Office of Vessel Recognition // ship-116

Citadel

System Battlecruiser

Path 08 / RedoubtRedoubt Shipbuilding
ship-116 / Canonical recognition plate124 m overall
Displacement
2500 tons
Configuration
Streamlined
Tech level
11
Crew
70
Endurance
3 weeks
Cargo
805 tons

Operational profile

Recognition and use

The Citadel is a twenty-five-hundred-ton system battlecruiser with eight points of armor, protected systems, and a heavy battery of meson, particle-beam, and torpedo bays. Laser, missile, sandcaster, and point-defense batteries protect it while the main weapons engage capital ships entering the defended system.

A cargo boat, protected launch, armories, brigs, medical support, repair facilities, fuel processing, and an 805-ton hold sustain its seventy-person crew on long local deployments. It has no jump drive and must be based or transported within the system it guards.

Complete record / Revision 1

Construction dossier

All fields below are read from the active catalog record. “None” is explicit where the record contains no fitted item or option.

Registry

Catalog entry
116
Design ID
ct-source-ship-116
Schema version
1
Record revision
1
Status
Active
Vessel kind
Ship
Progression stage
Heavy
Family
116 / Vauban
Shipyard path
08 / Redoubt
Construction price
1,317,470,000 Cr
Standard design
No

Hull and systems

Ruleset
Cepheus Trader Shipbuilding
Tech level
11
Hull code
ship-2500
Displacement
2500 tons
Configuration
Streamlined
Hull options
None
Structural options
Armored Bulkheads (Drives) · Armored Bulkheads (Bridge) · Armored Bulkheads (Ordnance Magazines)
Armor
Crystaliron Whole Points
Armor layers
Not layer-rated
Armor points
8
Electronics
Advanced
Airlocks
Not separately recorded
Cargo
805 tons
External load
0 tons
Magazine options
Improved Magazine
Armament
5 × Triple Turret: Beam Laser · Beam Laser · Beam Laser · 5 × Triple Turret: Missile Rack · Missile Rack · Missile Rack · 5 × Triple Turret: Sandcaster · Sandcaster · Sandcaster · 4 × Meson Gun Bay · 4 × Particle Beam Bay · 2 × Torpedo Bay 100 · 25 × Point Defense Node Mount: Point Defense Laser
Ammunition
48 × Torpedo Basics · 600 × Standard Missiles · 600 × Sandcaster Canisters

Drives and control

Maneuver drive
Z
Thrust
4 g
Power plant
Z
Power options
None
Jump drive
None installed
Jump rating
None
Jumps carried
0
Power endurance
3 weeks
Control
Standard bridge
Additional passengers
Not applicable
Bridge options
Command Bridge · Hardened Bridge · Holographic Controls
Computer
Model 3
Computer options
Bis · Fib
Software
Fire Control/2 · Point Defense 2
Additional fire-control stations
0
Unused fire-control stations
0

Crew complement

  • 1 Pilot
  • 1 Navigator
  • 3 Engineers
  • 15 Turret Gunners
  • 10 Bay Gunners
  • 1 Medic
  • 39 Others

Installed equipment, armament, and ammunition

  • 15 Staterooms
  • 5 Crew Berthings
  • 5 Armorys
  • 2 Briefing Rooms
  • 2 Ships Brigs
  • 4 Offices
  • 1 Workshop
  • 10 Fuel Processors
  • 1 Probe Drones
  • 4 Emergency Low Berths
  • 1 Medical Bay (3 beds)
  • 1 Repair Drones
  • 1 Full Hangar (100 tons contained)
  • 1 Carried Craft: Proteus Cargo (ship-20)
  • 1 Carried Craft: Caduceus (ship-7)
  • 5 × Triple Turret Beam Laser · Beam Laser · Beam Laser
  • 5 × Triple Turret Missile Rack · Missile Rack · Missile Rack
  • 5 × Triple Turret Sandcaster · Sandcaster · Sandcaster
  • 4 × Meson Gun Bay
  • 4 × Particle Beam Bay
  • 2 × Torpedo Bay 100
  • 25 × Point Defense Node Mount Point Defense Laser
  • 48 Torpedo Basics
  • 600 Standard Missiles
  • 600 Sandcaster Canisters

