Office of Vessel Recognition // ship-183
Zheng He
Patrol Vessel
- Displacement
- 400 tons
- Configuration
- Standard
- Tech level
- 11
- Crew
- 30
- Endurance
- 4 weeks
- Cargo
- 5 tons
Operational profile
Recognition and use
This four-hundred-ton patrol vessel combines a two-parsec jump radius, three-gravity acceleration, advanced sensors, hardened holographic controls, medical and detention facilities, and an armed boarding boat. It is suited to convoy escort, customs work, piracy suppression, and enforcement patrols between nearby systems.
A missile bay and two particle-beam barbettes deliver substantial firepower, backed by a mixed defensive turret and four point-defense nodes. The military crew and dense mission fit leave little commercial capacity, so the ship depends on institutional logistics rather than trade income.
Complete record / Revision 1
Construction dossier
All fields below are read from the active catalog record. “None” is explicit where the record contains no fitted item or option.
Registry
- Catalog entry
- 183
- Design ID
- ct-source-ship-183
- Schema version
- 1
- Record revision
- 1
- Status
- Active
- Vessel kind
- Starship
- Progression stage
- Starter
- Family
- 183 / Zheng He
- Shipyard path
- 05 / Marque Marine
- Construction price
- 231,105,000 Cr
- Standard design
- No
Hull and systems
- Ruleset
- Cepheus Trader Shipbuilding
- Tech level
- 11
- Hull code
- ship-400
- Displacement
- 400 tons
- Configuration
- Standard
- Hull options
- None
- Structural options
- None
- Armor
- Crystaliron
- Armor layers
- 1
- Armor points
- 4
- Electronics
- Advanced
- Airlocks
- Not separately recorded
- Cargo
- 5 tons
- External load
- 0 tons
- Magazine options
- None
- Armament
- Triple Turret: Beam Laser · Beam Laser · Sandcaster · 2 × Particle Beam Barbette · Missile Bank · 2 × Point Defense Node Mount: Point Defense Minigun · 2 × Point Defense Node Mount: Point Defense Laser
- Ammunition
- 120 × Standard Missiles · 40 × Sandcaster Canisters
Drives and control
- Maneuver drive
- F
- Thrust
- 3 g
- Power plant
- F
- Power options
- None
- Jump drive
- D
- Jump rating
- J-2
- Jumps carried
- 1
- Power endurance
- 4 weeks
- Control
- Standard bridge
- Additional passengers
- Not applicable
- Bridge options
- Hardened Bridge · Holographic Controls
- Computer
- Model 2
- Computer options
- Bis · Fib
- Software
- Jump Control/2 · Evade/1 · Fire Control/2 · Internal Security 1 · Point Defense 1
- Additional fire-control stations
- 0
- Unused fire-control stations
- 0
Crew complement
- 6 Commands
- 1 Pilot
- 1 Navigator
- 3 Engineers
- 2 Sensors Operators
- 1 Medic
- 1 Turret Gunner
- 3 Bay Gunners
- 2 Flight Crews
- 4 Marines
- 6 Others
Installed equipment, armament, and ammunition
- 4 Staterooms
- 3 Crew Berthings
- 3 Head Toilet Showers
- 30 Galley Spaces
- 35 Crew Recreations
- 1 Fuel Scoop
- 5 Fuel Processors
- 1 Armory
- 1 Office
- 1 Briefing Room
- 2 Emergency Low Berths
- 2 Ships Brigs
- 1 Gymnasium
- 1 Workshop
- 1 Repair Drones
- 1 Medical Bay (2 beds)
- 1 Standard Hangar (30 tons contained)
- 1 Carried Craft: Grapnel (ship-211)
- Triple Turret Beam Laser · Beam Laser · Sandcaster
- 2 × Particle Beam Barbette
- Missile Bank
- 2 × Point Defense Node Mount Point Defense Minigun
- 2 × Point Defense Node Mount Point Defense Laser
- 120 Standard Missiles
- 40 Sandcaster Canisters
Mission classification
- Primary role
- Patrol Vessel
- Secondary roles
- Escort · Anti Raider
- Mission tags
- Jump 2 · Patrol · Missile Bay · Boarding
Verified performance and procurement
Construction assertions carried by this source record.
- Hull Millitons
- 400,000 millitons / 400 tons
- Accounted Displacement Millitons
- 400,000 millitons / 400 tons
- Hull Points
- 8
- Structure Points
- 8
- Armor Points
- 4
- Jump Rating
- 2
- Thrust G
- 3 g
- Fuel Millitons
- 104,000 millitons / 104 tons
- Jump Fuel Millitons
- 80,000 millitons / 80 tons
- Power Fuel Millitons
- 24,000 millitons / 24 tons
- Hardpoints
- 4
- Hardpoints Used
- 4
- Point Defense Nodes
- 4
- Fire Control Millitons
- 12,000 millitons / 12 tons
- Minimum Crew
- 7
- Crew
- 30
- Carried Craft Count
- 1
- Carried Craft Displacement Millitons
- 30,000 millitons / 30 tons
- Carried Craft Price Credits
- 20,740,000 Cr
- Hangar Capacity Millitons
- 30,000 millitons / 30 tons
- Docking Capacity Millitons
- 0 millitons / 0 tons
- Construction Weeks
- 60 weeks
- Pre Discount Price Credits
- 231,105,000 Cr
- Discount Credits
- 0 Cr
- Architect Fee Credits
- 0 Cr
- Construction Price Credits
- 231,105,000 Cr
Complete source ledgerEvery field in the catalog record, including empty lists and construction assertions.
