entry
- 204
- Design ID
- ct-corrected-patrol-frigate
- Schema version
- 1
- Record revision
- 1
- Status
- Active
- Vessel kind
- Starship
- Progression stage
- Starter
- Family
- 204 / Perry
- Shipyard path
- 07 / Admiralty Line
- Construction price
- 184,224,000 Cr
- Standard design
- Yes
Hull and systems
- Ruleset
- Ce Srd 2016 Shipbuilding
- Tech level
- 11
- Hull code
- ship-300
- Displacement
- 300 tons
- Configuration
- Standard
- Hull options
- Stealth
- Structural options
- None
- Armor
- Crystaliron
- Armor layers
- 2
- Armor points
- 8
- Electronics
- Advanced
- Airlocks
- Not separately recorded
- Cargo
- 22 tons
- External load
- 0 tons
- Magazine options
- None
- Armament
- Triple Turret: Missile Rack · Missile Rack · Missile Rack · Triple Turret: Missile Rack · Missile Rack · Missile Rack · Triple Turret: Beam Laser · Beam Laser · Beam Laser
- Ammunition
- 120 × Smart Missiles
Drives and control
- Maneuver drive
- F
- Thrust
- 4 g
- Power plant
- F
- Power options
- None
- Jump drive
- C
- Jump rating
- J-2
- Jumps carried
- 1
- Power endurance
- 4 weeks
- Control
- Standard bridge
- Additional passengers
- Not applicable
- Bridge options
- None
- Computer
- Model 3
- Computer options
- Fib
- Software
- Jump Control/2
- Additional fire-control stations
- 0
- Unused fire-control stations
- 0
Crew complement
- 1 Command
- 1 Pilot
- 1 Navigator
- 2 Engineers
- 3 Turret Gunners
- 2 Flight Crews
- 10 Marines
Installed equipment, armament, and ammunition
- 10 Staterooms
- 5 Emergency Low Berths
- 1 Armory
- 5 Fuel Processors
- 1 Fuel Scoop
- 1 Custom Hangar (20 tons contained)
- 2 Carried Craft: Thermopylae (ship-200)
- Triple Turret Missile Rack · Missile Rack · Missile Rack
- Triple Turret Missile Rack · Missile Rack · Missile Rack
- Triple Turret Beam Laser · Beam Laser · Beam Laser
- 120 Smart Missiles
Mission classification
- Primary role
- Patrol
- Secondary roles
- Interception · Escort
- Mission tags
- Naval · Patrol · Fighters · Missile Combat
Verified performance and procurement
Construction assertions carried by this source record.
- Hull Millitons
- 300,000 millitons / 300 tons
- Accounted Displacement Millitons
- 300,000 millitons / 300 tons
- Hull Points
- 6
- Structure Points
- 6
- Armor Points
- 8
- Jump Rating
- 2
- Thrust G
- 4 g
- Fuel Millitons
- 84,000 millitons / 84 tons
- Jump Fuel Millitons
- 60,000 millitons / 60 tons
- Power Fuel Millitons
- 24,000 millitons / 24 tons
- Hardpoints
- 3
- Hardpoints Used
- 3
- Fire Control Millitons
- 3,000 millitons / 3 tons
- Minimum Crew
- 6
- Crew
- 20
- Carried Craft Count
- 2
- Carried Craft Price Credits
- 23,319,000 Cr
- Construction Weeks
- 52 weeks
Complete source ledgerEvery field in the catalog record, including empty lists and construction assertions.
- Schema Version
- 1
- Design Id
- ct-corrected-patrol-frigate
- Revision
- 1
- Ruleset Id
- ce-srd-2016.shipbuilding
- Source Ids
- cepheus-engine-srd-2016
- cepheus-trader-2026
- Tech Level
- 11
- Standard Design
- Yes
- Electronics
- advanced
- Cargo Millitons
- 22000
- Thrust G
- 4
- Catalog
- Catalog Id
- 204
- Tag
- ship-204
- Family Id
- 204
- Upgrade Path Id
- 7
- Progression Stage
- starter
- Status
- active
- Vessel Kind
- starship
- Display Name
- Perry
- Primary Role
- patrol
- Secondary Roles
- interception
- escort
- Mission Tags
- naval
- patrol
- fighters
- missile-combat
- Open Game Content Designations
- The complete original catalog entry and adapted construction data are Open Game Content.
- Description Paragraphs
- This patrol frigate combines a two-parsec jump radius, strong acceleration, two carried fighters, and a marine detachment in a compact independent command. Advanced sensors and stealth treatment support interception, customs enforcement, reconnaissance, and convoy escort.
- The frigate has enough mission cargo for stores, prizes, or relief supplies, but it is not a merchant ship. Fighter support, missile replenishment, and a twenty-person crew make it expensive to operate without naval, privateering, or security revenue.
- Hull
- Id
- ship-300
- Configuration
- standard
- Armor
- Id
- crystaliron
- Layers
- 2
- Hull Options
- Id
- stealth
- Quantity
- 1
- Drives
- Jump
- C
- Maneuver
- F
- Power
- F
- Fuel
- Jump Distance
- 2
- Jump Count
- 1
- Power Plant Weeks
- 4
- Computer
- Id
- model-3
- Options
- fib
- Software
- Id
- jump-control
- Level
- 2
- Equipment
- Id
- stateroom
- Quantity
- 10
- Id
- emergency-low-berth
- Quantity
- 5
- Id
- armory
- Quantity
- 1
- Id
- fuel-processor
- Quantity
- 5
- Id
- fuel-scoop
- Quantity
- 1
- Parameterized Equipment
- Id
- custom-hangar
- Quantity
- 1
- Contained Millitons
- 20000
- Mounts
- Id
- triple-turret
- Weapons
- missile-rack
- missile-rack
- missile-rack
- Id
- triple-turret
- Weapons
- missile-rack
- missile-rack
- missile-rack
- Id
- triple-turret
- Weapons
- beam-laser
- beam-laser
- beam-laser
- Ammunition
- Id
- smart-missile
- Quantity
- 120
- Carried Craft
- Tag
- ship-200
- Quantity
- 2
- Crew
- Role
- command
- Quantity
- 1
- Role
- pilot
- Quantity
- 1
- Role
- navigator
- Quantity
- 1
- Role
- engineer
- Quantity
- 2
- Role
- turret-gunner
- Quantity
- 3
- Role
- flight-crew
- Quantity
- 2
- Role
- marine
- Quantity
- 10
- Assertions
- Hull Millitons
- 300000
- Accounted Displacement Millitons
- 300000
- Hull Points
- 6
- Structure Points
- 6
- Armor Points
- 8
- Jump Rating
- 2
- Thrust G
- 4
- Fuel Millitons
- 84000
- Jump Fuel Millitons
- 60000
- Power Fuel Millitons
- 24000
- Hardpoints
- 3
- Hardpoints Used
- 3
- Fire Control Millitons
- 3000
- Minimum Crew
- 6
- Crew
- 20
- Carried Craft Count
- 2
- Carried Craft Price Credits
- 23319000
- Construction Weeks
- 52
Record provenance
Sources and designation
Source record: catalog/ships/ship-204.toml
The complete original catalog entry and adapted construction data are Open Game Content.
cepheus-engine-srd-2016cepheus-trader-2026