Office of Vessel Recognition // ship-111
Fisher
Fleet Cruiser
- Displacement
- 1800 tons
- Configuration
- Standard
- Tech level
- 11
- Crew
- 88
- Endurance
- 2 weeks
- Cargo
- 36.7 tons
Operational profile
Recognition and use
This 1,800-ton fleet cruiser combines a two-parsec jump radius, four-gravity maneuver, reinforced structure, heavy armor, hardened command facilities, and accommodation for eighty-eight crew. A utility boat and modular cutter support boarding, landing, transfer, and field operations.
Four meson bays and five particle-beam bays form an exceptionally dense main battery, backed by nine mixed turrets and eighteen point-defense lasers. Its limited cargo and large ammunition and crew requirements make it a line warship dependent on regular fleet logistics.
Complete record / Revision 1
Construction dossier
All fields below are read from the active catalog record. “None” is explicit where the record contains no fitted item or option.
Registry
- Catalog entry
- 111
- Design ID
- ct-source-ship-111
- Schema version
- 1
- Record revision
- 1
- Status
- Active
- Vessel kind
- Starship
- Progression stage
- Medium
- Family
- 111 / Fisher
- Shipyard path
- 07 / Admiralty Line
- Construction price
- 1,208,930,000 Cr
- Standard design
- No
Hull and systems
- Ruleset
- Cepheus Trader Shipbuilding
- Tech level
- 11
- Hull code
- ship-1800
- Displacement
- 1800 tons
- Configuration
- Standard
- Hull options
- None
- Structural options
- Reinforced Structure (1 increment) · Armored Bulkheads (Bridge) · Armored Bulkheads (Drives)
- Armor
- Crystaliron
- Armor layers
- 2
- Armor points
- 8
- Electronics
- Advanced
- Airlocks
- Not separately recorded
- Cargo
- 36.7 tons
- External load
- 0 tons
- Magazine options
- Improved Magazine
- Armament
- 9 × Triple Turret: Beam Laser · Missile Rack · Sandcaster · 4 × Meson Gun Bay · 5 × Particle Beam Bay · 18 × Point Defense Node Mount: Point Defense Laser
- Ammunition
- 108 × Standard Missiles · 180 × Sandcaster Canisters
Drives and control
- Maneuver drive
- T
- Thrust
- 4 g
- Power plant
- Z
- Power options
- None
- Jump drive
- P
- Jump rating
- J-2
- Jumps carried
- 1
- Power endurance
- 2 weeks
- Control
- Standard bridge
- Additional passengers
- Not applicable
- Bridge options
- Command Bridge · Hardened Bridge · Holographic Controls
- Computer
- Model 3
- Computer options
- Bis · Fib
- Software
- Jump Control/2 · Battlespace System 1 · Evade/2 · Fire Control/2 · Intellect · Internal Security 2 · Point Defense 2
- Additional fire-control stations
- 0
- Unused fire-control stations
- 0
Crew complement
- 16 Commands
- 1 Pilot
- 1 Navigator
- 8 Engineers
- 4 Sensors Operators
- 3 Medics
- 9 Turret Gunners
- 9 Bay Gunners
- 4 Flight Crews
- 12 Marines
- 21 Others
Installed equipment, armament, and ammunition
- 10 Staterooms
- 10 Crew Berthings
- 10 Head Toilet Showers
- 88 Galley Spaces
- 70 Crew Recreations
- 1 Fuel Scoop
- 14 Fuel Processors
- 1 Armory
- 2 Briefing Rooms
- 2 Emergency Low Berths
- 2 Gymnasiums
- 5 Offices
- 4 Ships Brigs
- 1 Workshop
- 1 Medical Bay (3 beds)
- 1 Repair Drones
- 1 Full Hangar (80 tons contained)
- 1 Carried Craft: Wayfarer Cargo (ship-187)
- 1 Carried Craft: Proteus Surveyor (ship-188)
- 9 × Triple Turret Beam Laser · Missile Rack · Sandcaster
- 4 × Meson Gun Bay
- 5 × Particle Beam Bay
- 18 × Point Defense Node Mount Point Defense Laser
- 108 Standard Missiles
- 180 Sandcaster Canisters
Mission classification
- Primary role
- Fleet Cruiser
- Secondary roles
- Line Combat · Squadron Command
- Mission tags
- Jump 2 · Thrust 4 · Capital Weapons · Command
Verified performance and procurement
Construction assertions carried by this source record.
