Office of Vessel Recognition // ship-112

Jellicoe

Fleet Battlecruiser

Path 07 / Admiralty LineAdmiralty Line Works
ship-112 / Canonical recognition plate86 m overall
Displacement
1200 tons
Configuration
Standard
Tech level
11
Crew
31
Endurance
3 weeks
Cargo
51.8 tons

Operational profile

Recognition and use

The Jellicoe is a twelve-hundred-ton fleet battlecruiser with Jump-2 range, four-gravity acceleration, eight points of armor, protected systems, and redundant computers. Four meson-gun bays, four particle-beam bays, mixed defensive turrets, and twelve point-defense lasers concentrate capital-ship firepower in a compact hull.

Armory, medical support, repair drones, a workshop, and a 51.8-ton hold sustain its thirty-one-person crew and ammunition. It is built for organized fleet action and has little capacity or economic purpose outside military service.

Complete record / Revision 1

Construction dossier

All fields below are read from the active catalog record. “None” is explicit where the record contains no fitted item or option.

Registry

Catalog entry
112
Design ID
ct-source-ship-112
Schema version
1
Record revision
1
Status
Active
Vessel kind
Starship
Progression stage
Medium
Family
112 / Jellicoe
Shipyard path
07 / Admiralty Line
Construction price
993,800,000 Cr
Standard design
No

Hull and systems

Ruleset
Cepheus Trader Shipbuilding
Tech level
11
Hull code
ship-1200
Displacement
1200 tons
Configuration
Standard
Hull options
Self Sealing · Radiation Shielding
Structural options
Armored Bulkheads (Bridge)
Armor
Crystaliron Whole Points
Armor layers
Not layer-rated
Armor points
8
Electronics
Advanced
Airlocks
Not separately recorded
Cargo
51.8 tons
External load
0 tons
Magazine options
Improved Magazine
Armament
4 × Triple Turret: Beam Laser · Missile Rack · Sandcaster · 4 × Meson Gun Bay · 4 × Particle Beam Bay · 12 × Point Defense Node Mount: Point Defense Laser
Ammunition
48 × Standard Missiles · 80 × Sandcaster Canisters

Drives and control

Maneuver drive
S
Thrust
4 g
Power plant
S
Power options
Emergency Power
Jump drive
L
Jump rating
J-2
Jumps carried
1
Power endurance
3 weeks
Control
Standard bridge
Additional passengers
Not applicable
Bridge options
Holographic Controls
Computer
Model 3
Computer options
Bis · Fib
Software
Jump Control/2 · Fire Control/2 · Point Defense 2
Additional fire-control stations
0
Unused fire-control stations
0

Crew complement

  • 1 Pilot
  • 1 Navigator
  • 2 Engineers
  • 4 Turret Gunners
  • 8 Bay Gunners
  • 1 Medic
  • 14 Others

Installed equipment, armament, and ammunition

  • 8 Staterooms
  • 4 Crew Berthings
  • 6 Head Toilet Showers
  • 16 Galley Spaces
  • 80 Crew Recreations
  • 1 Armory
  • 1 Briefing Room
  • 2 Emergency Low Berths
  • 1 Gymnasium
  • 2 Offices
  • 1 Workshop
  • 1 Medical Bay (2 beds)
  • 1 Repair Drones
  • 4 × Triple Turret Beam Laser · Missile Rack · Sandcaster
  • 4 × Meson Gun Bay
  • 4 × Particle Beam Bay
  • 12 × Point Defense Node Mount Point Defense Laser
  • 48 Standard Missiles
  • 80 Sandcaster Canisters

