Office of Vessel Recognition // ship-114
Tsushima
Fleet Cruiser
- Displacement
- 2000 tons
- Configuration
- Standard
- Tech level
- 11
- Crew
- 124
- Endurance
- 3 weeks
- Cargo
- 127.666 tons
Operational profile
Recognition and use
This 2,000-ton fleet cruiser combines a two-parsec jump radius, four-gravity maneuver, reinforced structure, heavy armor, hardened command facilities, and accommodation for 124 crew and embarked troops. A launch and utility boat support boarding, rescue, personnel transfer, and prize operations.
Four meson bays and four particle-beam bays form its main battery, backed by laser, missile, and sandcaster turrets and twenty point-defense lasers. Its large crew and ammunition burden make it an organized-fleet combatant rather than an economically independent ship.
Complete record / Revision 1
Construction dossier
All fields below are read from the active catalog record. “None” is explicit where the record contains no fitted item or option.
Registry
- Catalog entry
- 114
- Design ID
- ct-source-ship-114
- Schema version
- 1
- Record revision
- 1
- Status
- Active
- Vessel kind
- Starship
- Progression stage
- Heavy
- Family
- 114 / Tsushima
- Shipyard path
- 07 / Admiralty Line
- Construction price
- 1,250,248,400 Cr
- Standard design
- No
Hull and systems
- Ruleset
- Cepheus Trader Shipbuilding
- Tech level
- 11
- Hull code
- ship-2000
- Displacement
- 2000 tons
- Configuration
- Standard
- Hull options
- None
- Structural options
- Reinforced Structure (1 increment) · Armored Bulkheads (Bridge) · Armored Bulkheads (Drives)
- Armor
- Crystaliron Whole Points
- Armor layers
- Not layer-rated
- Armor points
- 10
- Electronics
- Advanced
- Airlocks
- Not separately recorded
- Cargo
- 127.666 tons
- External load
- 0 tons
- Magazine options
- Improved Magazine
- Armament
- 3 × Triple Turret: Beam Laser · Beam Laser · Beam Laser · 3 × Triple Turret: Missile Rack · Missile Rack · Missile Rack · 2 × Triple Turret: Sandcaster · Sandcaster · Sandcaster · 4 × Meson Gun Bay · 4 × Particle Beam Bay · 20 × Point Defense Node Mount: Point Defense Laser
- Ammunition
- 244 × Standard Missiles · 160 × Sandcaster Canisters
Drives and control
- Maneuver drive
- Y
- Thrust
- 4 g
- Power plant
- Y
- Power options
- None
- Jump drive
- Q
- Jump rating
- J-2
- Jumps carried
- 1
- Power endurance
- 3 weeks
- Control
- Standard bridge
- Additional passengers
- Not applicable
- Bridge options
- Command Bridge · Hardened Bridge · Holographic Controls
- Computer
- Model 3
- Computer options
- Bis · Fib
- Software
- Jump Control/2 · Battlespace System 1 · Evade/2 · Fire Control/2 · Intellect · Internal Security 2 · Point Defense 2
- Additional fire-control stations
- 0
- Unused fire-control stations
- 0
Crew complement
- 28 Commands
- 1 Pilot
- 1 Navigator
- 9 Engineers
- 4 Sensors Operators
- 3 Medics
- 8 Turret Gunners
- 8 Bay Gunners
- 4 Flight Crews
- 25 Marines
- 33 Others
Installed equipment, armament, and ammunition
- 12 Staterooms
- 13 Crew Berthings
- 13 Head Toilet Showers
- 124 Galley Spaces
- 20 Crew Recreations
- 1 Fuel Scoop
- 14 Fuel Processors
- 2 Armorys
- 2 Briefing Rooms
- 2 Emergency Low Berths
- 2 Gymnasiums
- 6 Offices
- 4 Ships Brigs
- 1 Workshop
- 1 Medical Bay (3 beds)
- 1 Repair Drones
- 1 Full Hangar (50 tons contained)
- 1 Carried Craft: Argo (ship-10)
- 1 Carried Craft: Wayfarer Cargo (ship-187)
- 3 × Triple Turret Beam Laser · Beam Laser · Beam Laser
- 3 × Triple Turret Missile Rack · Missile Rack · Missile Rack
- 2 × Triple Turret Sandcaster · Sandcaster · Sandcaster
- 4 × Meson Gun Bay
- 4 × Particle Beam Bay
- 20 × Point Defense Node Mount Point Defense Laser
- 244 Standard Missiles
- 160 Sandcaster Canisters
Mission classification
- Primary role
- Fleet Cruiser
- Secondary roles
- Line Combat · Flag Command
- Mission tags
- Jump 2 · Thrust 4 · Capital Weapons · Boarding
Verified performance and procurement
Construction assertions carried by this source record.
