Office of Vessel Recognition // ship-183

Zheng He

Patrol Vessel

Path 05 / Marque MarineMarque Marine Yards
ship-183 / Canonical recognition plate62 m overall
Displacement
400 tons
Configuration
Standard
Tech level
11
Crew
30
Endurance
4 weeks
Cargo
5 tons

Operational profile

Recognition and use

This four-hundred-ton patrol vessel combines a two-parsec jump radius, three-gravity acceleration, advanced sensors, hardened holographic controls, medical and detention facilities, and an armed boarding boat. It is suited to convoy escort, customs work, piracy suppression, and enforcement patrols between nearby systems.

A missile bay and two particle-beam barbettes deliver substantial firepower, backed by a mixed defensive turret and four point-defense nodes. The military crew and dense mission fit leave little commercial capacity, so the ship depends on institutional logistics rather than trade income.

Complete record / Revision 1

Construction dossier

All fields below are read from the active catalog record. “None” is explicit where the record contains no fitted item or option.

Registry

Catalog entry
183
Design ID
ct-source-ship-183
Schema version
1
Record revision
1
Status
Active
Vessel kind
Starship
Progression stage
Starter
Family
183 / Zheng He
Shipyard path
05 / Marque Marine
Construction price
231,105,000 Cr
Standard design
No

Hull and systems

Ruleset
Cepheus Trader Shipbuilding
Tech level
11
Hull code
ship-400
Displacement
400 tons
Configuration
Standard
Hull options
None
Structural options
None
Armor
Crystaliron
Armor layers
1
Armor points
4
Electronics
Advanced
Airlocks
Not separately recorded
Cargo
5 tons
External load
0 tons
Magazine options
None
Armament
Triple Turret: Beam Laser · Beam Laser · Sandcaster · 2 × Particle Beam Barbette · Missile Bank · 2 × Point Defense Node Mount: Point Defense Minigun · 2 × Point Defense Node Mount: Point Defense Laser
Ammunition
120 × Standard Missiles · 40 × Sandcaster Canisters

Drives and control

Maneuver drive
F
Thrust
3 g
Power plant
F
Power options
None
Jump drive
D
Jump rating
J-2
Jumps carried
1
Power endurance
4 weeks
Control
Standard bridge
Additional passengers
Not applicable
Bridge options
Hardened Bridge · Holographic Controls
Computer
Model 2
Computer options
Bis · Fib
Software
Jump Control/2 · Evade/1 · Fire Control/2 · Internal Security 1 · Point Defense 1
Additional fire-control stations
0
Unused fire-control stations
0

Crew complement

  • 6 Commands
  • 1 Pilot
  • 1 Navigator
  • 3 Engineers
  • 2 Sensors Operators
  • 1 Medic
  • 1 Turret Gunner
  • 3 Bay Gunners
  • 2 Flight Crews
  • 4 Marines
  • 6 Others

Installed equipment, armament, and ammunition

  • 4 Staterooms
  • 3 Crew Berthings
  • 3 Head Toilet Showers
  • 30 Galley Spaces
  • 35 Crew Recreations
  • 1 Fuel Scoop
  • 5 Fuel Processors
  • 1 Armory
  • 1 Office
  • 1 Briefing Room
  • 2 Emergency Low Berths
  • 2 Ships Brigs
  • 1 Gymnasium
  • 1 Workshop
  • 1 Repair Drones
  • 1 Medical Bay (2 beds)
  • 1 Standard Hangar (30 tons contained)
  • 1 Carried Craft: Grapnel (ship-211)
  • Triple Turret Beam Laser · Beam Laser · Sandcaster
  • 2 × Particle Beam Barbette
  • Missile Bank
  • 2 × Point Defense Node Mount Point Defense Minigun
  • 2 × Point Defense Node Mount Point Defense Laser
  • 120 Standard Missiles
  • 40 Sandcaster Canisters

Mission classification

Primary role
Patrol Vessel
Secondary roles
Escort · Anti Raider
Mission tags
Jump 2 · Patrol · Missile Bay · Boarding

Verified performance and procurement

Construction assertions carried by this source record.

