Office of Vessel Recognition // ship-148
Solander
Passenger Merchant
- Displacement
- 300 tons
- Configuration
- Streamlined
- Tech level
- 11
- Crew
- 10
- Endurance
- 2 weeks
- Cargo
- 35.5 tons
Operational profile
Recognition and use
This 300-ton mixed merchant devotes its modular section to accommodation for twenty-four passengers while retaining a useful freight hold. Ten crew, complete galley and recreation allocations, medical support, a vehicle bay, and one turret support scheduled frontier service.
The balanced layout can earn from both passengers and cargo but cannot match a dedicated freighter's hold or a liner's scale. Empty rooms and irregular freight demand therefore require careful route and contract planning.
Complete record / Revision 1
Construction dossier
All fields below are read from the active catalog record. “None” is explicit where the record contains no fitted item or option.
Registry
- Catalog entry
- 148
- Design ID
- ct-source-ship-148
- Schema version
- 1
- Record revision
- 1
- Status
- Active
- Vessel kind
- Starship
- Progression stage
- Starter
- Family
- 147 / Endeavour
- Shipyard path
- 01 / Concord Exchange
- Construction price
- 129,765,000 Cr
- Standard design
- No
Hull and systems
- Ruleset
- Cepheus Trader Shipbuilding
- Tech level
- 11
- Hull code
- ship-300
- Displacement
- 300 tons
- Configuration
- Streamlined
- Hull options
- None
- Structural options
- None
- Armor
- Crystaliron
- Armor layers
- 1
- Armor points
- 4
- Electronics
- Basic Civilian
- Airlocks
- Not separately recorded
- Cargo
- 35.5 tons
- External load
- 0 tons
- Magazine options
- None
- Armament
- Triple Turret: Beam Laser · Missile Rack · Sandcaster
- Ammunition
- 12 × Standard Missiles · 20 × Sandcaster Canisters
Drives and control
- Maneuver drive
- E
- Thrust
- 3 g
- Power plant
- E
- Power options
- None
- Jump drive
- C
- Jump rating
- J-2
- Jumps carried
- 1
- Power endurance
- 2 weeks
- Control
- Standard bridge
- Additional passengers
- Not applicable
- Bridge options
- Holographic Controls
- Computer
- Model 2
- Computer options
- Bis
- Software
- Jump Control/2 · Fire Control/1 · Intellect
- Additional fire-control stations
- 0
- Unused fire-control stations
- 2
Crew complement
- 2 Commands
- 1 Pilot
- 1 Navigator
- 2 Engineers
- 1 Turret Gunner
- 1 Medic
- 2 Others
Installed equipment, armament, and ammunition
- 20 Staterooms
- 34 Galley Spaces
- 35 Crew Recreations
- 1 Fuel Processor
- 1 Office
- 1 Emergency Low Berth
- 1 Medical Bay (1 bed)
- 1 Repair Drones
- 1 Standard Hangar (4 tons contained)
- Triple Turret Beam Laser · Missile Rack · Sandcaster
- 12 Standard Missiles
- 20 Sandcaster Canisters
Mission classification
- Primary role
- Passenger Merchant
- Secondary roles
- Cargo · Charter
- Mission tags
- Jump 2 · Thrust 3 · Passengers · Merchant
Complete source ledgerEvery field in the catalog record, including empty lists and construction assertions.
- Schema Version
- 1
- Design Id
- ct-source-ship-148
- Revision
- 1
- Ruleset Id
- cepheus-trader.shipbuilding
- Source Ids
- cepheus-engine-srd-2016
- ship-source-a-f
- ship-source-copeline
- ship-source-tech-update-2350
- cepheus-trader-2026
- Tech Level
- 11
- Standard Design
- No
- Electronics
- basic-civilian
- Bridge Options
- holographic-controls
- Unused Fire Control Stations
- 2
- Cargo Millitons
- 35500
- Catalog
- Catalog Id
- 148
- Tag
- ship-148
- Family Id
- 147
- Upgrade Path Id
- 1
- Progression Stage
- starter
- Status
- active
- Vessel Kind
- starship
- Display Name
- Solander
- Primary Role
- passenger-merchant
- Secondary Roles
- cargo
- charter
- Mission Tags
- jump-2
- thrust-3
- passengers
- merchant
- Open Game Content Designations
- The complete original catalog entry and adapted construction data are Open Game Content.
- Description Paragraphs
- This 300-ton mixed merchant devotes its modular section to accommodation for twenty-four passengers while retaining a useful freight hold. Ten crew, complete galley and recreation allocations, medical support, a vehicle bay, and one turret support scheduled frontier service.
- The balanced layout can earn from both passengers and cargo but cannot match a dedicated freighter's hold or a liner's scale. Empty rooms and irregular freight demand therefore require careful route and contract planning.
- Hull
- Id
- ship-300
- Configuration
- streamlined
- Armor
- Id
- crystaliron
- Layers
- 1
- Drives
- Jump
- C
- Maneuver
- E
- Power
- E
- Fuel
- Jump Distance
- 2
- Jump Count
- 1
- Power Plant Weeks
- 2
- Computer
- Id
- model-2
- Options
- bis
- Software
- Id
- jump-control
- Level
- 2
- Id
- fire-control
- Level
- 1
- Id
- intellect
- Equipment
- Id
- stateroom
- Quantity
- 20
- Id
- galley-space
- Quantity
- 34
- Id
- crew-recreation
- Quantity
- 35
- Id
- fuel-processor
- Quantity
- 1
- Id
- office
- Quantity
- 1
- Id
- emergency-low-berth
- Quantity
- 1
- Parameterized Equipment
- Id
- medical-bay
- Beds
- 1
- Id
- repair-drones
- Quantity
- 1
- Hangars
- Id
- standard-hangar
- Contained Millitons
- 4000
- Quantity
- 1
- Mounts
- Id
- triple-turret
- Weapons
- beam-laser
- missile-rack
- sandcaster
- Quantity
- 1
- Ammunition
- Id
- standard-missile
- Quantity
- 12
- Id
- sandcaster-canister
- Quantity
- 20
- Crew
- Role
- command
- Quantity
- 2
- Role
- pilot
- Quantity
- 1
- Role
- navigator
- Quantity
- 1
- Role
- engineer
- Quantity
- 2
- Role
- turret-gunner
- Quantity
- 1
- Role
- medic
- Quantity
- 1
- Role
- other
- Quantity
- 2
Record provenance
Sources and designation
Source record: catalog/ships/ship-148.toml
The complete original catalog entry and adapted construction data are Open Game Content.
cepheus-engine-srd-2016ship-source-a-fship-source-copelineship-source-tech-update-2350cepheus-trader-2026