Office of Vessel Recognition // ship-215
Humboldt Foundry
Prospecting Refinery
- Displacement
- 200 tons
- Configuration
- Standard
- Tech level
- 11
- Crew
- 6
- Endurance
- 2 weeks
- Cargo
- 62 tons
Operational profile
Recognition and use
The Humboldt Foundry trades its parent design's oversized boat bay for a fifteen-ton TL-10 mineral refinery, another stateroom, and a sixty-two-ton hold. Its mining drones can feed the plant while a dedicated prospector directs survey and extraction watches.
Jump-2 range, two-gravity acceleration, fuel scoops and processing, a medical bay, light armor, and the original defensive turret let the six-person ship work beyond dependable infrastructure and bring saleable product home instead of low-value feedstock.
Complete record / Revision 1
Construction dossier
All fields below are read from the active catalog record. “None” is explicit where the record contains no fitted item or option.
Registry
- Catalog entry
- 215
- Design ID
- ct-humboldt-foundry
- Schema version
- 1
- Record revision
- 1
- Status
- Active
- Vessel kind
- Starship
- Progression stage
- Starter
- Family
- 034 / Humboldt
- Shipyard path
- 03 / Outer Reach
- Construction price
- 81,910,000 Cr
- Standard design
- No
Hull and systems
- Ruleset
- Cepheus Trader Shipbuilding
- Tech level
- 11
- Hull code
- ship-200
- Displacement
- 200 tons
- Configuration
- Standard
- Hull options
- None
- Structural options
- None
- Armor
- Crystaliron Whole Points
- Armor layers
- Not layer-rated
- Armor points
- 2
- Electronics
- Basic Military
- Airlocks
- Not separately recorded
- Cargo
- 62 tons
- External load
- 0 tons
- Magazine options
- None
- Armament
- Double Turret: Beam Laser · Sandcaster
- Ammunition
- 20 × Sandcaster Canisters
Drives and control
- Maneuver drive
- B
- Thrust
- 2 g
- Power plant
- B
- Power options
- None
- Jump drive
- B
- Jump rating
- J-2
- Jumps carried
- 1
- Power endurance
- 2 weeks
- Control
- Standard bridge
- Additional passengers
- Not applicable
- Bridge options
- None
- Computer
- Model 3
- Computer options
- None
- Software
- Jump Control/2 · Fire Control/1
- Additional fire-control stations
- 0
- Unused fire-control stations
- 1
Crew complement
- 1 Pilot
- 1 Navigator
- 1 Engineer
- 1 Turret Gunner
- 1 Medic
- 1 Prospector
Installed equipment, armament, and ammunition
- 5 Staterooms
- 1 Fuel Scoop
- 1 Fuel Processor
- 1 Emergency Low Berth
- 1 Mining Drones
- 15 Mineral Refinery Tl10s
- 1 Medical Bay (1 bed)
- Double Turret Beam Laser · Sandcaster
- 20 Sandcaster Canisters
Mission classification
- Primary role
- Prospecting Refinery
- Secondary roles
- Survey · Field Processing
- Mission tags
- Jump 2 · Mining Drones · Mineral Refinery · Fuel Processing
Complete source ledgerEvery field in the catalog record, including empty lists and construction assertions.
- Schema Version
- 1
- Design Id
- ct-humboldt-foundry
- Revision
- 1
- Ruleset Id
- cepheus-trader.shipbuilding
- Source Ids
- cepheus-engine-srd-2016
- ship-source-a-f
- ship-source-socs-4-6
- ship-source-tech-update-2350
- cepheus-trader-2026
- Tech Level
- 11
- Standard Design
- No
- Electronics
- basic-military
- Unused Fire Control Stations
- 1
- Cargo Millitons
- 62000
- Catalog
- Catalog Id
- 215
- Tag
- ship-215
- Family Id
- 34
- Upgrade Path Id
- 3
- Progression Stage
- starter
- Status
- active
- Vessel Kind
- starship
- Display Name
- Humboldt Foundry
- Primary Role
- prospecting-refinery
- Secondary Roles
- survey
- field-processing
- Mission Tags
- jump-2
- mining-drones
- mineral-refinery
- fuel-processing
- Open Game Content Designations
- The complete original catalog entry and adapted construction data are Open Game Content.
- Description Paragraphs
- The Humboldt Foundry trades its parent design's oversized boat bay for a fifteen-ton TL-10 mineral refinery, another stateroom, and a sixty-two-ton hold. Its mining drones can feed the plant while a dedicated prospector directs survey and extraction watches.
- Jump-2 range, two-gravity acceleration, fuel scoops and processing, a medical bay, light armor, and the original defensive turret let the six-person ship work beyond dependable infrastructure and bring saleable product home instead of low-value feedstock.
- Hull
- Id
- ship-200
- Configuration
- standard
- Armor
- Id
- crystaliron-whole-points
- Points
- 2
- Drives
- Jump
- B
- Maneuver
- B
- Power
- B
- Fuel
- Jump Distance
- 2
- Jump Count
- 1
- Power Plant Weeks
- 2
- Computer
- Id
- model-3
- Options
- None recorded
- Software
- Id
- jump-control
- Level
- 2
- Id
- fire-control
- Level
- 1
- Equipment
- Id
- stateroom
- Quantity
- 5
- Id
- fuel-scoop
- Quantity
- 1
- Id
- fuel-processor
- Quantity
- 1
- Id
- emergency-low-berth
- Quantity
- 1
- Id
- mining-drones
- Quantity
- 1
- Id
- mineral-refinery-tl10
- Quantity
- 15
- Parameterized Equipment
- Id
- medical-bay
- Beds
- 1
- Mounts
- Id
- double-turret
- Weapons
- beam-laser
- sandcaster
- Quantity
- 1
- Ammunition
- Id
- sandcaster-canister
- Quantity
- 20
- Crew
- Role
- pilot
- Quantity
- 1
- Role
- navigator
- Quantity
- 1
- Role
- engineer
- Quantity
- 1
- Role
- turret-gunner
- Quantity
- 1
- Role
- medic
- Quantity
- 1
- Role
- prospector
- Quantity
- 1
Record provenance
Sources and designation
Source record: catalog/ships/ship-215.toml
The complete original catalog entry and adapted construction data are Open Game Content.
cepheus-engine-srd-2016ship-source-a-fship-source-socs-4-6ship-source-tech-update-2350cepheus-trader-2026