- Hull Millitons
- 1,800,000 millitons / 1,800 tons
- Effective Displacement Millitons
- 1,800,000 millitons / 1,800 tons
- Accounted Displacement Millitons
- 1,800,000 millitons / 1,800 tons
- Hull Points
- 36
- Structure Points
- 40
- Armor Points
- 8
- Jump Rating
- 2
- Thrust G
- 4 g
- Fuel Millitons
- 408,000 millitons / 408 tons
- Jump Fuel Millitons
- 360,000 millitons / 360 tons
- Power Fuel Millitons
- 48,000 millitons / 48 tons
- Hardpoints
- 18
- Hardpoints Used
- 18
- Point Defense Nodes
- 18
- Fire Control Millitons
- 18,000 millitons / 18 tons
- Minimum Crew
- 21
- Crew
- 88
- Carried Craft Count
- 2
- Carried Craft Displacement Millitons
- 80,000 millitons / 80 tons
- Carried Craft Price Credits
- 44,645,000 Cr
- Hangar Capacity Millitons
- 80,000 millitons / 80 tons
- Docking Capacity Millitons
- 0 millitons / 0 tons
- Construction Weeks
- 172 weeks
- Pre Discount Price Credits
- 1,208,930,000 Cr
- Discount Credits
- 0 Cr
- Architect Fee Credits
- 0 Cr
- Construction Price Credits
- 1,208,930,000 Cr
Complete source ledgerEvery field in the catalog record, including empty lists and construction assertions.
- Schema Version
- 1
- Design Id
- ct-source-ship-111
- Revision
- 1
- Ruleset Id
- cepheus-trader.shipbuilding
- Source Ids
- cepheus-engine-srd-2016
- ship-source-a-f
- ship-source-tech-update-2350
- ship-source-wgttfoss
- cepheus-trader-2026
- Tech Level
- 11
- Standard Design
- No
- Electronics
- advanced
- Bridge Options
- command-bridge
- hardened-bridge
- holographic-controls
- Magazine Options
- improved-magazine
- Cargo Millitons
- 36700
- Catalog
- Catalog Id
- 111
- Tag
- ship-111
- Family Id
- 111
- Upgrade Path Id
- 7
- Progression Stage
- medium
- Status
- active
- Vessel Kind
- starship
- Display Name
- Fisher
- Primary Role
- fleet-cruiser
- Secondary Roles
- line-combat
- squadron-command
- Mission Tags
- jump-2
- thrust-4
- capital-weapons
- command
- Open Game Content Designations
- The complete original catalog entry and adapted construction data are Open Game Content.
- Description Paragraphs
- This 1,800-ton fleet cruiser combines a two-parsec jump radius, four-gravity maneuver, reinforced structure, heavy armor, hardened command facilities, and accommodation for eighty-eight crew. A utility boat and modular cutter support boarding, landing, transfer, and field operations.
- Four meson bays and five particle-beam bays form an exceptionally dense main battery, backed by nine mixed turrets and eighteen point-defense lasers. Its limited cargo and large ammunition and crew requirements make it a line warship dependent on regular fleet logistics.
