Office of Vessel Recognition // ship-143
Moriarty
Commerce Raider
- Displacement
- 800 tons
- Configuration
- Streamlined
- Tech level
- 11
- Crew
- 40
- Endurance
- 3 weeks
- Cargo
- 143.2 tons
Operational profile
Recognition and use
The Moriarty is an eight-hundred-ton commerce raider with Jump-2 range, four-gravity acceleration, stealth treatment, advanced electronics, and four points of armor. Two particle-beam bays, two plasma barbettes, laser and missile turrets, and eight point-defense lasers let it ambush and overpower commercial traffic.
Brigs, an armory, medical support, repair drones, a workshop, and a 143.2-ton hold support its forty-person crew, boarding parties, prisoners, and captured cargo. The ship can imitate a merchant's logistics, but its costs demand successful raiding or state sponsorship.
Complete record / Revision 1
Construction dossier
All fields below are read from the active catalog record. “None” is explicit where the record contains no fitted item or option.
Registry
- Catalog entry
- 143
- Design ID
- ct-source-ship-143
- Schema version
- 1
- Record revision
- 1
- Status
- Active
- Vessel kind
- Starship
- Progression stage
- Light
- Family
- 143 / Moriarty
- Shipyard path
- 06 / Rogue Tide
- Construction price
- 507,910,000 Cr
- Standard design
- No
Hull and systems
- Ruleset
- Cepheus Trader Shipbuilding
- Tech level
- 11
- Hull code
- ship-800
- Displacement
- 800 tons
- Configuration
- Streamlined
- Hull options
- None
- Structural options
- Armored Bulkheads (Bridge) · Armored Bulkheads (Drives) · Armored Bulkheads (Ordnance Magazines)
- Armor
- Crystaliron Whole Points
- Armor layers
- Not layer-rated
- Armor points
- 4
- Electronics
- Advanced
- Airlocks
- Not separately recorded
- Cargo
- 143.2 tons
- External load
- 0 tons
- Magazine options
- Improved Magazine
- Armament
- 2 × Double Turret: Missile Rack · Sandcaster · 2 × Double Turret: Beam Laser · Beam Laser · 2 × Plasma Barbette · 2 × Particle Beam Bay · 8 × Point Defense Node Mount: Point Defense Laser
- Ammunition
- 192 × Standard Missiles · 80 × Sandcaster Canisters
Drives and control
- Maneuver drive
- N
- Thrust
- 4 g
- Power plant
- R
- Power options
- Emergency Power
- Jump drive
- J
- Jump rating
- J-2
- Jumps carried
- 1
- Power endurance
- 3 weeks
- Control
- Standard bridge
- Additional passengers
- Not applicable
- Bridge options
- Hardened Bridge · Holographic Controls
- Computer
- Model 3
- Computer options
- Bis · Fib
- Software
- Jump Control/2 · Fire Control/2 · Point Defense 2
- Additional fire-control stations
- 0
- Unused fire-control stations
- 0
Crew complement
- 1 Pilot
- 1 Navigator
- 1 Engineer
- 4 Turret Gunners
- 4 Bay Gunners
- 1 Medic
- 28 Others
Installed equipment, armament, and ammunition
- 4 Staterooms
- 5 Crew Berthings
- 5 Head Toilet Showers
- 12 Galley Spaces
- 15 Crew Recreations
- 10 Low Berths
- 1 Briefing Room
- 1 Emergency Low Berth
- 1 Gymnasium
- 1 Office
- 2 Small Offices
- 8 Ships Brigs
- 1 Workshop
- 1 Medical Bay (2 beds)
- 1 Repair Drones
- 2 × Double Turret Missile Rack · Sandcaster
- 2 × Double Turret Beam Laser · Beam Laser
- 2 × Plasma Barbette
- 2 × Particle Beam Bay
- 8 × Point Defense Node Mount Point Defense Laser
- 192 Standard Missiles
- 80 Sandcaster Canisters
Mission classification
- Primary role
- Commerce Raider
- Secondary roles
- None
- Mission tags
- Jump 2 · Commerce Raider · Normalized
Complete source ledgerEvery field in the catalog record, including empty lists and construction assertions.
