Office of Vessel Recognition // ship-107
Corbett
Destroyer
- Displacement
- 1500 tons
- Configuration
- Close Structure
- Tech level
- 11
- Crew
- 70
- Endurance
- 3 weeks
- Cargo
- 541.7 tons
Operational profile
Recognition and use
This close-structure destroyer is intended for organized naval service, with a two-parsec jump radius, three-gravity acceleration, armored bridge, radiation protection, emergency power, redundant computers, and a seventy-person crew. Its endurance and command facilities let it lead patrol groups or screen heavier combatants.
Six particle barbettes form the main battery, backed by railgun barbettes and laser, missile, and sandcaster turrets. A large hold makes the Corbett useful as a military transport, replenishment escort, or prize carrier without reducing its combat fit.
Complete record / Revision 1
Construction dossier
All fields below are read from the active catalog record. “None” is explicit where the record contains no fitted item or option.
Registry
- Catalog entry
- 107
- Design ID
- ct-source-ship-107
- Schema version
- 1
- Record revision
- 1
- Status
- Active
- Vessel kind
- Starship
- Progression stage
- Medium
- Family
- 099 / Corbett
- Shipyard path
- 07 / Admiralty Line
- Construction price
- 733,968,500 Cr
- Standard design
- Yes
Hull and systems
- Ruleset
- Cepheus Trader Shipbuilding
- Tech level
- 11
- Hull code
- ship-1500
- Displacement
- 1500 tons
- Configuration
- Close Structure
- Hull options
- Radiation Shielding
- Structural options
- Armored Bulkheads (Bridge)
- Armor
- Titanium Steel Whole Points
- Armor layers
- Not layer-rated
- Armor points
- 2
- Electronics
- Basic Military
- Airlocks
- Not separately recorded
- Cargo
- 541.7 tons
- External load
- 0 tons
- Magazine options
- Improved Magazine
- Armament
- 3 × Triple Turret: Beam Laser · Beam Laser · Beam Laser · 2 × Triple Turret: Missile Rack · Missile Rack · Missile Rack · 2 × Triple Turret: Sandcaster · Sandcaster · Sandcaster · 6 × Particle Beam Barbette · 2 × Railgun Barbette
- Ammunition
- 80 × Railgun Basics · 144 × Standard Missiles · 120 × Sandcaster Canisters
Drives and control
- Maneuver drive
- P
- Thrust
- 3 g
- Power plant
- P
- Power options
- Emergency Power
- Jump drive
- L
- Jump rating
- J-2
- Jumps carried
- 1
- Power endurance
- 3 weeks
- Control
- Standard bridge
- Additional passengers
- Not applicable
- Bridge options
- Holographic Controls
- Computer
- Model 2
- Computer options
- Bis · Fib
- Software
- Jump Control/2 · Electronic Warfare 1 · Evade/1 · Fire Control/2 · Internal Security 2
- Additional fire-control stations
- 0
- Unused fire-control stations
- 0
Crew complement
- 14 Commands
- 2 Pilots
- 2 Navigators
- 10 Engineers
- 4 Sensors Operators
- 2 Medics
- 7 Turret Gunners
- 8 Bay Gunners
- 6 Flight Crews
- 15 Others
Installed equipment, armament, and ammunition
- 1 Stateroom
- 10 Compact Staterooms
- 7 Crew Berthings
- 4 Head Toilet Showers
- 14 Head Toilets
- 48 Galley Spaces
- 70 Crew Recreations
- 10 Fuel Processors
- 1 Armory
- 2 Briefing Rooms
- 2 Emergency Low Berths
- 60 Escape Pods
- 2 Gymnasiums
- 2 Offices
- 1 Workshop
- 1 Repair Drones
- 1 Medical Bay (4 beds)
- 1 Full Hangar (70 tons contained)
- 2 Carried Craft: Wayfarer Utility (ship-18)
- 1 Carried Craft: Archimedes (ship-124)
- 3 × Triple Turret Beam Laser · Beam Laser · Beam Laser
- 2 × Triple Turret Missile Rack · Missile Rack · Missile Rack
- 2 × Triple Turret Sandcaster · Sandcaster · Sandcaster
- 6 × Particle Beam Barbette
- 2 × Railgun Barbette
- 80 Railgun Basics
- 144 Standard Missiles
- 120 Sandcaster Canisters
Mission classification
- Primary role
- Destroyer
- Secondary roles
- Fleet Escort · Patrol Leader · Anti Ship
- Mission tags
- Fleet Combat · Escort · Particle Beam · Boarding
Verified performance and procurement
Construction assertions carried by this source record.
