Office of Vessel Recognition // ship-106

Salamis

Line Destroyer

Path 07 / Admiralty LineAdmiralty Line Works
ship-106 / Canonical recognition plate84 m overall
Displacement
1000 tons
Configuration
Standard
Tech level
11
Crew
30
Endurance
3 weeks
Cargo
87 tons

Operational profile

Recognition and use

The Salamis is a thousand-ton line destroyer with Jump-2 range, five-gravity acceleration, eight points of armor, protected systems, and redundant computers. Two meson-gun bays, two particle-beam bays, laser, missile, and sandcaster batteries, and ten point-defense lasers make it a compact but heavily armed fleet combatant.

An armed transport, transfer launch, armory, medical support, workshop, and an 87-ton hold support its thirty-person crew on patrol and task-group operations. Its speed and battery suit interception and screening, while its operating costs leave little commercial use.

Complete record / Revision 1

Construction dossier

All fields below are read from the active catalog record. “None” is explicit where the record contains no fitted item or option.

Registry

Catalog entry
106
Design ID
ct-source-ship-106
Schema version
1
Record revision
1
Status
Active
Vessel kind
Starship
Progression stage
Medium
Family
106 / Salamis
Shipyard path
07 / Admiralty Line
Construction price
717,460,000 Cr
Standard design
No

Hull and systems

Ruleset
Cepheus Trader Shipbuilding
Tech level
11
Hull code
ship-1000
Displacement
1000 tons
Configuration
Standard
Hull options
None
Structural options
Armored Bulkheads (Drives) · Armored Bulkheads (Bridge)
Armor
Crystaliron Whole Points
Armor layers
Not layer-rated
Armor points
8
Electronics
Advanced
Airlocks
Not separately recorded
Cargo
87 tons
External load
0 tons
Magazine options
None
Armament
2 × Triple Turret: Beam Laser · Beam Laser · Beam Laser · 2 × Triple Turret: Missile Rack · Missile Rack · Missile Rack · 2 × Triple Turret: Sandcaster · Sandcaster · Sandcaster · 2 × Meson Gun Bay · 2 × Particle Beam Bay · 10 × Point Defense Node Mount: Point Defense Laser
Ammunition
144 × Standard Missiles · 120 × Sandcaster Canisters

Drives and control

Maneuver drive
S
Thrust
5 g
Power plant
S
Power options
None
Jump drive
K
Jump rating
J-2
Jumps carried
1
Power endurance
3 weeks
Control
Standard bridge
Additional passengers
Not applicable
Bridge options
Hardened Bridge · Holographic Controls
Computer
Model 3
Computer options
Bis · Fib
Software
Jump Control/2 · Fire Control/2 · Point Defense 2
Additional fire-control stations
0
Unused fire-control stations
0

Crew complement

  • 1 Pilot
  • 1 Navigator
  • 1 Engineer
  • 6 Turret Gunners
  • 4 Bay Gunners
  • 1 Medic
  • 16 Others

Installed equipment, armament, and ammunition

  • 11 Staterooms
  • 1 Crew Berthing
  • 1 Armory
  • 2 Offices
  • 2 Briefing Rooms
  • 1 Fuel Scoop
  • 5 Fuel Processors
  • 1 Probe Drones
  • 1 Workshop
  • 3 Emergency Low Berths
  • 1 Medical Bay (2 beds)
  • 1 Repair Drones
  • 1 Full Hangar (50 tons contained)
  • 1 Carried Craft: Jason (ship-17)
  • 1 Carried Craft: Charon (ship-158)
  • 2 × Triple Turret Beam Laser · Beam Laser · Beam Laser
  • 2 × Triple Turret Missile Rack · Missile Rack · Missile Rack
  • 2 × Triple Turret Sandcaster · Sandcaster · Sandcaster
  • 2 × Meson Gun Bay
  • 2 × Particle Beam Bay
  • 10 × Point Defense Node Mount Point Defense Laser
  • 144 Standard Missiles
  • 120 Sandcaster Canisters