Hull Millitons
400,000 millitons / 400 tons
Accounted Displacement Millitons
400,000 millitons / 400 tons
Hull Points
8
Structure Points
8
Armor Points
4
Jump Rating
2
Thrust G
3 g
Fuel Millitons
104,000 millitons / 104 tons
Jump Fuel Millitons
80,000 millitons / 80 tons
Power Fuel Millitons
24,000 millitons / 24 tons
Hardpoints
4
Hardpoints Used
4
Point Defense Nodes
4
Fire Control Millitons
12,000 millitons / 12 tons
Minimum Crew
7
Crew
30
Carried Craft Count
1
Carried Craft Displacement Millitons
30,000 millitons / 30 tons
Carried Craft Price Credits
20,740,000 Cr
Hangar Capacity Millitons
30,000 millitons / 30 tons
Docking Capacity Millitons
0 millitons / 0 tons
Construction Weeks
60 weeks
Pre Discount Price Credits
231,105,000 Cr
Discount Credits
0 Cr
Architect Fee Credits
0 Cr
Construction Price Credits
231,105,000 Cr
Complete source ledgerEvery field in the catalog record, including empty lists and construction assertions.
Schema Version
1
Design Id
ct-source-ship-183
Revision
1
Ruleset Id
cepheus-trader.shipbuilding
Source Ids
  1. cepheus-engine-srd-2016
  2. ship-source-a-f
  3. ship-source-tech-update-2350
  4. ship-source-wendy-earth-1
  5. cepheus-trader-2026
Tech Level
11
Standard Design
No
Electronics
advanced
Bridge Options
  1. hardened-bridge
  2. holographic-controls
Cargo Millitons
5000
Catalog
Catalog Id
183
Family Id
183
Upgrade Path Id
5
Progression Stage
starter
Status
active
Vessel Kind
starship
Display Name
Zheng He
Primary Role
patrol-vessel
Secondary Roles
  1. escort
  2. anti-raider
Mission Tags
  1. jump-2
  2. patrol
  3. missile-bay
  4. boarding
Open Game Content Designations
  1. The complete original catalog entry and adapted construction data are Open Game Content.
Description Paragraphs
  1. This four-hundred-ton patrol vessel combines a two-parsec jump radius, three-gravity acceleration, advanced sensors, hardened holographic controls, medical and detention facilities, and an armed boarding boat. It is suited to convoy escort, customs work, piracy suppression, and enforcement patrols between nearby systems.
  2. A missile bay and two particle-beam barbettes deliver substantial firepower, backed by a mixed defensive turret and four point-defense nodes. The military crew and dense mission fit leave little commercial capacity, so the ship depends on institutional logistics rather than trade income.
Hull
Id
ship-400
Configuration
standard
Armor
Id
crystaliron
Layers
1
Drives
Jump
D
Maneuver
F
Power
F
Fuel
Jump Distance
2
Jump Count
1
Power Plant Weeks
4
Computer
Id
model-2
Options
  1. bis
  2. fib
Software
  1. Id
    jump-control
    Level
    2
  2. Id
    evade
    Level
    1
  3. Id
    fire-control
    Level
    2
  4. Id
    internal-security-1
  5. Id
    point-defense-1
Equipment
  1. Id
    stateroom
    Quantity
    4
  2. Id
    crew-berthing
    Quantity
    3
  3. Id
    head-toilet-shower
    Quantity
    3
  4. Id
    galley-space
    Quantity
    30
  5. Id
    crew-recreation
    Quantity
    35
  6. Id
    fuel-scoop
    Quantity
    1
  7. Id
    fuel-processor
    Quantity
    5
  8. Id
    armory
    Quantity
    1
  9. Id
    office
    Quantity
    1
  10. Id
    briefing-room
    Quantity
    1
  11. Id
    emergency-low-berth
    Quantity
    2
  12. Id
    ships-brig
    Quantity
    2
  13. Id
    gymnasium
    Quantity
    1
  14. Id
    workshop
    Quantity
    1
Parameterized Equipment
  1. Id
    repair-drones
    Quantity
    1
  2. Id
    medical-bay
    Beds
    2
Hangars
  1. Id
    standard-hangar
    Contained Millitons
    30000
    Quantity
    1
Bays
  1. Id
    missile-bank
    Quantity
    1
Barbettes
  1. Id
    particle-beam-barbette
    Quantity
    2
Mounts
  1. Id
    triple-turret
    Weapons
    1. beam-laser
    2. beam-laser
    3. sandcaster
Point Defense
  1. Mount Id
    point-defense-node-mount
    Weapon Id
    point-defense-minigun
    Quantity
    2
  2. Mount Id
    point-defense-node-mount
    Weapon Id
    point-defense-laser
    Quantity
    2
Ammunition
  1. Id
    standard-missile
    Quantity
    120
  2. Id
    sandcaster-canister
    Quantity
    40
Carried Craft
  1. Quantity
    1
Crew
  1. Role
    command
    Quantity
    6
  2. Role
    pilot
    Quantity
    1
  3. Role
    navigator
    Quantity
    1
  4. Role
    engineer
    Quantity
    3
  5. Role
    sensors-operator
    Quantity
    2
  6. Role
    medic
    Quantity
    1
  7. Role
    turret-gunner
    Quantity
    1
  8. Role
    bay-gunner
    Quantity
    3
  9. Role
    flight-crew
    Quantity
    2
  10. Role
    marine
    Quantity
    4
  11. Role
    other
    Quantity
    6
Assertions
Hull Millitons
400000
Accounted Displacement Millitons
400000
Hull Points
8
Structure Points
8
Armor Points
4
Jump Rating
2
Thrust G
3
Fuel Millitons
104000
Jump Fuel Millitons
80000
Power Fuel Millitons
24000
Hardpoints
4
Hardpoints Used
4
Point Defense Nodes
4
Fire Control Millitons
12000
Minimum Crew
7
Crew
30
Carried Craft Count
1
Carried Craft Displacement Millitons
30000
Carried Craft Price Credits
20740000
Hangar Capacity Millitons
30000
Docking Capacity Millitons
0
Construction Weeks
60
Pre Discount Price Credits
231105000
Discount Credits
0
Architect Fee Credits
0
Construction Price Credits
231105000

Record provenance

Sources and designation

Source record: catalog/ships/ship-183.toml

The complete original catalog entry and adapted construction data are Open Game Content.

  • cepheus-engine-srd-2016
  • ship-source-a-f
  • ship-source-tech-update-2350
  • ship-source-wendy-earth-1
  • cepheus-trader-2026