- Hull Millitons
- 1,500,000 millitons / 1,500 tons
- Accounted Displacement Millitons
- 1,500,000 millitons / 1,500 tons
- Hull Points
- 30
- Structure Points
- 30
- Armor Points
- 2
- Jump Rating
- 2
- Thrust G
- 3 g
- Fuel Millitons
- 342,000 millitons / 342 tons
- Jump Fuel Millitons
- 300,000 millitons / 300 tons
- Power Fuel Millitons
- 42,000 millitons / 42 tons
- Hardpoints
- 15
- Hardpoints Used
- 15
- Point Defense Nodes
- 0
- Fire Control Millitons
- 47,000 millitons / 47 tons
- Minimum Crew
- 18
- Crew
- 70
- Carried Craft Count
- 3
- Carried Craft Price Credits
- 47,710,000 Cr
- Hangar Capacity Millitons
- 70,000 millitons / 70 tons
- Construction Weeks
- 156 weeks
- Pre Discount Price Credits
- 810,190,000 Cr
- Discount Credits
- 76,221,500 Cr
- Architect Fee Credits
- 0 Cr
- Construction Price Credits
- 733,968,500 Cr
Complete source ledgerEvery field in the catalog record, including empty lists and construction assertions.
- Schema Version
- 1
- Design Id
- ct-source-ship-107
- Revision
- 1
- Ruleset Id
- cepheus-trader.shipbuilding
- Source Ids
- cepheus-engine-srd-2016
- ship-source-a-f
- ship-source-tech-update-2350
- cepheus-trader-2026
- Tech Level
- 11
- Standard Design
- Yes
- Electronics
- basic-military
- Bridge Options
- holographic-controls
- Power Options
- emergency-power
- Magazine Options
- improved-magazine
- Cargo Millitons
- 541700
- Catalog
- Catalog Id
- 107
- Tag
- ship-107
- Family Id
- 99
- Upgrade Path Id
- 7
- Progression Stage
- medium
- Status
- active
- Vessel Kind
- starship
- Display Name
- Corbett
- Primary Role
- destroyer
- Secondary Roles
- fleet-escort
- patrol-leader
- anti-ship
- Mission Tags
- fleet-combat
- escort
- particle-beam
- boarding
- Open Game Content Designations
- The complete original catalog entry and adapted construction data are Open Game Content.
- Description Paragraphs
- This close-structure destroyer is intended for organized naval service, with a two-parsec jump radius, three-gravity acceleration, armored bridge, radiation protection, emergency power, redundant computers, and a seventy-person crew. Its endurance and command facilities let it lead patrol groups or screen heavier combatants.
- Six particle barbettes form the main battery, backed by railgun barbettes and laser, missile, and sandcaster turrets. A large hold makes the Corbett useful as a military transport, replenishment escort, or prize carrier without reducing its combat fit.
