Office of Vessel Recognition // ship-87
Revenant
Heavy Raider
- Displacement
- 600 tons
- Configuration
- Streamlined
- Tech level
- 11
- Crew
- 67
- Endurance
- 2 weeks
- Cargo
- 41.5 tons
Operational profile
Recognition and use
This six-hundred-ton heavy raider carries fifty boarders, an armed assault cutter, a breaching tube, brig, armory, medical support, low berths, and a useful prize-cargo hold. A two-parsec jump radius and four-gravity acceleration let it intercept merchants and move raiding parties between nearby systems.
Four laser turrets, a missile turret, and a sandcaster turret provide straightforward combat capability. The ship can serve pirates or privateers, but its large embarked force and specialized capture equipment create high payroll and supply costs whenever prizes are scarce.
Complete record / Revision 1
Construction dossier
All fields below are read from the active catalog record. “None” is explicit where the record contains no fitted item or option.
Registry
- Catalog entry
- 087
- Design ID
- ct-source-ship-87
- Schema version
- 1
- Record revision
- 1
- Status
- Active
- Vessel kind
- Starship
- Progression stage
- Light
- Family
- 087 / Revenant
- Shipyard path
- 06 / Rogue Tide
- Construction price
- 367,555,000 Cr
- Standard design
- No
Hull and systems
- Ruleset
- Cepheus Trader Shipbuilding
- Tech level
- 11
- Hull code
- ship-600
- Displacement
- 600 tons
- Configuration
- Streamlined
- Hull options
- None
- Structural options
- None
- Armor
- Crystaliron
- Armor layers
- 1
- Armor points
- 4
- Electronics
- Basic Civilian
- Airlocks
- Not separately recorded
- Cargo
- 41.5 tons
- External load
- 0 tons
- Magazine options
- None
- Armament
- 4 × Double Turret: Beam Laser · Beam Laser · Double Turret: Missile Rack · Missile Rack · Double Turret: Sandcaster · Sandcaster
- Ammunition
- 48 × Standard Missiles · 40 × Sandcaster Canisters
Drives and control
- Maneuver drive
- M
- Thrust
- 4 g
- Power plant
- M
- Power options
- None
- Jump drive
- H
- Jump rating
- J-2
- Jumps carried
- 1
- Power endurance
- 2 weeks
- Control
- Standard bridge
- Additional passengers
- Not applicable
- Bridge options
- None
- Computer
- Model 3
- Computer options
- Bis
- Software
- Jump Control/2 · Evade/1 · Fire Control/2 · Intellect
- Additional fire-control stations
- 0
- Unused fire-control stations
- 0
Crew complement
- 2 Commands
- 1 Pilot
- 1 Navigator
- 3 Engineers
- 1 Sensors Operator
- 1 Medic
- 6 Turret Gunners
- 2 Flight Crews
- 50 Marines
Installed equipment, armament, and ammunition
- 2 Staterooms
- 2 Crew Berthings
- 2 Head Toilet Showers
- 50 Barracks
- 15 Crew Recreations
- 62 Galley Spaces
- 1 Armory
- 1 Briefing Room
- 1 Office
- 4 Ships Brigs
- 6 Fuel Processors
- 2 Emergency Low Berths
- 12 Low Berths
- 1 Breaching Tube
- 1 Medical Bay (2 beds)
- 1 Repair Drones
- 1 Full Hangar (50 tons contained)
- 1 Carried Craft: Cutlass (ship-213)
- 4 × Double Turret Beam Laser · Beam Laser
- Double Turret Missile Rack · Missile Rack
- Double Turret Sandcaster · Sandcaster
- 48 Standard Missiles
- 40 Sandcaster Canisters
Mission classification
- Primary role
- Heavy Raider
- Secondary roles
- Privateer · Boarding Transport
- Mission tags
- Jump 2 · Thrust 4 · Boarding · Raider Cutter
Verified performance and procurement
Construction assertions carried by this source record.
- Hull Millitons
- 600,000 millitons / 600 tons
- Effective Displacement Millitons
- 600,000 millitons / 600 tons
- Accounted Displacement Millitons
- 600,000 millitons / 600 tons
- Hull Points
- 12
- Structure Points
- 12
- Armor Points
- 4
- Jump Rating
- 2
- Thrust G
- 4 g
- Fuel Millitons
- 144,000 millitons / 144 tons
- Jump Fuel Millitons
- 120,000 millitons / 120 tons
- Power Fuel Millitons
- 24,000 millitons / 24 tons
- Hardpoints
- 6
- Hardpoints Used
- 6
- Point Defense Nodes
- 0
- Fire Control Millitons
- 6,000 millitons / 6 tons
- Minimum Crew
- 9
- Crew
- 67
- Carried Craft Count
- 1
- Carried Craft Displacement Millitons
- 50,000 millitons / 50 tons
- Carried Craft Price Credits
- 22,650,000 Cr
- Hangar Capacity Millitons
- 50,000 millitons / 50 tons
- Docking Capacity Millitons
- 0 millitons / 0 tons
- Construction Weeks
- 76 weeks
- Pre Discount Price Credits
- 367,555,000 Cr
- Discount Credits
- 0 Cr
- Architect Fee Credits
- 0 Cr
- Construction Price Credits
- 367,555,000 Cr
Complete source ledgerEvery field in the catalog record, including empty lists and construction assertions.