- Hull Millitons
- 2,000,000 millitons / 2,000 tons
- Effective Displacement Millitons
- 2,000,000 millitons / 2,000 tons
- Accounted Displacement Millitons
- 2,000,000 millitons / 2,000 tons
- Hull Points
- 40
- Structure Points
- 44
- Armor Points
- 10
- Jump Rating
- 2
- Thrust G
- 4 g
- Fuel Millitons
- 469,000 millitons / 469 tons
- Jump Fuel Millitons
- 400,000 millitons / 400 tons
- Power Fuel Millitons
- 69,000 millitons / 69 tons
- Hardpoints
- 20
- Hardpoints Used
- 16
- Point Defense Nodes
- 20
- Fire Control Millitons
- 16,000 millitons / 16 tons
- Minimum Crew
- 19
- Crew
- 124
- Carried Craft Count
- 2
- Carried Craft Displacement Millitons
- 50,000 millitons / 50 tons
- Carried Craft Price Credits
- 34,930,000 Cr
- Hangar Capacity Millitons
- 50,000 millitons / 50 tons
- Docking Capacity Millitons
- 0 millitons / 0 tons
- Construction Weeks
- 188 weeks
- Pre Discount Price Credits
- 1,250,248,400 Cr
- Discount Credits
- 0 Cr
- Architect Fee Credits
- 0 Cr
- Construction Price Credits
- 1,250,248,400 Cr
Complete source ledgerEvery field in the catalog record, including empty lists and construction assertions.
- Schema Version
- 1
- Design Id
- ct-source-ship-114
- Revision
- 1
- Ruleset Id
- cepheus-trader.shipbuilding
- Source Ids
- cepheus-engine-srd-2016
- ship-source-a-f
- ship-source-tech-update-2350
- ship-source-wgttfotc
- cepheus-trader-2026
- Tech Level
- 11
- Standard Design
- No
- Electronics
- advanced
- Bridge Options
- command-bridge
- hardened-bridge
- holographic-controls
- Magazine Options
- improved-magazine
- Cargo Millitons
- 127666
- Catalog
- Catalog Id
- 114
- Tag
- ship-114
- Family Id
- 114
- Upgrade Path Id
- 7
- Progression Stage
- heavy
- Status
- active
- Vessel Kind
- starship
- Display Name
- Tsushima
- Primary Role
- fleet-cruiser
- Secondary Roles
- line-combat
- flag-command
- Mission Tags
- jump-2
- thrust-4
- capital-weapons
- boarding
- Open Game Content Designations
- The complete original catalog entry and adapted construction data are Open Game Content.
- Description Paragraphs
- This 2,000-ton fleet cruiser combines a two-parsec jump radius, four-gravity maneuver, reinforced structure, heavy armor, hardened command facilities, and accommodation for 124 crew and embarked troops. A launch and utility boat support boarding, rescue, personnel transfer, and prize operations.
- Four meson bays and four particle-beam bays form its main battery, backed by laser, missile, and sandcaster turrets and twenty point-defense lasers. Its large crew and ammunition burden make it an organized-fleet combatant rather than an economically independent ship.
