Office of Vessel Recognition // ship-121
Curtain
Escort
- Displacement
- 500 tons
- Configuration
- Standard
- Tech level
- 11
- Crew
- 48
- Endurance
- 3 weeks
- Cargo
- 4 tons
Operational profile
Recognition and use
This five-hundred-ton escort combines six-gravity acceleration, a two-parsec jump radius, radiation protection, armored machinery and magazines, redundant computers, emergency power, advanced sensors, and a hardened holographic bridge. Its carried boarding boat, brig, medical bay, armory, and troop berthing support patrol and interdiction work.
Two particle-beam barbettes provide the main punch while laser, missile, and sandcaster turrets and five point-defense nodes cover close engagements. The dense fit leaves only a small cargo hold and makes the ship dependent on naval logistics rather than commercial revenue.
Complete record / Revision 1
Construction dossier
All fields below are read from the active catalog record. “None” is explicit where the record contains no fitted item or option.
Registry
- Catalog entry
- 121
- Design ID
- ct-source-ship-121
- Schema version
- 1
- Record revision
- 1
- Status
- Active
- Vessel kind
- Starship
- Progression stage
- Light
- Family
- 121 / Bulwark
- Shipyard path
- 07 / Admiralty Line
- Construction price
- 481,105,000 Cr
- Standard design
- No
Hull and systems
- Ruleset
- Cepheus Trader Shipbuilding
- Tech level
- 11
- Hull code
- ship-500
- Displacement
- 500 tons
- Configuration
- Standard
- Hull options
- Radiation Shielding · Self Sealing
- Structural options
- Armored Bulkheads (Drives) · Armored Bulkheads (Ordnance Magazines)
- Armor
- Crystaliron
- Armor layers
- 1
- Armor points
- 4
- Electronics
- Advanced
- Airlocks
- Not separately recorded
- Cargo
- 4 tons
- External load
- 0 tons
- Magazine options
- Improved Magazine
- Armament
- 2 × Triple Turret: Beam Laser · Beam Laser · Beam Laser · Triple Turret: Missile Rack · Missile Rack · Sandcaster · 2 × Particle Beam Barbette · 5 × Point Defense Node Mount: Point Defense Laser
- Ammunition
- 84 × Standard Missiles · 40 × Sandcaster Canisters
Drives and control
- Maneuver drive
- Q
- Thrust
- 6 g
- Power plant
- Q
- Power options
- Emergency Power
- Jump drive
- G
- Jump rating
- J-2
- Jumps carried
- 1
- Power endurance
- 3 weeks
- Control
- Standard bridge
- Additional passengers
- Not applicable
- Bridge options
- Hardened Bridge · Holographic Controls
- Computer
- Model 3
- Computer options
- Bis · Fib
- Software
- Jump Control/2 · Evade/2 · Fire Control/2 · Intellect · Internal Security 2 · Point Defense 2
- Additional fire-control stations
- 0
- Unused fire-control stations
- 0
Crew complement
- 10 Commands
- 1 Pilot
- 1 Navigator
- 4 Engineers
- 4 Sensors Operators
- 2 Medics
- 3 Turret Gunners
- 2 Bay Gunners
- 6 Marines
- 2 Flight Crews
- 13 Others
Installed equipment, armament, and ammunition
- 6 Staterooms
- 5 Crew Berthings
- 6 Head Toilet Showers
- 16 Galley Spaces
- 25 Crew Recreations
- 1 Mini Galley
- 1 Fuel Scoop
- 8 Fuel Processors
- 1 Armory
- 1 Briefing Room
- 2 Emergency Low Berths
- 2 Workshops
- 3 Offices
- 1 Sensor Control Room
- 2 Ships Brigs
- 1 Repair Drones
- 1 Medical Bay (2 beds)
- 1 Standard Hangar (30 tons contained)
- 1 Carried Craft: Wayfarer Boarding (ship-212)
- 2 × Triple Turret Beam Laser · Beam Laser · Beam Laser
- Triple Turret Missile Rack · Missile Rack · Sandcaster
- 2 × Particle Beam Barbette
- 5 × Point Defense Node Mount Point Defense Laser
- 84 Standard Missiles
- 40 Sandcaster Canisters
Mission classification
- Primary role
- Escort
- Secondary roles
- Patrol · Boarding
- Mission tags
- Jump 2 · Thrust 6 · Particle Beam · Point Defense
Verified performance and procurement
Construction assertions carried by this source record.
