Office of Vessel Recognition // ship-107

Corbett

Destroyer

Path 07 / Admiralty LineAdmiralty Line Works
ship-107 / Canonical recognition plate96 m overall
Displacement
1500 tons
Configuration
Close Structure
Tech level
11
Crew
70
Endurance
3 weeks
Cargo
541.7 tons

Operational profile

Recognition and use

This close-structure destroyer is intended for organized naval service, with a two-parsec jump radius, three-gravity acceleration, armored bridge, radiation protection, emergency power, redundant computers, and a seventy-person crew. Its endurance and command facilities let it lead patrol groups or screen heavier combatants.

Six particle barbettes form the main battery, backed by railgun barbettes and laser, missile, and sandcaster turrets. A large hold makes the Corbett useful as a military transport, replenishment escort, or prize carrier without reducing its combat fit.

Complete record / Revision 1

Construction dossier

All fields below are read from the active catalog record. “None” is explicit where the record contains no fitted item or option.

Registry

Catalog entry
107
Design ID
ct-source-ship-107
Schema version
1
Record revision
1
Status
Active
Vessel kind
Starship
Progression stage
Medium
Family
099 / Corbett
Shipyard path
07 / Admiralty Line
Construction price
733,968,500 Cr
Standard design
Yes

Hull and systems

Ruleset
Cepheus Trader Shipbuilding
Tech level
11
Hull code
ship-1500
Displacement
1500 tons
Configuration
Close Structure
Hull options
Radiation Shielding
Structural options
Armored Bulkheads (Bridge)
Armor
Titanium Steel Whole Points
Armor layers
Not layer-rated
Armor points
2
Electronics
Basic Military
Airlocks
Not separately recorded
Cargo
541.7 tons
External load
0 tons
Magazine options
Improved Magazine
Armament
3 × Triple Turret: Beam Laser · Beam Laser · Beam Laser · 2 × Triple Turret: Missile Rack · Missile Rack · Missile Rack · 2 × Triple Turret: Sandcaster · Sandcaster · Sandcaster · 6 × Particle Beam Barbette · 2 × Railgun Barbette
Ammunition
80 × Railgun Basics · 144 × Standard Missiles · 120 × Sandcaster Canisters

Drives and control

Maneuver drive
P
Thrust
3 g
Power plant
P
Power options
Emergency Power
Jump drive
L
Jump rating
J-2
Jumps carried
1
Power endurance
3 weeks
Control
Standard bridge
Additional passengers
Not applicable
Bridge options
Holographic Controls
Computer
Model 2
Computer options
Bis · Fib
Software
Jump Control/2 · Electronic Warfare 1 · Evade/1 · Fire Control/2 · Internal Security 2
Additional fire-control stations
0
Unused fire-control stations
0

Crew complement

  • 14 Commands
  • 2 Pilots
  • 2 Navigators
  • 10 Engineers
  • 4 Sensors Operators
  • 2 Medics
  • 7 Turret Gunners
  • 8 Bay Gunners
  • 6 Flight Crews
  • 15 Others

Installed equipment, armament, and ammunition

  • 1 Stateroom
  • 10 Compact Staterooms
  • 7 Crew Berthings
  • 4 Head Toilet Showers
  • 14 Head Toilets
  • 48 Galley Spaces
  • 70 Crew Recreations
  • 10 Fuel Processors
  • 1 Armory
  • 2 Briefing Rooms
  • 2 Emergency Low Berths
  • 60 Escape Pods
  • 2 Gymnasiums
  • 2 Offices
  • 1 Workshop
  • 1 Repair Drones
  • 1 Medical Bay (4 beds)
  • 1 Full Hangar (70 tons contained)
  • 2 Carried Craft: Wayfarer Utility (ship-18)
  • 1 Carried Craft: Archimedes (ship-124)
  • 3 × Triple Turret Beam Laser · Beam Laser · Beam Laser
  • 2 × Triple Turret Missile Rack · Missile Rack · Missile Rack
  • 2 × Triple Turret Sandcaster · Sandcaster · Sandcaster
  • 6 × Particle Beam Barbette
  • 2 × Railgun Barbette
  • 80 Railgun Basics
  • 144 Standard Missiles
  • 120 Sandcaster Canisters

Mission classification

Primary role
Destroyer
Secondary roles
Fleet Escort · Patrol Leader · Anti Ship
Mission tags
Fleet Combat · Escort · Particle Beam · Boarding

Verified performance and procurement

Construction assertions carried by this source record.

