Office of Vessel Recognition // ship-84
Aquarius
Fleet Tanker
- Displacement
- 1000 tons
- Configuration
- Distributed
- Tech level
- 11
- Crew
- 9
- Endurance
- 2 weeks
- Cargo
- 607 tons
Operational profile
Recognition and use
The Aquarius is a thousand-ton fleet tanker with Jump-2 range, two-gravity acceleration, fuel-transfer equipment, and a 607-ton hold for fuel and stores. A boarding launch lets its nine-person crew move personnel and service ships that cannot or should not dock directly.
Laser, missile, and sandcaster turrets provide limited self-defense, but the tanker has no armor and is too valuable to expose without escort. Its purpose is to extend a fleet's operating radius, not to survive on the battle line.
Complete record / Revision 1
Construction dossier
All fields below are read from the active catalog record. “None” is explicit where the record contains no fitted item or option.
Registry
- Catalog entry
- 084
- Design ID
- ct-source-ship-84
- Schema version
- 1
- Record revision
- 1
- Status
- Active
- Vessel kind
- Starship
- Progression stage
- Medium
- Family
- 084 / Aquarius
- Shipyard path
- 07 / Admiralty Line
- Construction price
- 310,960,000 Cr
- Standard design
- No
Hull and systems
- Ruleset
- Cepheus Trader Shipbuilding
- Tech level
- 11
- Hull code
- ship-1000
- Displacement
- 1000 tons
- Configuration
- Distributed
- Hull options
- None
- Structural options
- None
- Armor
- None
- Armor layers
- None
- Armor points
- 0
- Electronics
- Advanced
- Airlocks
- Not separately recorded
- Cargo
- 607 tons
- External load
- 0 tons
- Magazine options
- None
- Armament
- 2 × Single Turret: Beam Laser · 2 × Single Turret: Missile Rack · 2 × Double Turret: Sandcaster · Sandcaster
- Ammunition
- 24 × Standard Missiles · 80 × Sandcaster Canisters
Drives and control
- Maneuver drive
- H
- Thrust
- 2 g
- Power plant
- H
- Power options
- None
- Jump drive
- H
- Jump rating
- J-2
- Jumps carried
- 1
- Power endurance
- 2 weeks
- Control
- Standard bridge
- Additional passengers
- Not applicable
- Bridge options
- None
- Computer
- Model 3
- Computer options
- Bis
- Software
- Jump Control/2 · Fire Control/2
- Additional fire-control stations
- 0
- Unused fire-control stations
- 4
Crew complement
- 1 Pilot
- 1 Navigator
- 1 Engineer
- 6 Turret Gunners
Installed equipment, armament, and ammunition
- 5 Staterooms
- 1 Emergency Low Berth
- 1 Repair Drones
- 1 Standard Hangar (20 tons contained)
- 1 Carried Craft: Argo (ship-10)
- 2 × Single Turret Beam Laser
- 2 × Single Turret Missile Rack
- 2 × Double Turret Sandcaster · Sandcaster
- 24 Standard Missiles
- 80 Sandcaster Canisters
Mission classification
- Primary role
- Fleet Tanker
- Secondary roles
- None
- Mission tags
- Jump 2 · Armed · Fleet Tanker
Complete source ledgerEvery field in the catalog record, including empty lists and construction assertions.
- Schema Version
- 1
- Design Id
- ct-source-ship-84
- Revision
- 1
- Ruleset Id
- cepheus-trader.shipbuilding
- Source Ids
- cepheus-engine-srd-2016
- ship-source-a-f
- ship-source-socs-4-6
- ship-source-tech-update-2350
- cepheus-trader-2026
- Tech Level
- 11
- Standard Design
- No
- Electronics
- advanced
- Unused Fire Control Stations
- 4
- Cargo Millitons
- 607000
- Catalog
- Catalog Id
- 84
- Tag
- ship-84
- Family Id
- 84
- Upgrade Path Id
- 7
- Progression Stage
- medium
- Status
- active
- Vessel Kind
- starship
- Display Name
- Aquarius
- Primary Role
- fleet-tanker
- Secondary Roles
- None recorded
- Mission Tags
- jump-2
- armed
- fleet-tanker
- Open Game Content Designations
- The complete original catalog entry and adapted construction data are Open Game Content.
- Description Paragraphs
- The Aquarius is a thousand-ton fleet tanker with Jump-2 range, two-gravity acceleration, fuel-transfer equipment, and a 607-ton hold for fuel and stores. A boarding launch lets its nine-person crew move personnel and service ships that cannot or should not dock directly.
- Laser, missile, and sandcaster turrets provide limited self-defense, but the tanker has no armor and is too valuable to expose without escort. Its purpose is to extend a fleet's operating radius, not to survive on the battle line.
- Hull
- Id
- ship-1000
- Configuration
- distributed
- Drives
- Jump
- H
- Maneuver
- H
- Power
- H
- Fuel
- Jump Distance
- 2
- Jump Count
- 1
- Power Plant Weeks
- 2
- Computer
- Id
- model-3
- Options
- bis
- Software
- Id
- jump-control
- Level
- 2
- Id
- fire-control
- Level
- 2
- Equipment
- Id
- stateroom
- Quantity
- 5
- Id
- emergency-low-berth
- Quantity
- 1
- Parameterized Equipment
- Id
- repair-drones
- Quantity
- 1
- Hangars
- Id
- standard-hangar
- Contained Millitons
- 20000
- Quantity
- 1
- Mounts
- Id
- single-turret
- Weapons
- beam-laser
- Quantity
- 2
- Id
- single-turret
- Weapons
- missile-rack
- Quantity
- 2
- Id
- double-turret
- Weapons
- sandcaster
- sandcaster
- Quantity
- 2
- Ammunition
- Id
- standard-missile
- Quantity
- 24
- Id
- sandcaster-canister
- Quantity
- 80
- Carried Craft
- Tag
- ship-10
- Quantity
- 1
- Crew
- Role
- pilot
- Quantity
- 1
- Role
- navigator
- Quantity
- 1
- Role
- engineer
- Quantity
- 1
- Role
- turret-gunner
- Quantity
- 6
Record provenance
Sources and designation
Source record: catalog/ships/ship-84.toml
The complete original catalog entry and adapted construction data are Open Game Content.
cepheus-engine-srd-2016ship-source-a-fship-source-socs-4-6ship-source-tech-update-2350cepheus-trader-2026