- Hull Millitons
- 500,000 millitons / 500 tons
- Accounted Displacement Millitons
- 500,000 millitons / 500 tons
- Hull Points
- 10
- Structure Points
- 10
- Armor Points
- 4
- Jump Rating
- 2
- Thrust G
- 6 g
- Fuel Millitons
- 145,000 millitons / 145 tons
- Jump Fuel Millitons
- 100,000 millitons / 100 tons
- Power Fuel Millitons
- 45,000 millitons / 45 tons
- Hardpoints
- 5
- Hardpoints Used
- 5
- Point Defense Nodes
- 5
- Fire Control Millitons
- 13,000 millitons / 13 tons
- Minimum Crew
- 8
- Crew
- 48
- Carried Craft Count
- 1
- Carried Craft Price Credits
- 20,580,000 Cr
- Hangar Capacity Millitons
- 30,000 millitons / 30 tons
- Docking Capacity Millitons
- 0 millitons / 0 tons
- Construction Weeks
- 68 weeks
- Pre Discount Price Credits
- 481,105,000 Cr
- Discount Credits
- 0 Cr
- Architect Fee Credits
- 0 Cr
- Construction Price Credits
- 481,105,000 Cr
Complete source ledgerEvery field in the catalog record, including empty lists and construction assertions.
- Schema Version
- 1
- Design Id
- ct-source-ship-121
- Revision
- 1
- Ruleset Id
- cepheus-trader.shipbuilding
- Source Ids
- cepheus-engine-srd-2016
- ship-source-a-f
- ship-source-b-c
- ship-source-tech-update-2350
- cepheus-trader-2026
- Tech Level
- 11
- Standard Design
- No
- Electronics
- advanced
- Bridge Options
- hardened-bridge
- holographic-controls
- Power Options
- emergency-power
- Magazine Options
- improved-magazine
- Cargo Millitons
- 4000
- Catalog
- Catalog Id
- 121
- Tag
- ship-121
- Family Id
- 121
- Upgrade Path Id
- 7
- Progression Stage
- light
- Status
- active
- Vessel Kind
- starship
- Display Name
- Curtain
- Primary Role
- escort
- Secondary Roles
- patrol
- boarding
- Mission Tags
- jump-2
- thrust-6
- particle-beam
- point-defense
- Open Game Content Designations
- The complete original catalog entry and adapted construction data are Open Game Content.
- Description Paragraphs
- This five-hundred-ton escort combines six-gravity acceleration, a two-parsec jump radius, radiation protection, armored machinery and magazines, redundant computers, emergency power, advanced sensors, and a hardened holographic bridge. Its carried boarding boat, brig, medical bay, armory, and troop berthing support patrol and interdiction work.
- Two particle-beam barbettes provide the main punch while laser, missile, and sandcaster turrets and five point-defense nodes cover close engagements. The dense fit leaves only a small cargo hold and makes the ship dependent on naval logistics rather than commercial revenue.
