Office of Vessel Recognition // ship-105

Ares

Parasite Attack Carrier

Path 08 / RedoubtRedoubt Shipbuilding
ship-105 / Canonical recognition plate94 m overall
Displacement
1400 tons
Configuration
Standard
Tech level
11
Crew
41
Endurance
3 weeks
Cargo
892.5 tons

Operational profile

Recognition and use

The Ares is a fourteen-hundred-ton parasite carrier built to operate twelve Triton escort boats and a protected launch within a defended system. Advanced electronics, eighteen beam lasers, twelve missile racks, twelve sandcasters, and fourteen point-defense lasers protect the carrier while its attack craft disperse.

Workshops, armories, medical support, fuel processing, and an 892.5-ton hold sustain its forty-one-person crew, embarked craft, ammunition, and stores. The carrier has no jump drive and depends on local bases or strategic transport for deployment beyond its home system.

Complete record / Revision 1

Construction dossier

All fields below are read from the active catalog record. “None” is explicit where the record contains no fitted item or option.

Registry

Catalog entry
105
Design ID
ct-source-ship-105
Schema version
1
Record revision
1
Status
Active
Vessel kind
Ship
Progression stage
Medium
Family
104 / Hephaestus
Shipyard path
08 / Redoubt
Construction price
1,371,890,000 Cr
Standard design
No

Hull and systems

Ruleset
Cepheus Trader Shipbuilding
Tech level
11
Hull code
ship-1400
Displacement
1400 tons
Configuration
Standard
Hull options
None
Structural options
None
Armor
Crystaliron Whole Points
Armor layers
Not layer-rated
Armor points
1
Electronics
Advanced
Airlocks
Not separately recorded
Cargo
892.5 tons
External load
1,140 tons
Magazine options
None
Armament
6 × Triple Turret: Beam Laser · Beam Laser · Beam Laser · 4 × Triple Turret: Missile Rack · Missile Rack · Missile Rack · 4 × Triple Turret: Sandcaster · Sandcaster · Sandcaster · 14 × Point Defense Node Mount: Point Defense Laser
Ammunition
144 × Standard Missiles · 160 × Sandcaster Canisters

Drives and control

Maneuver drive
W
Thrust
3 g
Power plant
W
Power options
None
Jump drive
None installed
Jump rating
None
Jumps carried
0
Power endurance
3 weeks
Control
Standard bridge
Additional passengers
Not applicable
Bridge options
Command Bridge · Hardened Bridge · Holographic Controls
Computer
Model 3
Computer options
Bis · Fib
Software
Fire Control/2 · Point Defense 2
Additional fire-control stations
0
Unused fire-control stations
0

Crew complement

  • 1 Pilot
  • 1 Navigator
  • 2 Engineers
  • 14 Turret Gunners
  • 1 Medic
  • 22 Others

Installed equipment, armament, and ammunition

  • 21 Staterooms
  • 2 Armorys
  • 2 Offices
  • 3 Briefing Rooms
  • 1 Fuel Scoop
  • 10 Fuel Processors
  • 5 Workshops
  • 2 Emergency Low Berths
  • 1 Medical Bay (8 beds)
  • 1 Repair Drones
  • 1 Full Hangar (20 tons contained)
  • 4 Docking Clamp 300
  • 12 Carried Craft: Triton (ship-48)
  • 1 Carried Craft: Caduceus (ship-7)
  • 6 × Triple Turret Beam Laser · Beam Laser · Beam Laser
  • 4 × Triple Turret Missile Rack · Missile Rack · Missile Rack
  • 4 × Triple Turret Sandcaster · Sandcaster · Sandcaster
  • 14 × Point Defense Node Mount Point Defense Laser
  • 144 Standard Missiles
  • 160 Sandcaster Canisters

