Office of Vessel Recognition // ship-94

Cochrane

Assault Escort

Path 05 / Marque MarineMarque Marine Yards
ship-94 / Canonical recognition plate82 m overall
Displacement
1000 tons
Configuration
Standard
Tech level
11
Crew
70
Endurance
4 weeks
Cargo
0 tons

Operational profile

Recognition and use

This thousand-ton assault escort combines a two-parsec jump radius, four-gravity maneuver, reinforced structure, heavy armor, hardened controls, and accommodation for forty crew and thirty troops. A launch, survey cutter, vehicle bay, armories, medical support, and workshop sustain boarding and surface operations.

Two particle-beam bays, laser, missile, and sandcaster turrets, and ten point-defense lasers provide strong escort firepower. Its troop and craft capacity make it useful for raids and security deployments, but those facilities sharply limit freight and require institutional logistics.

Complete record / Revision 1

Construction dossier

All fields below are read from the active catalog record. “None” is explicit where the record contains no fitted item or option.

Registry

Catalog entry
094
Design ID
ct-source-ship-94
Schema version
1
Record revision
1
Status
Active
Vessel kind
Starship
Progression stage
Medium
Family
094 / Cochrane
Shipyard path
05 / Marque Marine
Construction price
633,170,000 Cr
Standard design
No

Hull and systems

Ruleset
Cepheus Trader Shipbuilding
Tech level
11
Hull code
ship-1000
Displacement
1000 tons
Configuration
Standard
Hull options
None
Structural options
Reinforced Structure (1 increment) · Armored Bulkheads (Drives)
Armor
Crystaliron
Armor layers
2
Armor points
8
Electronics
Advanced
Airlocks
Not separately recorded
Cargo
0 tons
External load
0 tons
Magazine options
Improved Magazine
Armament
4 × Triple Turret: Beam Laser · Beam Laser · Beam Laser · 2 × Triple Turret: Missile Rack · Missile Rack · Missile Rack · 2 × Triple Turret: Sandcaster · Sandcaster · Sandcaster · 2 × Particle Beam Bay · 10 × Point Defense Node Mount: Point Defense Laser
Ammunition
120 × Standard Missiles · 120 × Sandcaster Canisters

Drives and control

Maneuver drive
P
Thrust
4 g
Power plant
P
Power options
None
Jump drive
K
Jump rating
J-2
Jumps carried
1
Power endurance
4 weeks
Control
Standard bridge
Additional passengers
Not applicable
Bridge options
Hardened Bridge · Holographic Controls
Computer
Model 3
Computer options
Bis · Fib
Software
Jump Control/2 · Evade/2 · Fire Control/2 · Intellect · Internal Security 2 · Point Defense 2
Additional fire-control stations
0
Unused fire-control stations
0

Crew complement

  • 8 Commands
  • 1 Pilot
  • 1 Navigator
  • 5 Engineers
  • 3 Sensors Operators
  • 4 Medics
  • 8 Turret Gunners
  • 2 Bay Gunners
  • 4 Flight Crews
  • 30 Marines
  • 4 Others

Installed equipment, armament, and ammunition

  • 6 Staterooms
  • 4 Crew Berthings
  • 4 Head Toilet Showers
  • 30 Barracks
  • 70 Galley Spaces
  • 50 Crew Recreations
  • 1 Fuel Scoop
  • 5 Fuel Processors
  • 2 Armorys
  • 2 Briefing Rooms
  • 6 Emergency Low Berths
  • 48 Escape Pods
  • 1 Gymnasium
  • 2 Offices
  • 1 Probe Drones
  • 1 Workshop
  • 1 Atv Hangar
  • 1 Medical Bay (4 beds)
  • 1 Repair Drones
  • 1 Full Hangar (60 tons contained)
  • 1 Carried Craft: Charon (ship-158)
  • 1 Carried Craft: Proteus Surveyor (ship-188)
  • 4 × Triple Turret Beam Laser · Beam Laser · Beam Laser
  • 2 × Triple Turret Missile Rack · Missile Rack · Missile Rack
  • 2 × Triple Turret Sandcaster · Sandcaster · Sandcaster
  • 2 × Particle Beam Bay
  • 10 × Point Defense Node Mount Point Defense Laser
  • 120 Standard Missiles
  • 120 Sandcaster Canisters

