Office of Vessel Recognition // ship-113

Hannibal

Assault Carrier

Path 07 / Admiralty LineAdmiralty Line Works
ship-113 / Canonical recognition plate122 m overall
Displacement
2500 tons
Configuration
Streamlined
Tech level
11
Crew
149
Endurance
3 weeks
Cargo
4 tons

Operational profile

Recognition and use

The Hannibal is a twenty-five-hundred-ton assault carrier with Jump-2 range, four-gravity acceleration, four points of armor, protected command systems, and a complement of ten fighters, two assault transports, and an armed personnel boat. Two particle-beam bays and extensive laser, missile, sandcaster, and point-defense batteries cover flight and landing operations.

Armories, brigs, medical facilities, repair drones, and workshops support its 149-person crew and embarked forces. Fitted craft and combat systems leave only a four-ton hold, making the ship wholly dependent on military logistics.

Complete record / Revision 1

Construction dossier

All fields below are read from the active catalog record. “None” is explicit where the record contains no fitted item or option.

Registry

Catalog entry
113
Design ID
ct-source-ship-113
Schema version
1
Record revision
1
Status
Active
Vessel kind
Starship
Progression stage
Heavy
Family
113 / Hannibal
Shipyard path
07 / Admiralty Line
Construction price
1,522,760,000 Cr
Standard design
No

Hull and systems

Ruleset
Cepheus Trader Shipbuilding
Tech level
11
Hull code
ship-2500
Displacement
2500 tons
Configuration
Streamlined
Hull options
None
Structural options
None
Armor
Crystaliron Whole Points
Armor layers
Not layer-rated
Armor points
4
Electronics
Advanced
Airlocks
Not separately recorded
Cargo
4 tons
External load
0 tons
Magazine options
Improved Magazine
Armament
13 × Triple Turret: Beam Laser · Beam Laser · Beam Laser · 5 × Triple Turret: Missile Rack · Missile Rack · Missile Rack · 5 × Triple Turret: Sandcaster · Sandcaster · Sandcaster · 2 × Particle Beam Bay · 25 × Point Defense Node Mount: Point Defense Laser
Ammunition
240 × Standard Missiles · 300 × Sandcaster Canisters

Drives and control

Maneuver drive
Z
Thrust
4 g
Power plant
Z
Power options
None
Jump drive
T
Jump rating
J-2
Jumps carried
1
Power endurance
3 weeks
Control
Standard bridge
Additional passengers
Not applicable
Bridge options
Command Bridge · Hardened Bridge · Holographic Controls
Computer
Model 3
Computer options
Bis · Fib
Software
Jump Control/2 · Fire Control/2 · Point Defense 2
Additional fire-control stations
0
Unused fire-control stations
0

Crew complement

  • 1 Pilot
  • 1 Navigator
  • 3 Engineers
  • 23 Turret Gunners
  • 2 Bay Gunners
  • 1 Medic
  • 118 Others

Installed equipment, armament, and ammunition

  • 23 Staterooms
  • 15 Crew Berthings
  • 16 Head Toilet Showers
  • 200 Barracks
  • 112 Galley Spaces
  • 140 Crew Recreations
  • 20 Armorys
  • 4 Briefing Rooms
  • 20 Emergency Low Berths
  • 1 Workshop
  • 4 Offices
  • 4 Ships Brigs
  • 1 Probe Drones
  • 5 Atv Hangars
  • 1 Medical Ward (20 beds)
  • 1 Repair Drones
  • 1 Full Hangar (100 tons contained)
  • 1 Full Hangar (210 tons contained)
  • 2 Flight Deck (10 tons largest craft)
  • 10 Carried Craft: Icarus II (ship-11)
  • 2 Carried Craft: Goliath (ship-30)
  • 1 Carried Craft: Jason (ship-17)
  • 13 × Triple Turret Beam Laser · Beam Laser · Beam Laser
  • 5 × Triple Turret Missile Rack · Missile Rack · Missile Rack
  • 5 × Triple Turret Sandcaster · Sandcaster · Sandcaster
  • 2 × Particle Beam Bay
  • 25 × Point Defense Node Mount Point Defense Laser
  • 240 Standard Missiles
  • 300 Sandcaster Canisters

