Office of Vessel Recognition // ship-117
Lilienthal
Fleet Carrier
- Displacement
- 2500 tons
- Configuration
- Standard
- Tech level
- 11
- Crew
- 323
- Endurance
- 2 weeks
- Cargo
- 49.1 tons
Operational profile
Recognition and use
This 2,500-ton fleet carrier carries thirty interceptors, two launches, and two utility boats behind armor, radiation shielding, command facilities, and point defense. Dedicated flight and recovery decks let it cycle craft while a large crew sustains round-the-clock operations.
Nineteen defensive turrets and twenty-five laser nodes protect the carrier, but its principal striking power remains its fighter group. The ship is costly, crew-intensive, and logistically dependent; lost craft directly reduce its combat value.
Complete record / Revision 1
Construction dossier
All fields below are read from the active catalog record. “None” is explicit where the record contains no fitted item or option.
Registry
- Catalog entry
- 117
- Design ID
- ct-source-ship-117
- Schema version
- 1
- Record revision
- 1
- Status
- Active
- Vessel kind
- Starship
- Progression stage
- Heavy
- Family
- 117 / Aviator
- Shipyard path
- 07 / Admiralty Line
- Construction price
- 2,051,632,500 Cr
- Standard design
- No
Hull and systems
- Ruleset
- Cepheus Trader Shipbuilding
- Tech level
- 11
- Hull code
- ship-2500
- Displacement
- 2500 tons
- Configuration
- Standard
- Hull options
- Radiation Shielding
- Structural options
- Armored Bulkheads (Bridge) · Armored Bulkheads (Drives) · Armored Bulkheads (Ordnance Magazines)
- Armor
- Crystaliron Whole Points
- Armor layers
- Not layer-rated
- Armor points
- 4
- Electronics
- Advanced
- Airlocks
- Not separately recorded
- Cargo
- 49.1 tons
- External load
- 0 tons
- Magazine options
- Improved Magazine
- Armament
- 10 × Triple Turret: Beam Laser · Beam Laser · Beam Laser · 9 × Triple Turret: Missile Rack · Missile Rack · Sandcaster · 25 × Point Defense Node Mount: Point Defense Laser
- Ammunition
- 324 × Standard Missiles · 360 × Sandcaster Canisters
Drives and control
- Maneuver drive
- W
- Thrust
- 3 g
- Power plant
- W
- Power options
- Emergency Power
- Jump drive
- T
- Jump rating
- J-2
- Jumps carried
- 1
- Power endurance
- 2 weeks
- Control
- Standard bridge
- Additional passengers
- Not applicable
- Bridge options
- Command Bridge · Holographic Controls
- Computer
- Capital Core 3
- Computer options
- None
- Software
- Jump Control/2 · Advanced Fire Control 1 · Battlespace System 1 · Electronic Warfare 1 · Evade/2 · Intellect · Internal Security 2 · Launch Solution 2 · Point Defense 2
- Additional fire-control stations
- 0
- Unused fire-control stations
- 0
Crew complement
- 70 Commands
- 1 Pilot
- 1 Navigator
- 10 Engineers
- 5 Sensors Operators
- 12 Medics
- 19 Turret Gunners
- 60 Flight Crews
- 25 Marines
- 120 Others
Installed equipment, armament, and ammunition
- 34 Staterooms
- 32 Crew Berthings
- 32 Head Toilet Showers
- 323 Galley Spaces
- 150 Crew Recreations
- 1 Fuel Scoop
- 15 Fuel Processors
- 4 Armorys
- 6 Briefing Rooms
- 10 Emergency Low Berths
- 4 Gymnasiums
- 1 Interrogation Room Large
- 12 Offices
- 1 Operating Theater
- 6 Ships Brigs
- 15 Small Offices
- 80 Theater Seats
- 14 Workshops
- 25 Powered Armor Maintenance Workshops
- 1 Commissary (Crew: 323)
- 1 Medical Ward (12 beds)
- 1 Repair Drones
- 1 Full Hangar (400 tons contained)
- 2 Flight Deck (10 tons largest craft)
- 1 Recovery Deck (10 tons largest craft)
- 30 Carried Craft: Icarus I (ship-9)
- 2 Carried Craft: Caduceus (ship-185)
- 2 Carried Craft: Wayfarer Cargo (ship-187)
- 10 × Triple Turret Beam Laser · Beam Laser · Beam Laser
- 9 × Triple Turret Missile Rack · Missile Rack · Sandcaster
- 25 × Point Defense Node Mount Point Defense Laser
- 324 Standard Missiles
- 360 Sandcaster Canisters
Mission classification
- Primary role
- Fleet Carrier
- Secondary roles
- Fighter Operations · Flag Command
- Mission tags
- Jump 2 · Thrust 3 · Carrier · Space Superiority
Complete source ledgerEvery field in the catalog record, including empty lists and construction assertions.