Mission classification

Primary role
System Battlecruiser
Secondary roles
None
Mission tags
In System · System Battlecruiser · Normalized
Complete source ledgerEvery field in the catalog record, including empty lists and construction assertions.
Schema Version
1
Design Id
ct-source-ship-116
Revision
1
Ruleset Id
cepheus-trader.shipbuilding
Source Ids
  1. cepheus-engine-srd-2016
  2. ship-source-a-f
  3. ship-source-socs-1-3
  4. ship-source-tech-update-2350
  5. cepheus-trader-2026
Tech Level
11
Standard Design
No
Electronics
advanced
Bridge Options
  1. command-bridge
  2. hardened-bridge
  3. holographic-controls
Magazine Options
  1. improved-magazine
Unused Fire Control Stations
0
Cargo Millitons
805000
Catalog
Catalog Id
116
Family Id
116
Upgrade Path Id
8
Progression Stage
heavy
Status
active
Vessel Kind
ship
Display Name
Citadel
Primary Role
system-battlecruiser
Secondary Roles
None recorded
Mission Tags
  1. in-system
  2. system-battlecruiser
  3. normalized
Open Game Content Designations
  1. The complete original catalog entry and adapted construction data are Open Game Content.
Description Paragraphs
  1. The Citadel is a twenty-five-hundred-ton system battlecruiser with eight points of armor, protected systems, and a heavy battery of meson, particle-beam, and torpedo bays. Laser, missile, sandcaster, and point-defense batteries protect it while the main weapons engage capital ships entering the defended system.
  2. A cargo boat, protected launch, armories, brigs, medical support, repair facilities, fuel processing, and an 805-ton hold sustain its seventy-person crew on long local deployments. It has no jump drive and must be based or transported within the system it guards.
Hull
Id
ship-2500
Configuration
streamlined
Armor
Id
crystaliron-whole-points
Points
8
Structural Options
  1. Id
    armored-bulkheads
    Protected Component Id
    drives
  2. Id
    armored-bulkheads
    Protected Component Id
    bridge
  3. Id
    armored-bulkheads
    Protected Component Id
    ordnance-magazines
Drives
Maneuver
Z
Power
Z
Fuel
Jump Distance
0
Jump Count
0
Power Plant Weeks
3
Computer
Id
model-3
Options
  1. bis
  2. fib
Quantity
2
Software
  1. Id
    fire-control
    Level
    2
  2. Id
    point-defense-2
Equipment
  1. Id
    stateroom
    Quantity
    15
  2. Id
    crew-berthing
    Quantity
    5
  3. Id
    armory
    Quantity
    5
  4. Id
    briefing-room
    Quantity
    2
  5. Id
    ships-brig
    Quantity
    2
  6. Id
    office
    Quantity
    4
  7. Id
    workshop
    Quantity
    1
  8. Id
    fuel-processor
    Quantity
    10
  9. Id
    probe-drones
    Quantity
    1
  10. Id
    emergency-low-berth
    Quantity
    4
Parameterized Equipment
  1. Id
    medical-bay
    Beds
    3
  2. Id
    repair-drones
    Quantity
    1
Hangars
  1. Id
    full-hangar
    Contained Millitons
    100000
    Quantity
    1
Mounts
  1. Id
    triple-turret
    Weapons
    1. beam-laser
    2. beam-laser
    3. beam-laser
    Quantity
    5
  2. Id
    triple-turret
    Weapons
    1. missile-rack
    2. missile-rack
    3. missile-rack
    Quantity
    5
  3. Id
    triple-turret
    Weapons
    1. sandcaster
    2. sandcaster
    3. sandcaster
    Quantity
    5
Bays
  1. Id
    meson-gun-bay
    Quantity
    4
  2. Id
    particle-beam-bay
    Quantity
    4
  3. Id
    torpedo-bay-100
    Quantity
    2
Point Defense
  1. Mount Id
    point-defense-node-mount
    Weapon Id
    point-defense-laser
    Quantity
    25
Ammunition
  1. Id
    torpedo-basic
    Quantity
    48
  2. Id
    standard-missile
    Quantity
    600
  3. Id
    sandcaster-canister
    Quantity
    600
Carried Craft
  1. Quantity
    1
  2. Quantity
    1
Crew
  1. Role
    pilot
    Quantity
    1
  2. Role
    navigator
    Quantity
    1
  3. Role
    engineer
    Quantity
    3
  4. Role
    turret-gunner
    Quantity
    15
  5. Role
    bay-gunner
    Quantity
    10
  6. Role
    medic
    Quantity
    1
  7. Role
    other
    Quantity
    39

Record provenance

Sources and designation

Source record: catalog/ships/ship-116.toml

The complete original catalog entry and adapted construction data are Open Game Content.

  • cepheus-engine-srd-2016
  • ship-source-a-f
  • ship-source-socs-1-3
  • ship-source-tech-update-2350
  • cepheus-trader-2026