Mission classification

Primary role
Assault Carrier
Secondary roles
None
Mission tags
Jump 2 · Assault Carrier · Normalized
Complete source ledgerEvery field in the catalog record, including empty lists and construction assertions.
Schema Version
1
Design Id
ct-source-ship-113
Revision
1
Ruleset Id
cepheus-trader.shipbuilding
Source Ids
  1. cepheus-engine-srd-2016
  2. ship-source-a-f
  3. ship-source-hfgf
  4. ship-source-tech-update-2350
  5. cepheus-trader-2026
Tech Level
11
Standard Design
No
Electronics
advanced
Bridge Options
  1. command-bridge
  2. hardened-bridge
  3. holographic-controls
Magazine Options
  1. improved-magazine
Unused Fire Control Stations
0
Cargo Millitons
4000
Catalog
Catalog Id
113
Family Id
113
Upgrade Path Id
7
Progression Stage
heavy
Status
active
Vessel Kind
starship
Display Name
Hannibal
Primary Role
assault-carrier
Secondary Roles
None recorded
Mission Tags
  1. jump-2
  2. assault-carrier
  3. normalized
Open Game Content Designations
  1. The complete original catalog entry and adapted construction data are Open Game Content.
Description Paragraphs
  1. The Hannibal is a twenty-five-hundred-ton assault carrier with Jump-2 range, four-gravity acceleration, four points of armor, protected command systems, and a complement of ten fighters, two assault transports, and an armed personnel boat. Two particle-beam bays and extensive laser, missile, sandcaster, and point-defense batteries cover flight and landing operations.
  2. Armories, brigs, medical facilities, repair drones, and workshops support its 149-person crew and embarked forces. Fitted craft and combat systems leave only a four-ton hold, making the ship wholly dependent on military logistics.
Hull
Id
ship-2500
Configuration
streamlined
Armor
Id
crystaliron-whole-points
Points
4
Drives
Jump
T
Maneuver
Z
Power
Z
Fuel
Jump Distance
2
Jump Count
1
Power Plant Weeks
3
Computer
Id
model-3
Options
  1. bis
  2. fib
Quantity
2
Software
  1. Id
    jump-control
    Level
    2
  2. Id
    fire-control
    Level
    2
  3. Id
    point-defense-2
Equipment
  1. Id
    stateroom
    Quantity
    23
  2. Id
    crew-berthing
    Quantity
    15
  3. Id
    head-toilet-shower
    Quantity
    16
  4. Id
    barracks
    Quantity
    200
  5. Id
    galley-space
    Quantity
    112
  6. Id
    crew-recreation
    Quantity
    140
  7. Id
    armory
    Quantity
    20
  8. Id
    briefing-room
    Quantity
    4
  9. Id
    emergency-low-berth
    Quantity
    20
  10. Id
    workshop
    Quantity
    1
  11. Id
    office
    Quantity
    4
  12. Id
    ships-brig
    Quantity
    4
  13. Id
    probe-drones
    Quantity
    1
  14. Id
    atv-hangar
    Quantity
    5
Parameterized Equipment
  1. Id
    medical-ward
    Beds
    20
  2. Id
    repair-drones
    Quantity
    1
Hangars
  1. Id
    full-hangar
    Contained Millitons
    100000
    Quantity
    1
  2. Id
    full-hangar
    Contained Millitons
    210000
    Quantity
    1
Launch Facilities
  1. Id
    flight-deck
    Largest Craft Millitons
    10000
    Quantity
    2
Mounts
  1. Id
    triple-turret
    Weapons
    1. beam-laser
    2. beam-laser
    3. beam-laser
    Quantity
    13
  2. Id
    triple-turret
    Weapons
    1. missile-rack
    2. missile-rack
    3. missile-rack
    Quantity
    5
  3. Id
    triple-turret
    Weapons
    1. sandcaster
    2. sandcaster
    3. sandcaster
    Quantity
    5
Bays
  1. Id
    particle-beam-bay
    Quantity
    2
Point Defense
  1. Mount Id
    point-defense-node-mount
    Weapon Id
    point-defense-laser
    Quantity
    25
Ammunition
  1. Id
    standard-missile
    Quantity
    240
  2. Id
    sandcaster-canister
    Quantity
    300
Carried Craft
  1. Quantity
    10
  2. Quantity
    2
  3. Quantity
    1
Crew
  1. Role
    pilot
    Quantity
    1
  2. Role
    navigator
    Quantity
    1
  3. Role
    engineer
    Quantity
    3
  4. Role
    turret-gunner
    Quantity
    23
  5. Role
    bay-gunner
    Quantity
    2
  6. Role
    medic
    Quantity
    1
  7. Role
    other
    Quantity
    118

Record provenance

Sources and designation

Source record: catalog/ships/ship-113.toml

The complete original catalog entry and adapted construction data are Open Game Content.

  • cepheus-engine-srd-2016
  • ship-source-a-f
  • ship-source-hfgf
  • ship-source-tech-update-2350
  • cepheus-trader-2026