Office of Vessel Recognition // ship-180

Trafalgar

Dreadnought

Path 07 / Admiralty LineAdmiralty Line Works
ship-180 / Canonical recognition plate160 m overall
Displacement
5000 tons
Configuration
Streamlined
Tech level
11
Crew
297
Endurance
3 weeks
Cargo
959.1 tons

Operational profile

Recognition and use

The Trafalgar is a five-thousand-ton fleet dreadnought built to destroy capital ships at any practical engagement range. Six meson-gun bays and six particle-beam bays form its main battery, backed by torpedoes, plasma and railgun barbettes, laser batteries, missiles, and extensive point defense. Heavy armor, protected machinery, hardened command facilities, and emergency power allow it to remain effective after taking damage.

A crew of 297 operates the ship, its embarked craft, medical facilities, workshops, and marine-support spaces. Its Jump-2 range and large stores hold permit independent deployments, but its crew, ammunition, maintenance, and operating costs place it firmly in the hands of a major naval organization rather than an ordinary commercial captain.

Complete record / Revision 1

Construction dossier

All fields below are read from the active catalog record. “None” is explicit where the record contains no fitted item or option.

Registry

Catalog entry
180
Design ID
ct-source-ship-180
Schema version
1
Record revision
1
Status
Active
Vessel kind
Starship
Progression stage
Capital
Family
180 / Trafalgar
Shipyard path
07 / Admiralty Line
Construction price
2,853,690,000 Cr
Standard design
No

Hull and systems

Ruleset
Cepheus Trader Shipbuilding
Tech level
11
Hull code
ship-5000
Displacement
5000 tons
Configuration
Streamlined
Hull options
Radiation Shielding
Structural options
Armored Bulkheads (Bridge) · Armored Bulkheads (Drives) · Armored Bulkheads (Ordnance Magazines)
Armor
Crystaliron Whole Points
Armor layers
Not layer-rated
Armor points
10
Electronics
Advanced
Airlocks
Not separately recorded
Cargo
959.1 tons
External load
0 tons
Magazine options
Improved Magazine
Armament
12 × Triple Turret: Beam Laser · Beam Laser · Beam Laser · 10 × Triple Turret: Missile Rack · Missile Rack · Sandcaster · 8 × Plasma Barbette · 6 × Railgun Barbette · 2 × Torpedo Bay 100 · 6 × Meson Gun Bay · 6 × Particle Beam Bay · 50 × Point Defense Node Mount: Point Defense Laser
Ammunition
12 × Torpedo Basics · 576 × Railgun Basics · 1440 × Standard Missiles · 400 × Sandcaster Canisters

Drives and control

Maneuver drive
Z
Thrust
2 g
Power plant
Z
Power options
Emergency Power
Jump drive
Z
Jump rating
J-2
Jumps carried
1
Power endurance
3 weeks
Control
Standard bridge
Additional passengers
Not applicable
Bridge options
Command Bridge · Hardened Bridge · Holographic Controls
Computer
Model 3
Computer options
Bis · Fib
Software
Jump Control/2 · Fire Control/2 · Point Defense 2
Additional fire-control stations
0
Unused fire-control stations
0

Crew complement

  • 1 Pilot
  • 1 Navigator
  • 5 Engineers
  • 22 Turret Gunners
  • 28 Bay Gunners
  • 1 Medic
  • 239 Others

Installed equipment, armament, and ammunition

  • 37 Staterooms
  • 31 Crew Berthings
  • 31 Head Toilet Showers
  • 100 Galley Spaces
  • 150 Crew Recreations
  • 1 Mini Galley
  • 4 Armorys
  • 5 Briefing Rooms
  • 10 Emergency Low Berths
  • 4 Gymnasiums
  • 1 Interrogation Room Large
  • 12 Offices
  • 1 Operating Theater
  • 6 Ships Brigs
  • 12 Small Offices
  • 12 Training Stations
  • 4 Workshops
  • 25 Powered Armor Maintenance Workshops
  • 20 Point Defense Drones
  • 1 Commissary (Crew: 297)
  • 1 Medical Ward (12 beds)
  • 1 Repair Drones
  • 1 Full Hangar (100 tons contained)
  • 1 Carried Craft: Boreas (ship-176)
  • 1 Carried Craft: Zephyrus (ship-177)
  • 2 Carried Craft: Castor (ship-178)
  • 12 × Triple Turret Beam Laser · Beam Laser · Beam Laser
  • 10 × Triple Turret Missile Rack · Missile Rack · Sandcaster
  • 8 × Plasma Barbette
  • 6 × Railgun Barbette
  • 2 × Torpedo Bay 100
  • 6 × Meson Gun Bay
  • 6 × Particle Beam Bay
  • 50 × Point Defense Node Mount Point Defense Laser
  • 12 Torpedo Basics
  • 576 Railgun Basics
  • 1440 Standard Missiles
  • 400 Sandcaster Canisters

