Office of Vessel Recognition // ship-192

Hudson

Trader

Path 01 / Concord ExchangeConcord Exchange Yards
ship-192 / Canonical recognition plate48 m overall
Displacement
200 tons
Configuration
Standard
Tech level
9
Crew
3
Endurance
4 weeks
Cargo
53 tons

Operational profile

Recognition and use

This compact Jump-2 merchant starship is designed for dependable operation on established routes. Its staterooms and low berths let the captain combine freight, passengers, and mail rather than depending on a single market.

A 53-ton hold rewards careful route selection and mixed manifests while retaining direct access across the Federation's ordinary two-parsec links. The design is economical and flexible, but it lacks installed weapons and cannot absorb the operating mistakes or hostile attention that a larger armed trader might survive.

Complete record / Revision 2

Construction dossier

All fields below are read from the active catalog record. “None” is explicit where the record contains no fitted item or option.

Registry

Catalog entry
192
Design ID
ce-merchant-trader
Schema version
1
Record revision
2
Status
Active
Vessel kind
Starship
Progression stage
Starter
Family
192 / Hudson
Shipyard path
01 / Concord Exchange
Construction price
51,219,000 Cr
Standard design
Yes

Hull and systems

Ruleset
Ce Srd 2016 Shipbuilding
Tech level
9
Hull code
ship-200
Displacement
200 tons
Configuration
Standard
Hull options
None
Structural options
None
Armor
Titanium Steel
Armor layers
1
Armor points
2
Electronics
Basic Civilian
Airlocks
Not separately recorded
Cargo
53 tons
External load
0 tons
Magazine options
None
Armament
None installed
Ammunition
None carried

Drives and control

Maneuver drive
A
Thrust
1 g
Power plant
B
Power options
None
Jump drive
B
Jump rating
J-2
Jumps carried
1
Power endurance
4 weeks
Control
Standard bridge
Additional passengers
Not applicable
Bridge options
None
Computer
Model 2
Computer options
None
Software
Jump Control/2
Additional fire-control stations
0
Unused fire-control stations
2

Crew complement

  • 1 Pilot
  • 1 Navigator
  • 1 Engineer

Installed equipment, armament, and ammunition

  • 10 Staterooms
  • 20 Low Berths
  • 2 Fuel Processors
  • 1 Fuel Scoop

Mission classification

Primary role
Trader
Secondary roles
Passenger · Mail
Mission tags
Jump 2 · Freight · Speculative Trade · Passengers · Mail

Verified performance and procurement

Construction assertions carried by this source record.

Hull Millitons
200,000 millitons / 200 tons
Accounted Displacement Millitons
200,000 millitons / 200 tons
Hull Points
4
Structure Points
4
Armor Points
2
Jump Rating
2
Thrust G
1 g
Fuel Millitons
48,000 millitons / 48 tons
Jump Fuel Millitons
40,000 millitons / 40 tons
Power Fuel Millitons
8,000 millitons / 8 tons
Hardpoints
2
Hardpoints Used
0
Fire Control Millitons
2,000 millitons / 2 tons
Minimum Crew
3
Crew
3
Construction Weeks
44 weeks
Pre Discount Price Credits
56,910,000 Cr
Discount Credits
5,691,000 Cr
Architect Fee Credits
0 Cr
Construction Price Credits
51,219,000 Cr
Complete source ledgerEvery field in the catalog record, including empty lists and construction assertions.
Schema Version
1
Design Id
ce-merchant-trader
Revision
2
Ruleset Id
ce-srd-2016.shipbuilding
Source Ids
  1. cepheus-engine-srd-2016
Tech Level
9
Standard Design
Yes
Electronics
basic-civilian
Unused Fire Control Stations
2
Cargo Millitons
53000
Thrust G
1
Catalog
Catalog Id
192
Family Id
192
Upgrade Path Id
1
Progression Stage
starter
Status
active
Vessel Kind
starship
Display Name
Hudson
Primary Role
trader
Secondary Roles
  1. passenger
  2. mail
Mission Tags
  1. jump-2
  2. freight
  3. speculative-trade
  4. passengers
  5. mail
Open Game Content Designations
  1. The complete original catalog entry and adapted construction data are Open Game Content.
Description Paragraphs
  1. This compact Jump-2 merchant starship is designed for dependable operation on established routes. Its staterooms and low berths let the captain combine freight, passengers, and mail rather than depending on a single market.
  2. A 53-ton hold rewards careful route selection and mixed manifests while retaining direct access across the Federation's ordinary two-parsec links. The design is economical and flexible, but it lacks installed weapons and cannot absorb the operating mistakes or hostile attention that a larger armed trader might survive.
Hull
Id
ship-200
Configuration
standard
Armor
Id
titanium-steel
Layers
1
Drives
Jump
B
Maneuver
A
Power
B
Fuel
Jump Distance
2
Jump Count
1
Power Plant Weeks
4
Computer
Id
model-2
Options
None recorded
Software
  1. Id
    jump-control
    Level
    2
Equipment
  1. Id
    stateroom
    Quantity
    10
  2. Id
    low-berth
    Quantity
    20
  3. Id
    fuel-processor
    Quantity
    2
  4. Id
    fuel-scoop
    Quantity
    1
Crew
  1. Role
    pilot
    Quantity
    1
  2. Role
    navigator
    Quantity
    1
  3. Role
    engineer
    Quantity
    1
Assertions
Hull Millitons
200000
Accounted Displacement Millitons
200000
Hull Points
4
Structure Points
4
Armor Points
2
Jump Rating
2
Thrust G
1
Fuel Millitons
48000
Jump Fuel Millitons
40000
Power Fuel Millitons
8000
Hardpoints
2
Hardpoints Used
0
Fire Control Millitons
2000
Minimum Crew
3
Crew
3
Construction Weeks
44
Pre Discount Price Credits
56910000
Discount Credits
5691000
Architect Fee Credits
0
Construction Price Credits
51219000

Record provenance

Sources and designation

Source record: catalog/ships/ship-192.toml

The complete original catalog entry and adapted construction data are Open Game Content.

  • cepheus-engine-srd-2016