Mission classification

Primary role
Line Destroyer
Secondary roles
None
Mission tags
Jump 2 · Line Destroyer · Normalized
Complete source ledgerEvery field in the catalog record, including empty lists and construction assertions.
Schema Version
1
Design Id
ct-source-ship-106
Revision
1
Ruleset Id
cepheus-trader.shipbuilding
Source Ids
  1. cepheus-engine-srd-2016
  2. ship-source-a-f
  3. ship-source-socs-7-9
  4. ship-source-tech-update-2350
  5. cepheus-trader-2026
Tech Level
11
Standard Design
No
Electronics
advanced
Bridge Options
  1. hardened-bridge
  2. holographic-controls
Unused Fire Control Stations
0
Cargo Millitons
87000
Catalog
Catalog Id
106
Family Id
106
Upgrade Path Id
7
Progression Stage
medium
Status
active
Vessel Kind
starship
Display Name
Salamis
Primary Role
line-destroyer
Secondary Roles
None recorded
Mission Tags
  1. jump-2
  2. line-destroyer
  3. normalized
Open Game Content Designations
  1. The complete original catalog entry and adapted construction data are Open Game Content.
Description Paragraphs
  1. The Salamis is a thousand-ton line destroyer with Jump-2 range, five-gravity acceleration, eight points of armor, protected systems, and redundant computers. Two meson-gun bays, two particle-beam bays, laser, missile, and sandcaster batteries, and ten point-defense lasers make it a compact but heavily armed fleet combatant.
  2. An armed transport, transfer launch, armory, medical support, workshop, and an 87-ton hold support its thirty-person crew on patrol and task-group operations. Its speed and battery suit interception and screening, while its operating costs leave little commercial use.
Hull
Id
ship-1000
Configuration
standard
Armor
Id
crystaliron-whole-points
Points
8
Structural Options
  1. Id
    armored-bulkheads
    Protected Component Id
    drives
  2. Id
    armored-bulkheads
    Protected Component Id
    bridge
Drives
Jump
K
Maneuver
S
Power
S
Fuel
Jump Distance
2
Jump Count
1
Power Plant Weeks
3
Computer
Id
model-3
Options
  1. bis
  2. fib
Quantity
2
Software
  1. Id
    jump-control
    Level
    2
  2. Id
    fire-control
    Level
    2
  3. Id
    point-defense-2
Equipment
  1. Id
    stateroom
    Quantity
    11
  2. Id
    crew-berthing
    Quantity
    1
  3. Id
    armory
    Quantity
    1
  4. Id
    office
    Quantity
    2
  5. Id
    briefing-room
    Quantity
    2
  6. Id
    fuel-scoop
    Quantity
    1
  7. Id
    fuel-processor
    Quantity
    5
  8. Id
    probe-drones
    Quantity
    1
  9. Id
    workshop
    Quantity
    1
  10. Id
    emergency-low-berth
    Quantity
    3
Parameterized Equipment
  1. Id
    medical-bay
    Beds
    2
  2. Id
    repair-drones
    Quantity
    1
Hangars
  1. Id
    full-hangar
    Contained Millitons
    50000
    Quantity
    1
Mounts
  1. Id
    triple-turret
    Weapons
    1. beam-laser
    2. beam-laser
    3. beam-laser
    Quantity
    2
  2. Id
    triple-turret
    Weapons
    1. missile-rack
    2. missile-rack
    3. missile-rack
    Quantity
    2
  3. Id
    triple-turret
    Weapons
    1. sandcaster
    2. sandcaster
    3. sandcaster
    Quantity
    2
Bays
  1. Id
    meson-gun-bay
    Quantity
    2
  2. Id
    particle-beam-bay
    Quantity
    2
Point Defense
  1. Mount Id
    point-defense-node-mount
    Weapon Id
    point-defense-laser
    Quantity
    10
Ammunition
  1. Id
    standard-missile
    Quantity
    144
  2. Id
    sandcaster-canister
    Quantity
    120
Carried Craft
  1. Quantity
    1
  2. Quantity
    1
Crew
  1. Role
    pilot
    Quantity
    1
  2. Role
    navigator
    Quantity
    1
  3. Role
    engineer
    Quantity
    1
  4. Role
    turret-gunner
    Quantity
    6
  5. Role
    bay-gunner
    Quantity
    4
  6. Role
    medic
    Quantity
    1
  7. Role
    other
    Quantity
    16

Record provenance

Sources and designation

Source record: catalog/ships/ship-106.toml

The complete original catalog entry and adapted construction data are Open Game Content.

  • cepheus-engine-srd-2016
  • ship-source-a-f
  • ship-source-socs-7-9
  • ship-source-tech-update-2350
  • cepheus-trader-2026