Mission classification

Primary role
Fleet Battlecruiser
Secondary roles
None
Mission tags
Jump 2 · Fleet Battlecruiser · Normalized
Complete source ledgerEvery field in the catalog record, including empty lists and construction assertions.
Schema Version
1
Design Id
ct-source-ship-112
Revision
1
Ruleset Id
cepheus-trader.shipbuilding
Source Ids
  1. cepheus-engine-srd-2016
  2. ship-source-a-f
  3. ship-source-cs
  4. ship-source-tech-update-2350
  5. cepheus-trader-2026
Tech Level
11
Standard Design
No
Electronics
advanced
Bridge Options
  1. holographic-controls
Power Options
  1. emergency-power
Magazine Options
  1. improved-magazine
Unused Fire Control Stations
0
Cargo Millitons
51800
Catalog
Catalog Id
112
Family Id
112
Upgrade Path Id
7
Progression Stage
medium
Status
active
Vessel Kind
starship
Display Name
Jellicoe
Primary Role
fleet-battlecruiser
Secondary Roles
None recorded
Mission Tags
  1. jump-2
  2. fleet-battlecruiser
  3. normalized
Open Game Content Designations
  1. The complete original catalog entry and adapted construction data are Open Game Content.
Description Paragraphs
  1. The Jellicoe is a twelve-hundred-ton fleet battlecruiser with Jump-2 range, four-gravity acceleration, eight points of armor, protected systems, and redundant computers. Four meson-gun bays, four particle-beam bays, mixed defensive turrets, and twelve point-defense lasers concentrate capital-ship firepower in a compact hull.
  2. Armory, medical support, repair drones, a workshop, and a 51.8-ton hold sustain its thirty-one-person crew and ammunition. It is built for organized fleet action and has little capacity or economic purpose outside military service.
Hull
Id
ship-1200
Configuration
standard
Armor
Id
crystaliron-whole-points
Points
8
Hull Options
  1. Id
    self-sealing
    Quantity
    1
  2. Id
    radiation-shielding
    Quantity
    1
Structural Options
  1. Id
    armored-bulkheads
    Protected Component Id
    bridge
Drives
Jump
L
Maneuver
S
Power
S
Fuel
Jump Distance
2
Jump Count
1
Power Plant Weeks
3
Computer
Id
model-3
Options
  1. bis
  2. fib
Quantity
2
Software
  1. Id
    jump-control
    Level
    2
  2. Id
    fire-control
    Level
    2
  3. Id
    point-defense-2
Equipment
  1. Id
    stateroom
    Quantity
    8
  2. Id
    crew-berthing
    Quantity
    4
  3. Id
    head-toilet-shower
    Quantity
    6
  4. Id
    galley-space
    Quantity
    16
  5. Id
    crew-recreation
    Quantity
    80
  6. Id
    armory
    Quantity
    1
  7. Id
    briefing-room
    Quantity
    1
  8. Id
    emergency-low-berth
    Quantity
    2
  9. Id
    gymnasium
    Quantity
    1
  10. Id
    office
    Quantity
    2
  11. Id
    workshop
    Quantity
    1
Parameterized Equipment
  1. Id
    medical-bay
    Beds
    2
  2. Id
    repair-drones
    Quantity
    1
Mounts
  1. Id
    triple-turret
    Weapons
    1. beam-laser
    2. missile-rack
    3. sandcaster
    Quantity
    4
Bays
  1. Id
    meson-gun-bay
    Quantity
    4
  2. Id
    particle-beam-bay
    Quantity
    4
Point Defense
  1. Mount Id
    point-defense-node-mount
    Weapon Id
    point-defense-laser
    Quantity
    12
Ammunition
  1. Id
    standard-missile
    Quantity
    48
  2. Id
    sandcaster-canister
    Quantity
    80
Crew
  1. Role
    pilot
    Quantity
    1
  2. Role
    navigator
    Quantity
    1
  3. Role
    engineer
    Quantity
    2
  4. Role
    turret-gunner
    Quantity
    4
  5. Role
    bay-gunner
    Quantity
    8
  6. Role
    medic
    Quantity
    1
  7. Role
    other
    Quantity
    14

Record provenance

Sources and designation

Source record: catalog/ships/ship-112.toml

The complete original catalog entry and adapted construction data are Open Game Content.

  • cepheus-engine-srd-2016
  • ship-source-a-f
  • ship-source-cs
  • ship-source-tech-update-2350
  • cepheus-trader-2026