- Schema Version
- 1
- Design Id
- ct-source-ship-87
- Revision
- 1
- Ruleset Id
- cepheus-trader.shipbuilding
- Source Ids
- cepheus-engine-srd-2016
- ship-source-a-f
- ship-source-s-c
- ship-source-tech-update-2350
- cepheus-trader-2026
- Tech Level
- 11
- Standard Design
- No
- Electronics
- basic-civilian
- Cargo Millitons
- 41500
- Thrust G
- 4
- Catalog
- Catalog Id
- 87
- Tag
- ship-87
- Family Id
- 87
- Upgrade Path Id
- 6
- Progression Stage
- light
- Status
- active
- Vessel Kind
- starship
- Display Name
- Revenant
- Primary Role
- heavy-raider
- Secondary Roles
- privateer
- boarding-transport
- Mission Tags
- jump-2
- thrust-4
- boarding
- raider-cutter
- Open Game Content Designations
- The complete original catalog entry and adapted construction data are Open Game Content.
- Description Paragraphs
- This six-hundred-ton heavy raider carries fifty boarders, an armed assault cutter, a breaching tube, brig, armory, medical support, low berths, and a useful prize-cargo hold. A two-parsec jump radius and four-gravity acceleration let it intercept merchants and move raiding parties between nearby systems.
- Four laser turrets, a missile turret, and a sandcaster turret provide straightforward combat capability. The ship can serve pirates or privateers, but its large embarked force and specialized capture equipment create high payroll and supply costs whenever prizes are scarce.
- Hull
- Id
- ship-600
- Configuration
- streamlined
- Armor
- Id
- crystaliron
- Layers
- 1
- Drives
- Jump
- H
- Maneuver
- M
- Power
- M
- Fuel
- Jump Distance
- 2
- Jump Count
- 1
- Power Plant Weeks
- 2
- Computer
- Id
- model-3
- Options
- bis
- Software
- Id
- jump-control
- Level
- 2
- Id
- evade
- Level
- 1
- Id
- fire-control
- Level
- 2
- Id
- intellect
- Equipment
- Id
- stateroom
- Quantity
- 2
- Id
- crew-berthing
- Quantity
- 2
- Id
- head-toilet-shower
- Quantity
- 2
- Id
- barracks
- Quantity
- 50
- Id
- crew-recreation
- Quantity
- 15
- Id
- galley-space
- Quantity
- 62
- Id
- armory
- Quantity
- 1
- Id
- briefing-room
- Quantity
- 1
- Id
- office
- Quantity
- 1
- Id
- ships-brig
- Quantity
- 4
- Id
- fuel-processor
- Quantity
- 6
- Id
- emergency-low-berth
- Quantity
- 2
- Id
- low-berth
- Quantity
- 12
- Id
- breaching-tube
- Quantity
- 1
- Parameterized Equipment
- Id
- medical-bay
- Beds
- 2
- Id
- repair-drones
- Quantity
- 1
- Hangars
- Id
- full-hangar
- Contained Millitons
- 50000
- Quantity
- 1
- Mounts
- Id
- double-turret
- Weapons
- beam-laser
- beam-laser
- Quantity
- 4
- Id
- double-turret
- Weapons
- missile-rack
- missile-rack
- Id
- double-turret
- Weapons
- sandcaster
- sandcaster
- Ammunition
- Id
- standard-missile
- Quantity
- 48
- Id
- sandcaster-canister
- Quantity
- 40
- Carried Craft
- Tag
- ship-213
- Quantity
- 1
- Crew
- Role
- command
- Quantity
- 2
- Role
- pilot
- Quantity
- 1
- Role
- navigator
- Quantity
- 1
- Role
- engineer
- Quantity
- 3
- Role
- sensors-operator
- Quantity
- 1
- Role
- medic
- Quantity
- 1
- Role
- turret-gunner
- Quantity
- 6
- Role
- flight-crew
- Quantity
- 2
- Role
- marine
- Quantity
- 50
- Assertions
- Hull Millitons
- 600000
- Effective Displacement Millitons
- 600000
- Accounted Displacement Millitons
- 600000
- Hull Points
- 12
- Structure Points
- 12
- Armor Points
- 4
- Jump Rating
- 2
- Thrust G
- 4
- Fuel Millitons
- 144000
- Jump Fuel Millitons
- 120000
- Power Fuel Millitons
- 24000
- Hardpoints
- 6
- Hardpoints Used
- 6
- Point Defense Nodes
- 0
- Fire Control Millitons
- 6000
- Minimum Crew
- 9
- Crew
- 67
- Carried Craft Count
- 1
- Carried Craft Displacement Millitons
- 50000
- Carried Craft Price Credits
- 22650000
- Hangar Capacity Millitons
- 50000
- Docking Capacity Millitons
- 0
- Construction Weeks
- 76
- Pre Discount Price Credits
- 367555000
- Discount Credits
- 0
- Architect Fee Credits
- 0
- Construction Price Credits
- 367555000
Record provenance
Sources and designation
Source record: catalog/ships/ship-87.toml
The complete original catalog entry and adapted construction data are Open Game Content.
cepheus-engine-srd-2016ship-source-a-fship-source-s-cship-source-tech-update-2350cepheus-trader-2026