Mission classification

Primary role
Parasite Attack Carrier
Secondary roles
None
Mission tags
In System · Parasite Attack Carrier · Normalized
Complete source ledgerEvery field in the catalog record, including empty lists and construction assertions.
Schema Version
1
Design Id
ct-source-ship-105
Revision
1
Ruleset Id
cepheus-trader.shipbuilding
Source Ids
  1. cepheus-engine-srd-2016
  2. ship-source-a-f
  3. ship-source-socs-1-3
  4. ship-source-tech-update-2350
  5. cepheus-trader-2026
Tech Level
11
Standard Design
No
Electronics
advanced
Bridge Options
  1. command-bridge
  2. hardened-bridge
  3. holographic-controls
Unused Fire Control Stations
0
External Load Millitons
1140000
Cargo Millitons
892500
Catalog
Catalog Id
105
Family Id
104
Upgrade Path Id
8
Progression Stage
medium
Status
active
Vessel Kind
ship
Display Name
Ares
Primary Role
parasite-attack-carrier
Secondary Roles
None recorded
Mission Tags
  1. in-system
  2. parasite-attack-carrier
  3. normalized
Open Game Content Designations
  1. The complete original catalog entry and adapted construction data are Open Game Content.
Description Paragraphs
  1. The Ares is a fourteen-hundred-ton parasite carrier built to operate twelve Triton escort boats and a protected launch within a defended system. Advanced electronics, eighteen beam lasers, twelve missile racks, twelve sandcasters, and fourteen point-defense lasers protect the carrier while its attack craft disperse.
  2. Workshops, armories, medical support, fuel processing, and an 892.5-ton hold sustain its forty-one-person crew, embarked craft, ammunition, and stores. The carrier has no jump drive and depends on local bases or strategic transport for deployment beyond its home system.
Hull
Id
ship-1400
Configuration
standard
Armor
Id
crystaliron-whole-points
Points
1
Drives
Maneuver
W
Power
W
Fuel
Jump Distance
0
Jump Count
0
Power Plant Weeks
3
Computer
Id
model-3
Options
  1. bis
  2. fib
Quantity
2
Software
  1. Id
    fire-control
    Level
    2
  2. Id
    point-defense-2
Equipment
  1. Id
    stateroom
    Quantity
    21
  2. Id
    armory
    Quantity
    2
  3. Id
    office
    Quantity
    2
  4. Id
    briefing-room
    Quantity
    3
  5. Id
    fuel-scoop
    Quantity
    1
  6. Id
    fuel-processor
    Quantity
    10
  7. Id
    workshop
    Quantity
    5
  8. Id
    emergency-low-berth
    Quantity
    2
Parameterized Equipment
  1. Id
    medical-bay
    Beds
    8
  2. Id
    repair-drones
    Quantity
    1
Hangars
  1. Id
    full-hangar
    Contained Millitons
    20000
    Quantity
    1
Docking Clamps
  1. Id
    docking-clamp-300
    Quantity
    4
Mounts
  1. Id
    triple-turret
    Weapons
    1. beam-laser
    2. beam-laser
    3. beam-laser
    Quantity
    6
  2. Id
    triple-turret
    Weapons
    1. missile-rack
    2. missile-rack
    3. missile-rack
    Quantity
    4
  3. Id
    triple-turret
    Weapons
    1. sandcaster
    2. sandcaster
    3. sandcaster
    Quantity
    4
Point Defense
  1. Mount Id
    point-defense-node-mount
    Weapon Id
    point-defense-laser
    Quantity
    14
Ammunition
  1. Id
    standard-missile
    Quantity
    144
  2. Id
    sandcaster-canister
    Quantity
    160
Carried Craft
  1. Quantity
    12
  2. Quantity
    1
Crew
  1. Role
    pilot
    Quantity
    1
  2. Role
    navigator
    Quantity
    1
  3. Role
    engineer
    Quantity
    2
  4. Role
    turret-gunner
    Quantity
    14
  5. Role
    medic
    Quantity
    1
  6. Role
    other
    Quantity
    22

Record provenance

Sources and designation

Source record: catalog/ships/ship-105.toml

The complete original catalog entry and adapted construction data are Open Game Content.

  • cepheus-engine-srd-2016
  • ship-source-a-f
  • ship-source-socs-1-3
  • ship-source-tech-update-2350
  • cepheus-trader-2026