- Hull
- Id
- ship-2000
- Configuration
- standard
- Armor
- Id
- crystaliron-whole-points
- Points
- 10
- Structural Options
- Id
- reinforced-structure
- Increments
- 1
- Id
- armored-bulkheads
- Protected Component Id
- bridge
- Id
- armored-bulkheads
- Protected Component Id
- drives
- Drives
- Jump
- Q
- Maneuver
- Y
- Power
- Y
- Fuel
- Jump Distance
- 2
- Jump Count
- 1
- Power Plant Weeks
- 3
- Computer
- Id
- model-3
- Options
- bis
- fib
- Quantity
- 2
- Software
- Id
- jump-control
- Level
- 2
- Id
- battlespace-system-1
- Id
- evade
- Level
- 2
- Id
- fire-control
- Level
- 2
- Id
- intellect
- Id
- internal-security-2
- Id
- point-defense-2
- Equipment
- Id
- stateroom
- Quantity
- 12
- Id
- crew-berthing
- Quantity
- 13
- Id
- head-toilet-shower
- Quantity
- 13
- Id
- galley-space
- Quantity
- 124
- Id
- crew-recreation
- Quantity
- 20
- Id
- fuel-scoop
- Quantity
- 1
- Id
- fuel-processor
- Quantity
- 14
- Id
- armory
- Quantity
- 2
- Id
- briefing-room
- Quantity
- 2
- Id
- emergency-low-berth
- Quantity
- 2
- Id
- gymnasium
- Quantity
- 2
- Id
- office
- Quantity
- 6
- Id
- ships-brig
- Quantity
- 4
- Id
- workshop
- Quantity
- 1
- Parameterized Equipment
- Id
- medical-bay
- Beds
- 3
- Id
- repair-drones
- Quantity
- 1
- Hangars
- Id
- full-hangar
- Contained Millitons
- 50000
- Quantity
- 1
- Bays
- Id
- meson-gun-bay
- Quantity
- 4
- Id
- particle-beam-bay
- Quantity
- 4
- Mounts
- Id
- triple-turret
- Weapons
- beam-laser
- beam-laser
- beam-laser
- Quantity
- 3
- Id
- triple-turret
- Weapons
- missile-rack
- missile-rack
- missile-rack
- Quantity
- 3
- Id
- triple-turret
- Weapons
- sandcaster
- sandcaster
- sandcaster
- Quantity
- 2
- Point Defense
- Mount Id
- point-defense-node-mount
- Weapon Id
- point-defense-laser
- Quantity
- 20
- Ammunition
- Id
- standard-missile
- Quantity
- 244
- Id
- sandcaster-canister
- Quantity
- 160
- Crew
- Role
- command
- Quantity
- 28
- Role
- pilot
- Quantity
- 1
- Role
- navigator
- Quantity
- 1
- Role
- engineer
- Quantity
- 9
- Role
- sensors-operator
- Quantity
- 4
- Role
- medic
- Quantity
- 3
- Role
- turret-gunner
- Quantity
- 8
- Role
- bay-gunner
- Quantity
- 8
- Role
- flight-crew
- Quantity
- 4
- Role
- marine
- Quantity
- 25
- Role
- other
- Quantity
- 33
- Assertions
- Hull Millitons
- 2000000
- Effective Displacement Millitons
- 2000000
- Accounted Displacement Millitons
- 2000000
- Hull Points
- 40
- Structure Points
- 44
- Armor Points
- 10
- Jump Rating
- 2
- Thrust G
- 4
- Fuel Millitons
- 469000
- Jump Fuel Millitons
- 400000
- Power Fuel Millitons
- 69000
- Hardpoints
- 20
- Hardpoints Used
- 16
- Point Defense Nodes
- 20
- Fire Control Millitons
- 16000
- Minimum Crew
- 19
- Crew
- 124
- Carried Craft Count
- 2
- Carried Craft Displacement Millitons
- 50000
- Carried Craft Price Credits
- 34930000
- Hangar Capacity Millitons
- 50000
- Docking Capacity Millitons
- 0
- Construction Weeks
- 188
- Pre Discount Price Credits
- 1250248400
- Discount Credits
- 0
- Architect Fee Credits
- 0
- Construction Price Credits
- 1250248400
Record provenance
Sources and designation
Source record: catalog/ships/ship-114.toml
The complete original catalog entry and adapted construction data are Open Game Content.
cepheus-engine-srd-2016ship-source-a-fship-source-tech-update-2350ship-source-wgttfotccepheus-trader-2026