Hull Millitons
1,500,000 millitons / 1,500 tons
Accounted Displacement Millitons
1,500,000 millitons / 1,500 tons
Hull Points
30
Structure Points
30
Armor Points
2
Jump Rating
2
Thrust G
3 g
Fuel Millitons
342,000 millitons / 342 tons
Jump Fuel Millitons
300,000 millitons / 300 tons
Power Fuel Millitons
42,000 millitons / 42 tons
Hardpoints
15
Hardpoints Used
15
Point Defense Nodes
0
Fire Control Millitons
47,000 millitons / 47 tons
Minimum Crew
18
Crew
70
Carried Craft Count
3
Carried Craft Price Credits
47,710,000 Cr
Hangar Capacity Millitons
70,000 millitons / 70 tons
Construction Weeks
156 weeks
Pre Discount Price Credits
810,190,000 Cr
Discount Credits
76,221,500 Cr
Architect Fee Credits
0 Cr
Construction Price Credits
733,968,500 Cr
Complete source ledgerEvery field in the catalog record, including empty lists and construction assertions.
Schema Version
1
Design Id
ct-source-ship-107
Revision
1
Ruleset Id
cepheus-trader.shipbuilding
Source Ids
  1. cepheus-engine-srd-2016
  2. ship-source-a-f
  3. ship-source-tech-update-2350
  4. cepheus-trader-2026
Tech Level
11
Standard Design
Yes
Electronics
basic-military
Bridge Options
  1. holographic-controls
Power Options
  1. emergency-power
Magazine Options
  1. improved-magazine
Cargo Millitons
541700
Catalog
Catalog Id
107
Family Id
99
Upgrade Path Id
7
Progression Stage
medium
Status
active
Vessel Kind
starship
Display Name
Corbett
Primary Role
destroyer
Secondary Roles
  1. fleet-escort
  2. patrol-leader
  3. anti-ship
Mission Tags
  1. fleet-combat
  2. escort
  3. particle-beam
  4. boarding
Open Game Content Designations
  1. The complete original catalog entry and adapted construction data are Open Game Content.
Description Paragraphs
  1. This close-structure destroyer is intended for organized naval service, with a two-parsec jump radius, three-gravity acceleration, armored bridge, radiation protection, emergency power, redundant computers, and a seventy-person crew. Its endurance and command facilities let it lead patrol groups or screen heavier combatants.
  2. Six particle barbettes form the main battery, backed by railgun barbettes and laser, missile, and sandcaster turrets. A large hold makes the Corbett useful as a military transport, replenishment escort, or prize carrier without reducing its combat fit.
Hull
Id
ship-1500
Configuration
close-structure
Armor
Id
titanium-steel-whole-points
Points
2
Hull Options
  1. Id
    radiation-shielding
    Quantity
    1
Structural Options
  1. Id
    armored-bulkheads
    Protected Component Id
    bridge
Drives
Jump
L
Maneuver
P
Power
P
Fuel
Jump Distance
2
Jump Count
1
Power Plant Weeks
3
Computer
Id
model-2
Options
  1. bis
  2. fib
Quantity
2
Software
  1. Id
    jump-control
    Level
    2
  2. Id
    electronic-warfare-1
  3. Id
    evade
    Level
    1
  4. Id
    fire-control
    Level
    2
  5. Id
    internal-security-2
Equipment
  1. Id
    stateroom
    Quantity
    1
  2. Id
    compact-stateroom
    Quantity
    10
  3. Id
    crew-berthing
    Quantity
    7
  4. Id
    head-toilet-shower
    Quantity
    4
  5. Id
    head-toilet
    Quantity
    14
  6. Id
    galley-space
    Quantity
    48
  7. Id
    crew-recreation
    Quantity
    70
  8. Id
    fuel-processor
    Quantity
    10
  9. Id
    armory
    Quantity
    1
  10. Id
    briefing-room
    Quantity
    2
  11. Id
    emergency-low-berth
    Quantity
    2
  12. Id
    escape-pod
    Quantity
    60
  13. Id
    gymnasium
    Quantity
    2
  14. Id
    office
    Quantity
    2
  15. Id
    workshop
    Quantity
    1
Parameterized Equipment
  1. Id
    repair-drones
    Quantity
    1
  2. Id
    medical-bay
    Beds
    4
Hangars
  1. Id
    full-hangar
    Contained Millitons
    70000
    Quantity
    1
Barbettes
  1. Id
    particle-beam-barbette
    Quantity
    6
  2. Id
    railgun-barbette
    Quantity
    2
Mounts
  1. Id
    triple-turret
    Weapons
    1. beam-laser
    2. beam-laser
    3. beam-laser
    Quantity
    3
  2. Id
    triple-turret
    Weapons
    1. missile-rack
    2. missile-rack
    3. missile-rack
    Quantity
    2
  3. Id
    triple-turret
    Weapons
    1. sandcaster
    2. sandcaster
    3. sandcaster
    Quantity
    2
Ammunition
  1. Id
    railgun-basic
    Quantity
    80
  2. Id
    standard-missile
    Quantity
    144
  3. Id
    sandcaster-canister
    Quantity
    120
Carried Craft
  1. Quantity
    2
  2. Quantity
    1
Crew
  1. Role
    command
    Quantity
    14
  2. Role
    pilot
    Quantity
    2
  3. Role
    navigator
    Quantity
    2
  4. Role
    engineer
    Quantity
    10
  5. Role
    sensors-operator
    Quantity
    4
  6. Role
    medic
    Quantity
    2
  7. Role
    turret-gunner
    Quantity
    7
  8. Role
    bay-gunner
    Quantity
    8
  9. Role
    flight-crew
    Quantity
    6
  10. Role
    other
    Quantity
    15
Assertions
Hull Millitons
1500000
Accounted Displacement Millitons
1500000
Hull Points
30
Structure Points
30
Armor Points
2
Jump Rating
2
Thrust G
3
Fuel Millitons
342000
Jump Fuel Millitons
300000
Power Fuel Millitons
42000
Hardpoints
15
Hardpoints Used
15
Point Defense Nodes
0
Fire Control Millitons
47000
Minimum Crew
18
Crew
70
Carried Craft Count
3
Carried Craft Price Credits
47710000
Hangar Capacity Millitons
70000
Construction Weeks
156
Pre Discount Price Credits
810190000
Discount Credits
76221500
Architect Fee Credits
0
Construction Price Credits
733968500

Record provenance

Sources and designation

Source record: catalog/ships/ship-107.toml

The complete original catalog entry and adapted construction data are Open Game Content.

  • cepheus-engine-srd-2016
  • ship-source-a-f
  • ship-source-tech-update-2350
  • cepheus-trader-2026