- Hull
- Id
- ship-500
- Configuration
- standard
- Armor
- Id
- crystaliron
- Layers
- 1
- Hull Options
- Id
- radiation-shielding
- Quantity
- 1
- Id
- self-sealing
- Quantity
- 1
- Structural Options
- Id
- armored-bulkheads
- Protected Component Id
- drives
- Id
- armored-bulkheads
- Protected Component Id
- ordnance-magazines
- Drives
- Jump
- G
- Maneuver
- Q
- Power
- Q
- Fuel
- Jump Distance
- 2
- Jump Count
- 1
- Power Plant Weeks
- 3
- Computer
- Id
- model-3
- Options
- bis
- fib
- Quantity
- 2
- Software
- Id
- jump-control
- Level
- 2
- Id
- evade
- Level
- 2
- Id
- fire-control
- Level
- 2
- Id
- intellect
- Id
- internal-security-2
- Id
- point-defense-2
- Equipment
- Id
- stateroom
- Quantity
- 6
- Id
- crew-berthing
- Quantity
- 5
- Id
- head-toilet-shower
- Quantity
- 6
- Id
- galley-space
- Quantity
- 16
- Id
- crew-recreation
- Quantity
- 25
- Id
- mini-galley
- Quantity
- 1
- Id
- fuel-scoop
- Quantity
- 1
- Id
- fuel-processor
- Quantity
- 8
- Id
- armory
- Quantity
- 1
- Id
- briefing-room
- Quantity
- 1
- Id
- emergency-low-berth
- Quantity
- 2
- Id
- workshop
- Quantity
- 2
- Id
- office
- Quantity
- 3
- Id
- sensor-control-room
- Quantity
- 1
- Id
- ships-brig
- Quantity
- 2
- Parameterized Equipment
- Id
- repair-drones
- Quantity
- 1
- Id
- medical-bay
- Beds
- 2
- Hangars
- Id
- standard-hangar
- Contained Millitons
- 30000
- Quantity
- 1
- Barbettes
- Id
- particle-beam-barbette
- Quantity
- 2
- Mounts
- Id
- triple-turret
- Weapons
- beam-laser
- beam-laser
- beam-laser
- Quantity
- 2
- Id
- triple-turret
- Weapons
- missile-rack
- missile-rack
- sandcaster
- Point Defense
- Mount Id
- point-defense-node-mount
- Weapon Id
- point-defense-laser
- Quantity
- 5
- Ammunition
- Id
- standard-missile
- Quantity
- 84
- Id
- sandcaster-canister
- Quantity
- 40
- Carried Craft
- Tag
- ship-212
- Quantity
- 1
- Crew
- Role
- command
- Quantity
- 10
- Role
- pilot
- Quantity
- 1
- Role
- navigator
- Quantity
- 1
- Role
- engineer
- Quantity
- 4
- Role
- sensors-operator
- Quantity
- 4
- Role
- medic
- Quantity
- 2
- Role
- turret-gunner
- Quantity
- 3
- Role
- bay-gunner
- Quantity
- 2
- Role
- marine
- Quantity
- 6
- Role
- flight-crew
- Quantity
- 2
- Role
- other
- Quantity
- 13
- Assertions
- Hull Millitons
- 500000
- Accounted Displacement Millitons
- 500000
- Hull Points
- 10
- Structure Points
- 10
- Armor Points
- 4
- Jump Rating
- 2
- Thrust G
- 6
- Fuel Millitons
- 145000
- Jump Fuel Millitons
- 100000
- Power Fuel Millitons
- 45000
- Hardpoints
- 5
- Hardpoints Used
- 5
- Point Defense Nodes
- 5
- Fire Control Millitons
- 13000
- Minimum Crew
- 8
- Crew
- 48
- Carried Craft Count
- 1
- Carried Craft Price Credits
- 20580000
- Hangar Capacity Millitons
- 30000
- Docking Capacity Millitons
- 0
- Construction Weeks
- 68
- Pre Discount Price Credits
- 481105000
- Discount Credits
- 0
- Architect Fee Credits
- 0
- Construction Price Credits
- 481105000
Record provenance
Sources and designation
Source record: catalog/ships/ship-121.toml
The complete original catalog entry and adapted construction data are Open Game Content.
cepheus-engine-srd-2016ship-source-a-fship-source-b-cship-source-tech-update-2350cepheus-trader-2026