Mission classification

Primary role
Assault Escort
Secondary roles
Troop Transport · Patrol
Mission tags
Jump 2 · Thrust 4 · Troops · Small Craft

Verified performance and procurement

Construction assertions carried by this source record.

Hull Millitons
1,000,000 millitons / 1,000 tons
Effective Displacement Millitons
1,000,000 millitons / 1,000 tons
Accounted Displacement Millitons
1,000,000 millitons / 1,000 tons
Hull Points
20
Structure Points
22
Armor Points
8
Jump Rating
2
Thrust G
4 g
Fuel Millitons
256,000 millitons / 256 tons
Jump Fuel Millitons
200,000 millitons / 200 tons
Power Fuel Millitons
56,000 millitons / 56 tons
Hardpoints
10
Hardpoints Used
10
Point Defense Nodes
10
Fire Control Millitons
10,000 millitons / 10 tons
Minimum Crew
13
Crew
70
Carried Craft Count
2
Carried Craft Displacement Millitons
60,000 millitons / 60 tons
Carried Craft Price Credits
33,935,000 Cr
Hangar Capacity Millitons
60,000 millitons / 60 tons
Docking Capacity Millitons
0 millitons / 0 tons
Construction Weeks
108 weeks
Pre Discount Price Credits
633,170,000 Cr
Discount Credits
0 Cr
Architect Fee Credits
0 Cr
Construction Price Credits
633,170,000 Cr
Complete source ledgerEvery field in the catalog record, including empty lists and construction assertions.
Schema Version
1
Design Id
ct-source-ship-94
Revision
1
Ruleset Id
cepheus-trader.shipbuilding
Source Ids
  1. cepheus-engine-srd-2016
  2. ship-source-a-f
  3. ship-source-tech-update-2350
  4. ship-source-wgtf
  5. cepheus-trader-2026
Tech Level
11
Standard Design
No
Electronics
advanced
Bridge Options
  1. hardened-bridge
  2. holographic-controls
Magazine Options
  1. improved-magazine
Cargo Millitons
0
Catalog
Catalog Id
94
Family Id
94
Upgrade Path Id
5
Progression Stage
medium
Status
active
Vessel Kind
starship
Display Name
Cochrane
Primary Role
assault-escort
Secondary Roles
  1. troop-transport
  2. patrol
Mission Tags
  1. jump-2
  2. thrust-4
  3. troops
  4. small-craft
Open Game Content Designations
  1. The complete original catalog entry and adapted construction data are Open Game Content.
Description Paragraphs
  1. This thousand-ton assault escort combines a two-parsec jump radius, four-gravity maneuver, reinforced structure, heavy armor, hardened controls, and accommodation for forty crew and thirty troops. A launch, survey cutter, vehicle bay, armories, medical support, and workshop sustain boarding and surface operations.
  2. Two particle-beam bays, laser, missile, and sandcaster turrets, and ten point-defense lasers provide strong escort firepower. Its troop and craft capacity make it useful for raids and security deployments, but those facilities sharply limit freight and require institutional logistics.
Hull
Id
ship-1000
Configuration
standard
Armor
Id
crystaliron
Layers
2
Structural Options
  1. Id
    reinforced-structure
    Increments
    1
  2. Id
    armored-bulkheads
    Protected Component Id
    drives
Drives
Jump
K
Maneuver
P
Power
P
Fuel
Jump Distance
2
Jump Count
1
Power Plant Weeks
4
Computer
Id
model-3
Options
  1. bis
  2. fib
Quantity
2
Software
  1. Id
    jump-control
    Level
    2
  2. Id
    evade
    Level
    2
  3. Id
    fire-control
