Office of Vessel Recognition // ship-210
Jutland
Dreadnought
- Displacement
- 5000 tons
- Configuration
- Standard
- Tech level
- 14
- Crew
- 223
- Endurance
- 4 weeks
- Cargo
- 635 tons
Operational profile
Recognition and use
This five-thousand-ton dreadnought is a fleet centerpiece with fusion and missile bays, heavy beam-laser batteries, two defensive screens, twenty fighters, two modular cutters, and a large marine force. A two-parsec jump radius lets it move between strategic bases without depending on a tender for every deployment.
The ship demands a major polity's crew, maintenance base, ammunition supply, and operating budget. Its large hold supports fleet stores and long campaigns, but it is too expensive and visible for ordinary trade and too valuable to risk without intelligence, escorts, and a clear strategic objective.
Complete record / Revision 1
Construction dossier
All fields below are read from the active catalog record. “None” is explicit where the record contains no fitted item or option.
Registry
- Catalog entry
- 210
- Design ID
- ct-corrected-dreadnought
- Schema version
- 1
- Record revision
- 1
- Status
- Active
- Vessel kind
- Starship
- Progression stage
- Capital
- Family
- 210 / Jutland
- Shipyard path
- 07 / Admiralty Line
- Construction price
- 2,682,504,000 Cr
- Standard design
- Yes
Hull and systems
- Ruleset
- Ce Srd 2016 Shipbuilding
- Tech level
- 14
- Hull code
- ship-5000
- Displacement
- 5000 tons
- Configuration
- Standard
- Hull options
- Stealth
- Structural options
- None
- Armor
- Bonded Superdense
- Armor layers
- 2
- Armor points
- 12
- Electronics
- Very Advanced
- Airlocks
- Not separately recorded
- Cargo
- 635 tons
- External load
- 0 tons
- Magazine options
- None
- Armament
- 35 × Triple Turret: Beam Laser · Beam Laser · Beam Laser · 10 × Fusion Gun Bay · 5 × Missile Bank
- Ammunition
- 3600 × Smart Missiles
Drives and control
- Maneuver drive
- Z
- Thrust
- 2 g
- Power plant
- Z
- Power options
- None
- Jump drive
- Z
- Jump rating
- J-2
- Jumps carried
- 1
- Power endurance
- 4 weeks
- Control
- Standard bridge
- Additional passengers
- Not applicable
- Bridge options
- None
- Computer
- Model 6
- Computer options
- Fib
- Software
- Jump Control/2
- Additional fire-control stations
- 0
- Unused fire-control stations
- 0
Crew complement
- 10 Commands
- 1 Pilot
- 2 Navigators
- 3 Engineers
- 1 Medic
- 35 Turret Gunners
- 15 Bay Gunners
- 2 Screen Operators
- 45 Flight Crews
- 60 Marines
- 49 Others
Installed equipment, armament, and ammunition
- 101 Staterooms
- 60 Barracks
- 223 Low Berths
- 56 Emergency Low Berths
- 6 Armorys
- 223 Escape Pods
- 54 Fuel Processors
- 1 Fuel Scoop
- 1 Custom Hangar (300 tons contained)
- 20 Carried Craft: Thermopylae (ship-200)
- 2 Carried Craft: Proteus Modular (ship-209)
- 1 Meson Screen
- 1 Nuclear Damper
- 35 × Triple Turret Beam Laser · Beam Laser · Beam Laser
- 10 × Fusion Gun Bay
- 5 × Missile Bank
- 3600 Smart Missiles
Mission classification
- Primary role
- Dreadnought
- Secondary roles
- Fleet Command · Carrier
- Mission tags
- Capital Combat · Bays · Screens · Fighters · Marines
Verified performance and procurement
Construction assertions carried by this source record.
- Hull Millitons
- 5,000,000 millitons / 5,000 tons
- Accounted Displacement Millitons
- 5,000,000 millitons / 5,000 tons
- Hull Points
- 100
- Structure Points
- 100
- Armor Points
- 12
- Jump Rating
- 2
- Thrust G
- 2 g
- Fuel Millitons
- 1,096,000 millitons / 1,096 tons
- Jump Fuel Millitons
- 1,000,000 millitons / 1,000 tons
- Power Fuel Millitons
- 96,000 millitons / 96 tons
- Hardpoints
- 50
- Hardpoints Used
- 50
- Fire Control Millitons
- 50,000 millitons / 50 tons
- Minimum Crew
- 55
- Crew
- 223
- Carried Craft Count
- 22
- Carried Craft Price Credits
- 281,799,000 Cr
- Construction Weeks
- 428 weeks
Complete source ledgerEvery field in the catalog record, including empty lists and construction assertions.
