Office of Vessel Recognition // ship-132

Bellamy Plus

Merchant

Path 01 / Concord ExchangeConcord Exchange Yards
ship-132 / Canonical recognition plate60 m overall
Displacement
400 tons
Configuration
Standard
Tech level
11
Crew
6
Endurance
3 weeks
Cargo
172 tons

Operational profile

Recognition and use

The Bellamy Plus is a four-hundred-ton merchant ship with Jump-2 range, one-gravity acceleration, rooms for eight middle passengers, and a large freight hold. Radiation protection, medical support, a workshop, and fuel processing equip it for independent service beyond the safest routes.

Two laser turrets and a mixed missile-and-sandcaster turret make the ship unusually well armed for its acceleration, while a reserved fourth hardpoint permits later customization. It is slow within a system but combines passenger revenue, freight capacity, and credible defense.

Complete record / Revision 1

Construction dossier

All fields below are read from the active catalog record. “None” is explicit where the record contains no fitted item or option.

Registry

Catalog entry
132
Design ID
ct-source-ship-132
Schema version
1
Record revision
1
Status
Active
Vessel kind
Starship
Progression stage
Starter
Family
131 / Bellamy
Shipyard path
01 / Concord Exchange
Construction price
160,285,000 Cr
Standard design
No

Hull and systems

Ruleset
Cepheus Trader Shipbuilding
Tech level
11
Hull code
ship-400
Displacement
400 tons
Configuration
Standard
Hull options
Radiation Shielding · Self Sealing
Structural options
None
Armor
Titanium Steel Whole Points
Armor layers
Not layer-rated
Armor points
1
Electronics
Basic Civilian
Airlocks
Not separately recorded
Cargo
172 tons
External load
0 tons
Magazine options
None
Armament
2 × Double Turret: Beam Laser · Beam Laser · Double Turret: Sandcaster · Missile Rack
Ammunition
20 × Sandcaster Canisters · 12 × Standard Missiles

Drives and control

Maneuver drive
B
Thrust
1 g
Power plant
D
Power options
None
Jump drive
D
Jump rating
J-2
Jumps carried
1
Power endurance
3 weeks
Control
Standard bridge
Additional passengers
Not applicable
Bridge options
None
Computer
Model 2
Computer options
None
Software
Jump Control/2 · Fire Control/1
Additional fire-control stations
0
Unused fire-control stations
1

Crew complement

  • 1 Pilot
  • 1 Navigator
  • 1 Engineer
  • 3 Turret Gunners

Installed equipment, armament, and ammunition

  • 10 Staterooms
  • 12 Galley Spaces
  • 15 Crew Recreations
  • 2 Fuel Processors
  • 1 Gymnasium
  • 1 Workshop
  • 1 Medical Bay (1 bed)
  • 2 × Double Turret Beam Laser · Beam Laser
  • Double Turret Sandcaster · Missile Rack
  • 20 Sandcaster Canisters
  • 12 Standard Missiles

Mission classification

Primary role
Merchant
Secondary roles
Passenger · Armed Trader
Mission tags
Freight · Passengers · Jump 2 · Radiation Shielded

Verified performance and procurement

Construction assertions carried by this source record.