    Level
    2
  4. Id
    intellect
  5. Id
    internal-security-2
  6. Id
    point-defense-2
Equipment
  1. Id
    stateroom
    Quantity
    6
  2. Id
    crew-berthing
    Quantity
    4
  3. Id
    head-toilet-shower
    Quantity
    4
  4. Id
    barracks
    Quantity
    30
  5. Id
    galley-space
    Quantity
    70
  6. Id
    crew-recreation
    Quantity
    50
  7. Id
    fuel-scoop
    Quantity
    1
  8. Id
    fuel-processor
    Quantity
    5
  9. Id
    armory
    Quantity
    2
  10. Id
    briefing-room
    Quantity
    2
  11. Id
    emergency-low-berth
    Quantity
    6
  12. Id
    escape-pod
    Quantity
    48
  13. Id
    gymnasium
    Quantity
    1
  14. Id
    office
    Quantity
    2
  15. Id
    probe-drones
    Quantity
    1
  16. Id
    workshop
    Quantity
    1
  17. Id
    atv-hangar
    Quantity
    1
Parameterized Equipment
  1. Id
    medical-bay
    Beds
    4
  2. Id
    repair-drones
    Quantity
    1
Hangars
  1. Id
    full-hangar
    Contained Millitons
    60000
    Quantity
    1
Bays
  1. Id
    particle-beam-bay
    Quantity
    2
Mounts
  1. Id
    triple-turret
    Weapons
    1. beam-laser
    2. beam-laser
    3. beam-laser
    Quantity
    4
  2. Id
    triple-turret
    Weapons
    1. missile-rack
    2. missile-rack
    3. missile-rack
    Quantity
    2
  3. Id
    triple-turret
    Weapons
    1. sandcaster
    2. sandcaster
    3. sandcaster
    Quantity
    2
Point Defense
  1. Mount Id
    point-defense-node-mount
    Weapon Id
    point-defense-laser
    Quantity
    10
Ammunition
  1. Id
    standard-missile
    Quantity
    120
  2. Id
    sandcaster-canister
    Quantity
    120
Carried Craft
  1. Quantity
    1
  2. Quantity
    1
Crew
  1. Role
    command
    Quantity
    8
  2. Role
    pilot
    Quantity
    1
  3. Role
    navigator
    Quantity
    1
  4. Role
    engineer
    Quantity
    5
  5. Role
    sensors-operator
    Quantity
    3
  6. Role
    medic
    Quantity
    4
  7. Role
    turret-gunner
    Quantity
    8
  8. Role
    bay-gunner
    Quantity
    2
  9. Role
    flight-crew
    Quantity
    4
  10. Role
    marine
    Quantity
    30
  11. Role
    other
    Quantity
    4
Assertions
Hull Millitons
1000000
Effective Displacement Millitons
1000000
Accounted Displacement Millitons
1000000
Hull Points
20
Structure Points
22
Armor Points
8
Jump Rating
2
Thrust G
4
Fuel Millitons
256000
Jump Fuel Millitons
200000
Power Fuel Millitons
56000
Hardpoints
10
Hardpoints Used
10
Point Defense Nodes
10
Fire Control Millitons
10000
Minimum Crew
13
Crew
70
Carried Craft Count
2
Carried Craft Displacement Millitons
60000
Carried Craft Price Credits
33935000
Hangar Capacity Millitons
60000
Docking Capacity Millitons
0
Construction Weeks
108
Pre Discount Price Credits
633170000
Discount Credits
0
Architect Fee Credits
0
Construction Price Credits
633170000

Record provenance

Sources and designation

Source record: catalog/ships/ship-94.toml

The complete original catalog entry and adapted construction data are Open Game Content.

  • cepheus-engine-srd-2016
  • ship-source-a-f
  • ship-source-tech-update-2350
  • ship-source-wgtf
  • cepheus-trader-2026