Office of Vessel Recognition // ship-95

Cook

Patrol Corvette

Path 07 / Admiralty LineAdmiralty Line Works
ship-95 / Canonical recognition plate68 m overall
Displacement
600 tons
Configuration
Streamlined
Tech level
12
Crew
36
Endurance
4 weeks
Cargo
28 tons

Operational profile

Recognition and use

This streamlined patrol corvette is built to inspect traffic, pursue raiders, escort merchant traffic, and remain on station for extended law-enforcement work. Five-gravity acceleration, a two-parsec jump radius, radiation shielding, reinforced structure, and redundant computers make it difficult to disable or evade.

Particle barbettes provide the main striking power while laser, missile, and sandcaster turrets cover routine engagements. Six independent point-defense nodes, a brig, an armory, medical facilities, probe drones, and an armed ship's boat support interception and boarding missions; the modest hold remains useful for seized cargo or patrol supplies.

Complete record / Revision 1

Construction dossier

All fields below are read from the active catalog record. “None” is explicit where the record contains no fitted item or option.

Registry

Catalog entry
095
Design ID
ct-source-ship-95
Schema version
1
Record revision
1
Status
Active
Vessel kind
Starship
Progression stage
Light
Family
091 / Cook
Shipyard path
07 / Admiralty Line
Construction price
521,750,000 Cr
Standard design
No

Hull and systems

Ruleset
Cepheus Trader Shipbuilding
Tech level
12
Hull code
ship-600
Displacement
600 tons
Configuration
Streamlined
Hull options
Radiation Shielding
Structural options
Reinforced Structure (1 increment)
Armor
Crystaliron Whole Points
Armor layers
Not layer-rated
Armor points
4
Electronics
Advanced
Airlocks
Not separately recorded
Cargo
28 tons
External load
0 tons
Magazine options
Improved Magazine
Armament
2 × Triple Turret: Beam Laser · Beam Laser · Beam Laser · Triple Turret: Missile Rack · Missile Rack · Missile Rack · Triple Turret: Sandcaster · Sandcaster · Sandcaster · 2 × Particle Beam Barbette · 3 × Point Defense Node Mount: Point Defense Gatling Laser · 3 × Point Defense Node Mount: Point Defense Laser
Ammunition
72 × Standard Missiles · 60 × Sandcaster Canisters

Drives and control

Maneuver drive
S
Thrust
5 g
Power plant
S
Power options
None
Jump drive
F
Jump rating
J-2
Jumps carried
1
Power endurance
4 weeks
Control
Standard bridge
Additional passengers
Not applicable
Bridge options
Holographic Controls
Computer
Model 3
Computer options
Bis · Fib
Software
Jump Control/2 · Evade/2 · Fire Control/2 · Intellect · Internal Security 2 · Launch Solution 1 · Point Defense 1
Additional fire-control stations
0
Unused fire-control stations
0

Crew complement

  • 6 Commands
  • 1 Pilot
  • 1 Navigator
  • 6 Engineers
  • 2 Sensors Operators
  • 1 Medic
  • 4 Turret Gunners
  • 2 Bay Gunners
  • 2 Flight Crews
  • 6 Marines
  • 5 Others

Installed equipment, armament, and ammunition

  • 19 Staterooms
  • 8 Fuel Processors
  • 1 Armory
  • 1 Briefing Room
  • 2 Emergency Low Berths
  • 18 Escape Pods
  • 1 Office
  • 1 Probe Drones
  • 4 Ships Brigs
  • 1 Repair Drones
  • 1 Medical Bay (2 beds)
  • 1 Full Hangar (30 tons contained)
  • 1 Carried Craft: Wayfarer Utility (ship-18)
  • 2 × Triple Turret Beam Laser · Beam Laser · Beam Laser
  • Triple Turret Missile Rack · Missile Rack · Missile Rack
  • Triple Turret Sandcaster · Sandcaster · Sandcaster
  • 2 × Particle Beam Barbette
  • 3 × Point Defense Node Mount Point Defense Gatling Laser
  • 3 × Point Defense Node Mount Point Defense Laser
  • 72 Standard Missiles
  • 60 Sandcaster Canisters

Mission classification

Primary role
Patrol Corvette
Secondary roles
Customs Enforcement · Anti Raider · Escort
Mission tags
Patrol · Interception · Boarding · Point Defense

Verified performance and procurement

Construction assertions carried by this source record.