- Schema Version
- 1
- Design Id
- ct-source-ship-117
- Revision
- 1
- Ruleset Id
- cepheus-trader.shipbuilding
- Source Ids
- cepheus-engine-srd-2016
- ship-source-a-f
- ship-source-acc
- ship-source-tech-update-2350
- cepheus-trader-2026
- Tech Level
- 11
- Standard Design
- No
- Electronics
- advanced
- Bridge Options
- command-bridge
- holographic-controls
- Power Options
- emergency-power
- Magazine Options
- improved-magazine
- Cargo Millitons
- 49100
- Catalog
- Catalog Id
- 117
- Tag
- ship-117
- Family Id
- 117
- Upgrade Path Id
- 7
- Progression Stage
- heavy
- Status
- active
- Vessel Kind
- starship
- Display Name
- Lilienthal
- Primary Role
- fleet-carrier
- Secondary Roles
- fighter-operations
- flag-command
- Mission Tags
- jump-2
- thrust-3
- carrier
- space-superiority
- Open Game Content Designations
- The complete original catalog entry and adapted construction data are Open Game Content.
- Description Paragraphs
- This 2,500-ton fleet carrier carries thirty interceptors, two launches, and two utility boats behind armor, radiation shielding, command facilities, and point defense. Dedicated flight and recovery decks let it cycle craft while a large crew sustains round-the-clock operations.
- Nineteen defensive turrets and twenty-five laser nodes protect the carrier, but its principal striking power remains its fighter group. The ship is costly, crew-intensive, and logistically dependent; lost craft directly reduce its combat value.
- Hull
- Id
- ship-2500
- Configuration
- standard
- Armor
- Id
- crystaliron-whole-points
- Points
- 4
- Hull Options
- Id
- radiation-shielding
- Quantity
- 1
- Structural Options
- Id
- armored-bulkheads
- Protected Component Id
- bridge
- Id
- armored-bulkheads
- Protected Component Id
- drives
- Id
- armored-bulkheads
- Protected Component Id
- ordnance-magazines
- Drives
- Jump
- T
- Maneuver
- W
- Power
- W
- Fuel
- Jump Distance
- 2
- Jump Count
- 1
- Power Plant Weeks
- 2
- Computer
- Id
- capital-core-3
- Options
- None recorded
- Software
- Id
- jump-control
- Level
- 2
- Id
- advanced-fire-control-1
- Id
- battlespace-system-1
- Id
- electronic-warfare-1
- Id
- evade
- Level
- 2
- Id
- intellect
- Id
- internal-security-2
- Id
- launch-solution-2
- Id
- point-defense-2
- Equipment
- Id
- stateroom
- Quantity
- 34
- Id
- crew-berthing
- Quantity
- 32
- Id
- head-toilet-shower
- Quantity
- 32
- Id
- galley-space
- Quantity
- 323
- Id
- crew-recreation
- Quantity
- 150
- Id
- fuel-scoop
- Quantity
- 1
- Id
- fuel-processor
- Quantity
- 15
- Id
- armory
- Quantity
- 4
- Id
- briefing-room
- Quantity
- 6
- Id
- emergency-low-berth
- Quantity
- 10
- Id
- gymnasium
- Quantity
- 4
- Id
- interrogation-room-large
- Quantity
- 1
- Id
- office
- Quantity
- 12
- Id
- operating-theater
- Quantity
- 1
- Id
- ships-brig
- Quantity
- 6
- Id
- small-office
- Quantity
- 15
- Id
- theater-seat
- Quantity
- 80
- Id
- workshop
- Quantity
- 14
- Id
- powered-armor-maintenance-workshop
- Quantity
- 25
- Parameterized Equipment
- Id
- commissary
- Crew
- 323
- Quantity
- 1
- Id
- medical-ward
- Beds
- 12
- Id
- repair-drones
- Quantity
- 1
- Hangars
- Id
- full-hangar
- Contained Millitons
- 400000
- Quantity
- 1
- Launch Facilities
- Id
- flight-deck
- Largest Craft Millitons
- 10000
- Quantity
- 2
- Id
- recovery-deck
- Largest Craft Millitons
- 10000
- Quantity
- 1
- Mounts
- Id
- triple-turret
- Weapons
- beam-laser
- beam-laser
- beam-laser
- Quantity
- 10
- Id
- triple-turret
- Weapons
- missile-rack
- missile-rack
- sandcaster
- Quantity
- 9
- Point Defense
- Mount Id
- point-defense-node-mount
- Weapon Id
- point-defense-laser
- Quantity
- 25
- Ammunition
- Id
- standard-missile
- Quantity
- 324
- Id
- sandcaster-canister
- Quantity
- 360
- Crew
- Role
- command
- Quantity
- 70
- Role
- pilot
- Quantity
- 1
- Role
- navigator
- Quantity
- 1
- Role
- engineer
- Quantity
- 10
- Role
- sensors-operator
- Quantity
- 5
- Role
- medic
- Quantity
- 12
- Role
- turret-gunner
- Quantity
- 19
- Role
- flight-crew
- Quantity
- 60
- Role
- marine
- Quantity
- 25
- Role
- other
- Quantity
- 120
Record provenance
Sources and designation
Source record: catalog/ships/ship-117.toml
The complete original catalog entry and adapted construction data are Open Game Content.
cepheus-engine-srd-2016ship-source-a-fship-source-accship-source-tech-update-2350cepheus-trader-2026