- Hull
- Id
- ship-1500
- Configuration
- close-structure
- Armor
- Id
- titanium-steel-whole-points
- Points
- 2
- Hull Options
- Id
- radiation-shielding
- Quantity
- 1
- Structural Options
- Id
- armored-bulkheads
- Protected Component Id
- bridge
- Drives
- Jump
- L
- Maneuver
- P
- Power
- P
- Fuel
- Jump Distance
- 2
- Jump Count
- 1
- Power Plant Weeks
- 3
- Computer
- Id
- model-2
- Options
- bis
- fib
- Quantity
- 2
- Software
- Id
- jump-control
- Level
- 2
- Id
- electronic-warfare-1
- Id
- evade
- Level
- 1
- Id
- fire-control
- Level
- 2
- Id
- internal-security-2
- Equipment
- Id
- stateroom
- Quantity
- 1
- Id
- compact-stateroom
- Quantity
- 10
- Id
- crew-berthing
- Quantity
- 7
- Id
- head-toilet-shower
- Quantity
- 4
- Id
- head-toilet
- Quantity
- 14
- Id
- galley-space
- Quantity
- 48
- Id
- crew-recreation
- Quantity
- 70
- Id
- fuel-processor
- Quantity
- 10
- Id
- armory
- Quantity
- 1
- Id
- briefing-room
- Quantity
- 2
- Id
- emergency-low-berth
- Quantity
- 2
- Id
- escape-pod
- Quantity
- 60
- Id
- gymnasium
- Quantity
- 2
- Id
- office
- Quantity
- 2
- Id
- workshop
- Quantity
- 1
- Parameterized Equipment
- Id
- repair-drones
- Quantity
- 1
- Id
- medical-bay
- Beds
- 4
- Hangars
- Id
- full-hangar
- Contained Millitons
- 70000
- Quantity
- 1
- Barbettes
- Id
- particle-beam-barbette
- Quantity
- 6
- Id
- railgun-barbette
- Quantity
- 2
- Mounts
- Id
- triple-turret
- Weapons
- beam-laser
- beam-laser
- beam-laser
- Quantity
- 3
- Id
- triple-turret
- Weapons
- missile-rack
- missile-rack
- missile-rack
- Quantity
- 2
- Id
- triple-turret
- Weapons
- sandcaster
- sandcaster
- sandcaster
- Quantity
- 2
- Ammunition
- Id
- railgun-basic
- Quantity
- 80
- Id
- standard-missile
- Quantity
- 144
- Id
- sandcaster-canister
- Quantity
- 120
- Crew
- Role
- command
- Quantity
- 14
- Role
- pilot
- Quantity
- 2
- Role
- navigator
- Quantity
- 2
- Role
- engineer
- Quantity
- 10
- Role
- sensors-operator
- Quantity
- 4
- Role
- medic
- Quantity
- 2
- Role
- turret-gunner
- Quantity
- 7
- Role
- bay-gunner
- Quantity
- 8
- Role
- flight-crew
- Quantity
- 6
- Role
- other
- Quantity
- 15
- Assertions
- Hull Millitons
- 1500000
- Accounted Displacement Millitons
- 1500000
- Hull Points
- 30
- Structure Points
- 30
- Armor Points
- 2
- Jump Rating
- 2
- Thrust G
- 3
- Fuel Millitons
- 342000
- Jump Fuel Millitons
- 300000
- Power Fuel Millitons
- 42000
- Hardpoints
- 15
- Hardpoints Used
- 15
- Point Defense Nodes
- 0
- Fire Control Millitons
- 47000
- Minimum Crew
- 18
- Crew
- 70
- Carried Craft Count
- 3
- Carried Craft Price Credits
- 47710000
- Hangar Capacity Millitons
- 70000
- Construction Weeks
- 156
- Pre Discount Price Credits
- 810190000
- Discount Credits
- 76221500
- Architect Fee Credits
- 0
- Construction Price Credits
- 733968500
Record provenance
Sources and designation
Source record: catalog/ships/ship-107.toml
The complete original catalog entry and adapted construction data are Open Game Content.
cepheus-engine-srd-2016ship-source-a-fship-source-tech-update-2350cepheus-trader-2026