- Hull
- Id
- ship-1800
- Configuration
- standard
- Armor
- Id
- crystaliron
- Layers
- 2
- Structural Options
- Id
- reinforced-structure
- Increments
- 1
- Id
- armored-bulkheads
- Protected Component Id
- bridge
- Id
- armored-bulkheads
- Protected Component Id
- drives
- Drives
- Jump
- P
- Maneuver
- T
- Power
- Z
- Fuel
- Jump Distance
- 2
- Jump Count
- 1
- Power Plant Weeks
- 2
- Computer
- Id
- model-3
- Options
- bis
- fib
- Quantity
- 2
- Software
- Id
- jump-control
- Level
- 2
- Id
- battlespace-system-1
- Id
- evade
- Level
- 2
- Id
- fire-control
- Level
- 2
- Id
- intellect
- Id
- internal-security-2
- Id
- point-defense-2
- Equipment
- Id
- stateroom
- Quantity
- 10
- Id
- crew-berthing
- Quantity
- 10
- Id
- head-toilet-shower
- Quantity
- 10
- Id
- galley-space
- Quantity
- 88
- Id
- crew-recreation
- Quantity
- 70
- Id
- fuel-scoop
- Quantity
- 1
- Id
- fuel-processor
- Quantity
- 14
- Id
- armory
- Quantity
- 1
- Id
- briefing-room
- Quantity
- 2
- Id
- emergency-low-berth
- Quantity
- 2
- Id
- gymnasium
- Quantity
- 2
- Id
- office
- Quantity
- 5
- Id
- ships-brig
- Quantity
- 4
- Id
- workshop
- Quantity
- 1
- Parameterized Equipment
- Id
- medical-bay
- Beds
- 3
- Id
- repair-drones
- Quantity
- 1
- Hangars
- Id
- full-hangar
- Contained Millitons
- 80000
- Quantity
- 1
- Bays
- Id
- meson-gun-bay
- Quantity
- 4
- Id
- particle-beam-bay
- Quantity
- 5
- Mounts
- Id
- triple-turret
- Weapons
- beam-laser
- missile-rack
- sandcaster
- Quantity
- 9
- Point Defense
- Mount Id
- point-defense-node-mount
- Weapon Id
- point-defense-laser
- Quantity
- 18
- Ammunition
- Id
- standard-missile
- Quantity
- 108
- Id
- sandcaster-canister
- Quantity
- 180
- Crew
- Role
- command
- Quantity
- 16
- Role
- pilot
- Quantity
- 1
- Role
- navigator
- Quantity
- 1
- Role
- engineer
- Quantity
- 8
- Role
- sensors-operator
- Quantity
- 4
- Role
- medic
- Quantity
- 3
- Role
- turret-gunner
- Quantity
- 9
- Role
- bay-gunner
- Quantity
- 9
- Role
- flight-crew
- Quantity
- 4
- Role
- marine
- Quantity
- 12
- Role
- other
- Quantity
- 21
- Assertions
- Hull Millitons
- 1800000
- Effective Displacement Millitons
- 1800000
- Accounted Displacement Millitons
- 1800000
- Hull Points
- 36
- Structure Points
- 40
- Armor Points
- 8
- Jump Rating
- 2
- Thrust G
- 4
- Fuel Millitons
- 408000
- Jump Fuel Millitons
- 360000
- Power Fuel Millitons
- 48000
- Hardpoints
- 18
- Hardpoints Used
- 18
- Point Defense Nodes
- 18
- Fire Control Millitons
- 18000
- Minimum Crew
- 21
- Crew
- 88
- Carried Craft Count
- 2
- Carried Craft Displacement Millitons
- 80000
- Carried Craft Price Credits
- 44645000
- Hangar Capacity Millitons
- 80000
- Docking Capacity Millitons
- 0
- Construction Weeks
- 172
- Pre Discount Price Credits
- 1208930000
- Discount Credits
- 0
- Architect Fee Credits
- 0
- Construction Price Credits
- 1208930000
Record provenance
Sources and designation
Source record: catalog/ships/ship-111.toml
The complete original catalog entry and adapted construction data are Open Game Content.
cepheus-engine-srd-2016ship-source-a-fship-source-tech-update-2350ship-source-wgttfosscepheus-trader-2026