- Schema Version
- 1
- Design Id
- ct-source-ship-143
- Revision
- 1
- Ruleset Id
- cepheus-trader.shipbuilding
- Source Ids
- cepheus-engine-srd-2016
- ship-source-a-f
- ship-source-loki
- ship-source-tech-update-2350
- cepheus-trader-2026
- Tech Level
- 11
- Standard Design
- No
- Electronics
- advanced
- Bridge Options
- hardened-bridge
- holographic-controls
- Power Options
- emergency-power
- Magazine Options
- improved-magazine
- Unused Fire Control Stations
- 0
- Cargo Millitons
- 143200
- Catalog
- Catalog Id
- 143
- Tag
- ship-143
- Family Id
- 143
- Upgrade Path Id
- 6
- Progression Stage
- light
- Status
- active
- Vessel Kind
- starship
- Display Name
- Moriarty
- Primary Role
- commerce-raider
- Secondary Roles
- None recorded
- Mission Tags
- jump-2
- commerce-raider
- normalized
- Open Game Content Designations
- The complete original catalog entry and adapted construction data are Open Game Content.
- Description Paragraphs
- The Moriarty is an eight-hundred-ton commerce raider with Jump-2 range, four-gravity acceleration, stealth treatment, advanced electronics, and four points of armor. Two particle-beam bays, two plasma barbettes, laser and missile turrets, and eight point-defense lasers let it ambush and overpower commercial traffic.
- Brigs, an armory, medical support, repair drones, a workshop, and a 143.2-ton hold support its forty-person crew, boarding parties, prisoners, and captured cargo. The ship can imitate a merchant's logistics, but its costs demand successful raiding or state sponsorship.
- Hull
- Id
- ship-800
- Configuration
- streamlined
- Armor
- Id
- crystaliron-whole-points
- Points
- 4
- Structural Options
- Id
- armored-bulkheads
- Protected Component Id
- bridge
- Id
- armored-bulkheads
- Protected Component Id
- drives
- Id
- armored-bulkheads
- Protected Component Id
- ordnance-magazines
- Drives
- Jump
- J
- Maneuver
- N
- Power
- R
- Fuel
- Jump Distance
- 2
- Jump Count
- 1
- Power Plant Weeks
- 3
- Computer
- Id
- model-3
- Options
- bis
- fib
- Quantity
- 1
- Software
- Id
- jump-control
- Level
- 2
- Id
- fire-control
- Level
- 2
- Id
- point-defense-2
- Equipment
- Id
- stateroom
- Quantity
- 4
- Id
- crew-berthing
- Quantity
- 5
- Id
- head-toilet-shower
- Quantity
- 5
- Id
- galley-space
- Quantity
- 12
- Id
- crew-recreation
- Quantity
- 15
- Id
- low-berth
- Quantity
- 10
- Id
- briefing-room
- Quantity
- 1
- Id
- emergency-low-berth
- Quantity
- 1
- Id
- gymnasium
- Quantity
- 1
- Id
- office
- Quantity
- 1
- Id
- small-office
- Quantity
- 2
- Id
- ships-brig
- Quantity
- 8
- Id
- workshop
- Quantity
- 1
- Parameterized Equipment
- Id
- medical-bay
- Beds
- 2
- Id
- repair-drones
- Quantity
- 1
- Mounts
- Id
- double-turret
- Weapons
- missile-rack
- sandcaster
- Quantity
- 2
- Id
- double-turret
- Weapons
- beam-laser
- beam-laser
- Quantity
- 2
- Barbettes
- Id
- plasma-barbette
- Quantity
- 2
- Bays
- Id
- particle-beam-bay
- Quantity
- 2
- Point Defense
- Mount Id
- point-defense-node-mount
- Weapon Id
- point-defense-laser
- Quantity
- 8
- Ammunition
- Id
- standard-missile
- Quantity
- 192
- Id
- sandcaster-canister
- Quantity
- 80
- Crew
- Role
- pilot
- Quantity
- 1
- Role
- navigator
- Quantity
- 1
- Role
- engineer
- Quantity
- 1
- Role
- turret-gunner
- Quantity
- 4
- Role
- bay-gunner
- Quantity
- 4
- Role
- medic
- Quantity
- 1
- Role
- other
- Quantity
- 28
Record provenance
Sources and designation
Source record: catalog/ships/ship-143.toml
The complete original catalog entry and adapted construction data are Open Game Content.
cepheus-engine-srd-2016ship-source-a-fship-source-lokiship-source-tech-update-2350cepheus-trader-2026