- Schema Version
- 1
- Design Id
- ct-source-ship-183
- Revision
- 1
- Ruleset Id
- cepheus-trader.shipbuilding
- Source Ids
- cepheus-engine-srd-2016
- ship-source-a-f
- ship-source-tech-update-2350
- ship-source-wendy-earth-1
- cepheus-trader-2026
- Tech Level
- 11
- Standard Design
- No
- Electronics
- advanced
- Bridge Options
- hardened-bridge
- holographic-controls
- Cargo Millitons
- 5000
- Catalog
- Catalog Id
- 183
- Tag
- ship-183
- Family Id
- 183
- Upgrade Path Id
- 5
- Progression Stage
- starter
- Status
- active
- Vessel Kind
- starship
- Display Name
- Zheng He
- Primary Role
- patrol-vessel
- Secondary Roles
- escort
- anti-raider
- Mission Tags
- jump-2
- patrol
- missile-bay
- boarding
- Open Game Content Designations
- The complete original catalog entry and adapted construction data are Open Game Content.
- Description Paragraphs
- This four-hundred-ton patrol vessel combines a two-parsec jump radius, three-gravity acceleration, advanced sensors, hardened holographic controls, medical and detention facilities, and an armed boarding boat. It is suited to convoy escort, customs work, piracy suppression, and enforcement patrols between nearby systems.
- A missile bay and two particle-beam barbettes deliver substantial firepower, backed by a mixed defensive turret and four point-defense nodes. The military crew and dense mission fit leave little commercial capacity, so the ship depends on institutional logistics rather than trade income.
- Hull
- Id
- ship-400
- Configuration
- standard
- Armor
- Id
- crystaliron
- Layers
- 1
- Drives
- Jump
- D
- Maneuver
- F
- Power
- F
- Fuel
- Jump Distance
- 2
- Jump Count
- 1
- Power Plant Weeks
- 4
- Computer
- Id
- model-2
- Options
- bis
- fib
- Software
- Id
- jump-control
- Level
- 2
- Id
- evade
- Level
- 1
- Id
- fire-control
- Level
- 2
- Id
- internal-security-1
- Id
- point-defense-1
- Equipment
- Id
- stateroom
- Quantity
- 4
- Id
- crew-berthing
- Quantity
- 3
- Id
- head-toilet-shower
- Quantity
- 3
- Id
- galley-space
- Quantity
- 30
- Id
- crew-recreation
- Quantity
- 35
- Id
- fuel-scoop
- Quantity
- 1
- Id
- fuel-processor
- Quantity
- 5
- Id
- armory
- Quantity
- 1
- Id
- office
- Quantity
- 1
- Id
- briefing-room
- Quantity
- 1
- Id
- emergency-low-berth
- Quantity
- 2
- Id
- ships-brig
- Quantity
- 2
- Id
- gymnasium
- Quantity
- 1
- Id
- workshop
- Quantity
- 1
- Parameterized Equipment
- Id
- repair-drones
- Quantity
- 1
- Id
- medical-bay
- Beds
- 2
- Hangars
- Id
- standard-hangar
- Contained Millitons
- 30000
- Quantity
- 1
- Bays
- Id
- missile-bank
- Quantity
- 1
- Barbettes
- Id
- particle-beam-barbette
- Quantity
- 2
- Mounts
- Id
- triple-turret
- Weapons
- beam-laser
- beam-laser
- sandcaster
- Point Defense
- Mount Id
- point-defense-node-mount
- Weapon Id
- point-defense-minigun
- Quantity
- 2
- Mount Id
- point-defense-node-mount
- Weapon Id
- point-defense-laser
- Quantity
- 2
- Ammunition
- Id
- standard-missile
- Quantity
- 120
- Id
- sandcaster-canister
- Quantity
- 40
- Carried Craft
- Tag
- ship-211
- Quantity
- 1
- Crew
- Role
- command
- Quantity
- 6
- Role
- pilot
- Quantity
- 1
- Role
- navigator
- Quantity
- 1
- Role
- engineer
- Quantity
- 3
- Role
- sensors-operator
- Quantity
- 2
- Role
- medic
- Quantity
- 1
- Role
- turret-gunner
- Quantity
- 1
- Role
- bay-gunner
- Quantity
- 3
- Role
- flight-crew
- Quantity
- 2
- Role
- marine
- Quantity
- 4
- Role
- other
- Quantity
- 6
- Assertions
- Hull Millitons
- 400000
- Accounted Displacement Millitons
- 400000
- Hull Points
- 8
- Structure Points
- 8
- Armor Points
- 4
- Jump Rating
- 2
- Thrust G
- 3
- Fuel Millitons
- 104000
- Jump Fuel Millitons
- 80000
- Power Fuel Millitons
- 24000
- Hardpoints
- 4
- Hardpoints Used
- 4
- Point Defense Nodes
- 4
- Fire Control Millitons
- 12000
- Minimum Crew
- 7
- Crew
- 30
- Carried Craft Count
- 1
- Carried Craft Displacement Millitons
- 30000
- Carried Craft Price Credits
- 20740000
- Hangar Capacity Millitons
- 30000
- Docking Capacity Millitons
- 0
- Construction Weeks
- 60
- Pre Discount Price Credits
- 231105000
- Discount Credits
- 0
- Architect Fee Credits
- 0
- Construction Price Credits
- 231105000
Record provenance
Sources and designation
Source record: catalog/ships/ship-183.toml
The complete original catalog entry and adapted construction data are Open Game Content.
cepheus-engine-srd-2016ship-source-a-fship-source-tech-update-2350ship-source-wendy-earth-1cepheus-trader-2026