- Schema Version
- 1
- Design Id
- ct-corrected-dreadnought
- Revision
- 1
- Ruleset Id
- ce-srd-2016.shipbuilding
- Source Ids
- cepheus-engine-srd-2016
- cepheus-trader-2026
- Tech Level
- 14
- Standard Design
- Yes
- Electronics
- very-advanced
- Cargo Millitons
- 635000
- Catalog
- Catalog Id
- 210
- Tag
- ship-210
- Family Id
- 210
- Upgrade Path Id
- 7
- Progression Stage
- capital
- Status
- active
- Vessel Kind
- starship
- Display Name
- Jutland
- Primary Role
- dreadnought
- Secondary Roles
- fleet-command
- carrier
- Mission Tags
- capital-combat
- bays
- screens
- fighters
- marines
- Open Game Content Designations
- The complete original catalog entry and adapted construction data are Open Game Content.
- Description Paragraphs
- This five-thousand-ton dreadnought is a fleet centerpiece with fusion and missile bays, heavy beam-laser batteries, two defensive screens, twenty fighters, two modular cutters, and a large marine force. A two-parsec jump radius lets it move between strategic bases without depending on a tender for every deployment.
- The ship demands a major polity's crew, maintenance base, ammunition supply, and operating budget. Its large hold supports fleet stores and long campaigns, but it is too expensive and visible for ordinary trade and too valuable to risk without intelligence, escorts, and a clear strategic objective.
- Hull
- Id
- ship-5000
- Configuration
- standard
- Armor
- Id
- bonded-superdense
- Layers
- 2
- Hull Options
- Id
- stealth
- Quantity
- 1
- Drives
- Jump
- Z
- Maneuver
- Z
- Power
- Z
- Fuel
- Jump Distance
- 2
- Jump Count
- 1
- Power Plant Weeks
- 4
- Computer
- Id
- model-6
- Options
- fib
- Software
- Id
- jump-control
- Level
- 2
- Equipment
- Id
- stateroom
- Quantity
- 101
- Id
- barracks
- Quantity
- 60
- Id
- low-berth
- Quantity
- 223
- Id
- emergency-low-berth
- Quantity
- 56
- Id
- armory
- Quantity
- 6
- Id
- escape-pod
- Quantity
- 223
- Id
- fuel-processor
- Quantity
- 54
- Id
- fuel-scoop
- Quantity
- 1
- Parameterized Equipment
- Id
- custom-hangar
- Quantity
- 1
- Contained Millitons
- 300000
- Mounts
- Id
- triple-turret
- Quantity
- 35
- Weapons
- beam-laser
- beam-laser
- beam-laser
- Bays
- Id
- fusion-gun-bay
- Quantity
- 10
- Id
- missile-bank
- Quantity
- 5
- Screens
- Id
- meson-screen
- Quantity
- 1
- Id
- nuclear-damper
- Quantity
- 1
- Ammunition
- Id
- smart-missile
- Quantity
- 3600
- Crew
- Role
- command
- Quantity
- 10
- Role
- pilot
- Quantity
- 1
- Role
- navigator
- Quantity
- 2
- Role
- engineer
- Quantity
- 3
- Role
- medic
- Quantity
- 1
- Role
- turret-gunner
- Quantity
- 35
- Role
- bay-gunner
- Quantity
- 15
- Role
- screen-operator
- Quantity
- 2
- Role
- flight-crew
- Quantity
- 45
- Role
- marine
- Quantity
- 60
- Role
- other
- Quantity
- 49
- Assertions
- Hull Millitons
- 5000000
- Accounted Displacement Millitons
- 5000000
- Hull Points
- 100
- Structure Points
- 100
- Armor Points
- 12
- Jump Rating
- 2
- Thrust G
- 2
- Fuel Millitons
- 1096000
- Jump Fuel Millitons
- 1000000
- Power Fuel Millitons
- 96000
- Hardpoints
- 50
- Hardpoints Used
- 50
- Fire Control Millitons
- 50000
- Minimum Crew
- 55
- Crew
- 223
- Carried Craft Count
- 22
- Carried Craft Price Credits
- 281799000
- Construction Weeks
- 428
Record provenance
Sources and designation
Source record: catalog/ships/ship-210.toml
The complete original catalog entry and adapted construction data are Open Game Content.
cepheus-engine-srd-2016cepheus-trader-2026