Hull Millitons
600,000 millitons / 600 tons
Accounted Displacement Millitons
600,000 millitons / 600 tons
Hull Points
12
Structure Points
14
Armor Points
4
Jump Rating
2
Thrust G
5 g
Fuel Millitons
188,000 millitons / 188 tons
Jump Fuel Millitons
120,000 millitons / 120 tons
Power Fuel Millitons
68,000 millitons / 68 tons
Hardpoints
6
Hardpoints Used
6
Point Defense Nodes
6
Fire Control Millitons
14,000 millitons / 14 tons
Minimum Crew
9
Crew
36
Carried Craft Count
1
Carried Craft Price Credits
20,580,000 Cr
Hangar Capacity Millitons
30,000 millitons / 30 tons
Construction Weeks
76 weeks
Pre Discount Price Credits
521,750,000 Cr
Discount Credits
0 Cr
Architect Fee Credits
0 Cr
Construction Price Credits
521,750,000 Cr
Complete source ledgerEvery field in the catalog record, including empty lists and construction assertions.
Schema Version
1
Design Id
ct-source-ship-95
Revision
1
Ruleset Id
cepheus-trader.shipbuilding
Source Ids
  1. cepheus-engine-srd-2016
  2. ship-source-a-f
  3. ship-source-tech-update-2350
  4. cepheus-trader-2026
Tech Level
12
Standard Design
No
Electronics
advanced
Bridge Options
  1. holographic-controls
Magazine Options
  1. improved-magazine
Cargo Millitons
28000
Thrust G
5
Catalog
Catalog Id
95
Family Id
91
Upgrade Path Id
7
Progression Stage
light
Status
active
Vessel Kind
starship
Display Name
Cook
Primary Role
patrol-corvette
Secondary Roles
  1. customs-enforcement
  2. anti-raider
  3. escort
Mission Tags
  1. patrol
  2. interception
  3. boarding
  4. point-defense
Open Game Content Designations
  1. The complete original catalog entry and adapted construction data are Open Game Content.
Description Paragraphs
  1. This streamlined patrol corvette is built to inspect traffic, pursue raiders, escort merchant traffic, and remain on station for extended law-enforcement work. Five-gravity acceleration, a two-parsec jump radius, radiation shielding, reinforced structure, and redundant computers make it difficult to disable or evade.
  2. Particle barbettes provide the main striking power while laser, missile, and sandcaster turrets cover routine engagements. Six independent point-defense nodes, a brig, an armory, medical facilities, probe drones, and an armed ship's boat support interception and boarding missions; the modest hold remains useful for seized cargo or patrol supplies.
Hull
Id
ship-600
Configuration
streamlined
Armor
Id
crystaliron-whole-points
Points
4
Hull Options
  1. Id
    radiation-shielding
    Quantity
    1
Structural Options
  1. Id
    reinforced-structure
    Increments
    1
Drives
Jump
F
Maneuver
S
Power
S
Fuel
Jump Distance
2
Jump Count
1
Power Plant Weeks
4
Computer
Id
model-3
Options
  1. bis
  2. fib
Quantity
2
Software
  1. Id
    jump-control
    Level
    2
  2. Id
    evade
    Level
    2
  3. Id
    fire-control
    Level
    2
  4. Id
    intellect
  5. Id
    internal-security-2
  6. Id
    launch-solution-1
  7. Id
    point-defense-1
Equipment
  1. Id
    stateroom
    Quantity
    19
  2. Id
    fuel-processor
    Quantity
    8
  3. Id
    armory
    Quantity
    1
  4. Id
    briefing-room
    Quantity
    1
  5. Id
    emergency-low-berth
    Quantity
    2
  6. Id
    escape-pod
    Quantity
    18
  7. Id
    office
    Quantity
    1
  8. Id
    probe-drones
    Quantity
    1
  9. Id
    ships-brig
    Quantity
    4
Parameterized Equipment
  1. Id
    repair-drones
    Quantity
    1
  2. Id
    medical-bay
    Beds
    2
Hangars
  1. Id
    full-hangar
    Contained Millitons
    30000
    Quantity
    1
Barbettes
  1. Id
    particle-beam-barbette
    Quantity
    2
Mounts
  1. Id
    triple-turret
    Weapons
    1. beam-laser
    2. beam-laser
    3. beam-laser
    Quantity
    2
  2. Id
    triple-turret
    Weapons
    1. missile-rack
    2. missile-rack
    3. missile-rack
    Quantity
    1
  3. Id
    triple-turret
    Weapons
    1. sandcaster
    2. sandcaster
    3. sandcaster
    Quantity
    1
Point Defense
  1. Mount Id
    point-defense-node-mount
    Weapon Id
    point-defense-gatling-laser
    Quantity
    3
  2. Mount Id
    point-defense-node-mount
    Weapon Id
    point-defense-laser
    Quantity
    3
Ammunition
  1. Id
    standard-missile
    Quantity
    72
  2. Id
    sandcaster-canister
    Quantity
    60
Carried Craft
  1. Quantity
    1
Crew
  1. Role
    command
    Quantity
    6
  2. Role
    pilot
    Quantity
    1
  3. Role
    navigator
    Quantity
    1
  4. Role
    engineer
    Quantity
    6
  5. Role
    sensors-operator
    Quantity
    2
  6. Role
    medic
    Quantity
    1
  7. Role
    turret-gunner
    Quantity
    4
  8. Role
    bay-gunner
    Quantity
    2
  9. Role
    flight-crew
    Quantity
    2
  10. Role
    marine
    Quantity
    6
  11. Role
    other
    Quantity
    5
Assertions
Hull Millitons
600000
Accounted Displacement Millitons
600000
Hull Points
12
Structure Points
14
Armor Points
4
Jump Rating
2
Thrust G
5
Fuel Millitons
188000
Jump Fuel Millitons
120000
Power Fuel Millitons
68000
Hardpoints
6
Hardpoints Used
6
Point Defense Nodes
6
Fire Control Millitons
14000
Minimum Crew
9
Crew
36
Carried Craft Count
1
Carried Craft Price Credits
20580000
Hangar Capacity Millitons
30000
Construction Weeks
76
Pre Discount Price Credits
521750000
Discount Credits
0
Architect Fee Credits
0
Construction Price Credits
521750000

Record provenance

Sources and designation

Source record: catalog/ships/ship-95.toml

The complete original catalog entry and adapted construction data are Open Game Content.

  • cepheus-engine-srd-2016
  • ship-source-a-f
  • ship-source-tech-update-2350
  • cepheus-trader-2026