Hull Millitons
400,000 millitons / 400 tons
Accounted Displacement Millitons
400,000 millitons / 400 tons
Hull Points
8
Structure Points
8
Armor Points
1
Jump Rating
2
Thrust G
1 g
Fuel Millitons
92,000 millitons / 92 tons
Jump Fuel Millitons
80,000 millitons / 80 tons
Power Fuel Millitons
12,000 millitons / 12 tons
Hardpoints
4
Hardpoints Used
3
Point Defense Nodes
0
Fire Control Millitons
4,000 millitons / 4 tons
Minimum Crew
6
Crew
6
Carried Craft Count
0
Carried Craft Price Credits
0 Cr
Hangar Capacity Millitons
0 millitons / 0 tons
Docking Capacity Millitons
0 millitons / 0 tons
Construction Weeks
60 weeks
Pre Discount Price Credits
160,285,000 Cr
Discount Credits
0 Cr
Architect Fee Credits
0 Cr
Construction Price Credits
160,285,000 Cr
Complete source ledgerEvery field in the catalog record, including empty lists and construction assertions.
Schema Version
1
Design Id
ct-source-ship-132
Revision
1
Ruleset Id
cepheus-trader.shipbuilding
Source Ids
  1. cepheus-engine-srd-2016
  2. ship-source-a-f
  3. ship-source-freedom
  4. ship-source-tech-update-2350
  5. cepheus-trader-2026
Tech Level
11
Standard Design
No
Electronics
basic-civilian
Unused Fire Control Stations
1
Cargo Millitons
172000
Catalog
Catalog Id
132
Family Id
131
Upgrade Path Id
1
Progression Stage
starter
Status
active
Vessel Kind
starship
Display Name
Bellamy Plus
Primary Role
merchant
Secondary Roles
  1. passenger
  2. armed-trader
Mission Tags
  1. freight
  2. passengers
  3. jump-2
  4. radiation-shielded
Open Game Content Designations
  1. The complete original catalog entry and adapted construction data are Open Game Content.
Description Paragraphs
  1. The Bellamy Plus is a four-hundred-ton merchant ship with Jump-2 range, one-gravity acceleration, rooms for eight middle passengers, and a large freight hold. Radiation protection, medical support, a workshop, and fuel processing equip it for independent service beyond the safest routes.
  2. Two laser turrets and a mixed missile-and-sandcaster turret make the ship unusually well armed for its acceleration, while a reserved fourth hardpoint permits later customization. It is slow within a system but combines passenger revenue, freight capacity, and credible defense.
Hull
Id
ship-400
Configuration
standard
Armor
Id
titanium-steel-whole-points
Points
1
Hull Options
  1. Id
    radiation-shielding
    Quantity
    1
  2. Id
    self-sealing
    Quantity
    1
Drives
Jump
D
Maneuver
B
Power
D
Fuel
Jump Distance
2
Jump Count
1
Power Plant Weeks
3
Computer
Id
model-2
Options
None recorded
Software
  1. Id
    jump-control
    Level
    2
  2. Id
    fire-control
    Level
    1
Equipment
  1. Id
    stateroom
    Quantity
    10
  2. Id
    galley-space
    Quantity
    12
  3. Id
    crew-recreation
    Quantity
    15
  4. Id
    fuel-processor
    Quantity
    2
  5. Id
    gymnasium
    Quantity
    1
  6. Id
    workshop
    Quantity
    1
Parameterized Equipment
  1. Id
    medical-bay
    Beds
    1
Mounts
  1. Id
    double-turret
    Weapons
    1. beam-laser
    2. beam-laser
    Quantity
    2
  2. Id
    double-turret
    Weapons
    1. sandcaster
    2. missile-rack
Ammunition
  1. Id
    sandcaster-canister
    Quantity
    20
  2. Id
    standard-missile
    Quantity
    12
Crew
  1. Role
    pilot
    Quantity
    1
  2. Role
    navigator
    Quantity
    1
  3. Role
    engineer
    Quantity
    1
  4. Role
    turret-gunner
    Quantity
    3
Assertions
Hull Millitons
400000
Accounted Displacement Millitons
400000
Hull Points
8
Structure Points
8
Armor Points
1
Jump Rating
2
Thrust G
1
Fuel Millitons
92000
Jump Fuel Millitons
80000
Power Fuel Millitons
12000
Hardpoints
4
Hardpoints Used
3
Point Defense Nodes
0
Fire Control Millitons
4000
Minimum Crew
6
Crew
6
Carried Craft Count
0
Carried Craft Price Credits
0
Hangar Capacity Millitons
0
Docking Capacity Millitons
0
Construction Weeks
60
Pre Discount Price Credits
160285000
Discount Credits
0
Architect Fee Credits
0
Construction Price Credits
160285000

Record provenance

Sources and designation

Source record: catalog/ships/ship-132.toml

The complete original catalog entry and adapted construction data are Open Game Content.

  • cepheus-engine-srd-2016
  • ship-source-a-f
  • ship-source-freedom
  • ship-source-tech-update-2350
  • cepheus-trader-2026