Mission classification

Primary role
Dreadnought
Secondary roles
None
Mission tags
Jump 2 · Dreadnought · Normalized
Complete source ledgerEvery field in the catalog record, including empty lists and construction assertions.
Schema Version
1
Design Id
ct-source-ship-180
Revision
1
Ruleset Id
cepheus-trader.shipbuilding
Source Ids
  1. cepheus-engine-srd-2016
  2. ship-source-a-f
  3. ship-source-lion
  4. ship-source-tech-update-2350
  5. cepheus-trader-2026
Tech Level
11
Standard Design
No
Electronics
advanced
Bridge Options
  1. command-bridge
  2. hardened-bridge
  3. holographic-controls
Power Options
  1. emergency-power
Magazine Options
  1. improved-magazine
Unused Fire Control Stations
0
Cargo Millitons
959100
Catalog
Catalog Id
180
Family Id
180
Upgrade Path Id
7
Progression Stage
capital
Status
active
Vessel Kind
starship
Display Name
Trafalgar
Primary Role
dreadnought
Secondary Roles
None recorded
Mission Tags
  1. jump-2
  2. dreadnought
  3. normalized
Open Game Content Designations
  1. The complete original catalog entry and adapted construction data are Open Game Content.
Description Paragraphs
  1. The Trafalgar is a five-thousand-ton fleet dreadnought built to destroy capital ships at any practical engagement range. Six meson-gun bays and six particle-beam bays form its main battery, backed by torpedoes, plasma and railgun barbettes, laser batteries, missiles, and extensive point defense. Heavy armor, protected machinery, hardened command facilities, and emergency power allow it to remain effective after taking damage.
  2. A crew of 297 operates the ship, its embarked craft, medical facilities, workshops, and marine-support spaces. Its Jump-2 range and large stores hold permit independent deployments, but its crew, ammunition, maintenance, and operating costs place it firmly in the hands of a major naval organization rather than an ordinary commercial captain.
Hull
Id
ship-5000
Configuration
streamlined
Armor
Id
crystaliron-whole-points
Points
10
Hull Options
  1. Id
    radiation-shielding
    Quantity
    1
Structural Options
  1. Id
    armored-bulkheads
    Protected Component Id
    bridge
  2. Id
    armored-bulkheads
    Protected Component Id
    drives
  3. Id
    armored-bulkheads
    Protected Component Id
    ordnance-magazines
Drives
Jump
Z
Maneuver
Z
Power
Z
Fuel
Jump Distance
2
Jump Count
1
Power Plant Weeks
3
Computer
Id
model-3
Options
  1. bis
  2. fib
Quantity
2
Software
  1. Id
    jump-control
    Level
    2
  2. Id
    fire-control
    Level
    2
  3. Id
    point-defense-2
Equipment
  1. Id
    stateroom
    Quantity
    37
  2. Id
    crew-berthing
    Quantity
    31
  3. Id
    head-toilet-shower
    Quantity
    31
  4. Id
    galley-space
    Quantity
    100
  5. Id
    crew-recreation
    Quantity
    150
  6. Id
    mini-galley
    Quantity
    1
  7. Id
    armory
    Quantity
    4
  8. Id
    briefing-room
    Quantity
    5
  9. Id
    emergency-low-berth
    Quantity
    10
  10. Id
    gymnasium
    Quantity
    4
  11. Id
    interrogation-room-large
    Quantity
    1
  12. Id
    office
    Quantity
    12
  13. Id
    operating-theater
    Quantity
    1
  14. Id
    ships-brig
    Quantity
    6
  15. Id
    small-office
    Quantity
    12
  16. Id
    training-station
    Quantity
    12
  17. Id
    workshop
    Quantity
    4
  18. Id
    powered-armor-maintenance-workshop
    Quantity
    25
  19. Id
    point-defense-drones
    Quantity
    20
Parameterized Equipment
  1. Id
    commissary
    Crew
    297
  2. Id
    medical-ward
    Beds
    12
  3. Id
    repair-drones
    Quantity
    1
Hangars
  1. Id
    full-hangar
    Contained Millitons
    100000
    Quantity
    1
Mounts
  1. Id
    triple-turret
    Weapons
    1. beam-laser
    2. beam-laser
    3. beam-laser
    Quantity
    12
  2. Id
    triple-turret
    Weapons
    1. missile-rack
    2. missile-rack
    3. sandcaster
    Quantity
    10
Barbettes
  1. Id
    plasma-barbette
    Quantity
    8
  2. Id
    railgun-barbette
    Quantity
    6
Bays
  1. Id
    torpedo-bay-100
    Quantity
    2
  2. Id
    meson-gun-bay
    Quantity
    6
  3. Id
    particle-beam-bay
    Quantity
    6
Point Defense
  1. Mount Id
    point-defense-node-mount
    Weapon Id
    point-defense-laser
    Quantity
    50
Ammunition
  1. Id
    torpedo-basic
    Quantity
    12
  2. Id
    railgun-basic
    Quantity
    576
  3. Id
    standard-missile
    Quantity
    1440
  4. Id
    sandcaster-canister
    Quantity
    400
Carried Craft
  1. Quantity
    1
  2. Quantity
    1
  3. Quantity
    2
Crew
  1. Role
    pilot
    Quantity
    1
  2. Role
    navigator
    Quantity
    1
  3. Role
    engineer
    Quantity
    5
  4. Role
    turret-gunner
    Quantity
    22
  5. Role
    bay-gunner
    Quantity
    28
  6. Role
    medic
    Quantity
    1
  7. Role
    other
    Quantity
    239

Record provenance

Sources and designation

Source record: catalog/ships/ship-180.toml

The complete original catalog entry and adapted construction data are Open Game Content.

  • cepheus-engine-srd-2016
  • ship-source-a-f
  • ship-source-lion
  • ship-source-tech-update-2350
  • cepheus-trader-2026