Office of Vessel Recognition // ship-180
Trafalgar
Dreadnought
- Displacement
- 5000 tons
- Configuration
- Streamlined
- Tech level
- 11
- Crew
- 297
- Endurance
- 3 weeks
- Cargo
- 959.1 tons
Operational profile
Recognition and use
The Trafalgar is a five-thousand-ton fleet dreadnought built to destroy capital ships at any practical engagement range. Six meson-gun bays and six particle-beam bays form its main battery, backed by torpedoes, plasma and railgun barbettes, laser batteries, missiles, and extensive point defense. Heavy armor, protected machinery, hardened command facilities, and emergency power allow it to remain effective after taking damage.
A crew of 297 operates the ship, its embarked craft, medical facilities, workshops, and marine-support spaces. Its Jump-2 range and large stores hold permit independent deployments, but its crew, ammunition, maintenance, and operating costs place it firmly in the hands of a major naval organization rather than an ordinary commercial captain.
Complete record / Revision 1
Construction dossier
All fields below are read from the active catalog record. “None” is explicit where the record contains no fitted item or option.
Registry
- Catalog entry
- 180
- Design ID
- ct-source-ship-180
- Schema version
- 1
- Record revision
- 1
- Status
- Active
- Vessel kind
- Starship
- Progression stage
- Capital
- Family
- 180 / Trafalgar
- Shipyard path
- 07 / Admiralty Line
- Construction price
- 2,853,690,000 Cr
- Standard design
- No
Hull and systems
- Ruleset
- Cepheus Trader Shipbuilding
- Tech level
- 11
- Hull code
- ship-5000
- Displacement
- 5000 tons
- Configuration
- Streamlined
- Hull options
- Radiation Shielding
- Structural options
- Armored Bulkheads (Bridge) · Armored Bulkheads (Drives) · Armored Bulkheads (Ordnance Magazines)
- Armor
- Crystaliron Whole Points
- Armor layers
- Not layer-rated
- Armor points
- 10
- Electronics
- Advanced
- Airlocks
- Not separately recorded
- Cargo
- 959.1 tons
- External load
- 0 tons
- Magazine options
- Improved Magazine
- Armament
- 12 × Triple Turret: Beam Laser · Beam Laser · Beam Laser · 10 × Triple Turret: Missile Rack · Missile Rack · Sandcaster · 8 × Plasma Barbette · 6 × Railgun Barbette · 2 × Torpedo Bay 100 · 6 × Meson Gun Bay · 6 × Particle Beam Bay · 50 × Point Defense Node Mount: Point Defense Laser
- Ammunition
- 12 × Torpedo Basics · 576 × Railgun Basics · 1440 × Standard Missiles · 400 × Sandcaster Canisters
Drives and control
- Maneuver drive
- Z
- Thrust
- 2 g
- Power plant
- Z
- Power options
- Emergency Power
- Jump drive
- Z
- Jump rating
- J-2
- Jumps carried
- 1
- Power endurance
- 3 weeks
- Control
- Standard bridge
- Additional passengers
- Not applicable
- Bridge options
- Command Bridge · Hardened Bridge · Holographic Controls
- Computer
- Model 3
- Computer options
- Bis · Fib
- Software
- Jump Control/2 · Fire Control/2 · Point Defense 2
- Additional fire-control stations
- 0
- Unused fire-control stations
- 0
Crew complement
- 1 Pilot
- 1 Navigator
- 5 Engineers
- 22 Turret Gunners
- 28 Bay Gunners
- 1 Medic
- 239 Others
Installed equipment, armament, and ammunition
- 37 Staterooms
- 31 Crew Berthings
- 31 Head Toilet Showers
- 100 Galley Spaces
- 150 Crew Recreations
- 1 Mini Galley
- 4 Armorys
- 5 Briefing Rooms
- 10 Emergency Low Berths
- 4 Gymnasiums
- 1 Interrogation Room Large
- 12 Offices
- 1 Operating Theater
- 6 Ships Brigs
- 12 Small Offices
- 12 Training Stations
- 4 Workshops
- 25 Powered Armor Maintenance Workshops
- 20 Point Defense Drones
- 1 Commissary (Crew: 297)
- 1 Medical Ward (12 beds)
- 1 Repair Drones
- 1 Full Hangar (100 tons contained)
- 1 Carried Craft: Boreas (ship-176)
- 1 Carried Craft: Zephyrus (ship-177)
- 2 Carried Craft: Castor (ship-178)
- 12 × Triple Turret Beam Laser · Beam Laser · Beam Laser
- 10 × Triple Turret Missile Rack · Missile Rack · Sandcaster
- 8 × Plasma Barbette
- 6 × Railgun Barbette
- 2 × Torpedo Bay 100
- 6 × Meson Gun Bay
- 6 × Particle Beam Bay
- 50 × Point Defense Node Mount Point Defense Laser
- 12 Torpedo Basics
- 576 Railgun Basics
- 1440 Standard Missiles
- 400 Sandcaster Canisters
Mission classification
- Primary role
- Dreadnought
- Secondary roles
- None
- Mission tags
- Jump 2 · Dreadnought · Normalized
Complete source ledgerEvery field in the catalog record, including empty lists and construction assertions.
- Schema Version
- 1
- Design Id
- ct-source-ship-180
- Revision
- 1
- Ruleset Id
- cepheus-trader.shipbuilding
- Source Ids
- cepheus-engine-srd-2016
- ship-source-a-f
- ship-source-lion
- ship-source-tech-update-2350
- cepheus-trader-2026
- Tech Level
- 11
- Standard Design
- No
- Electronics
- advanced
- Bridge Options
- command-bridge
- hardened-bridge
- holographic-controls
- Power Options
- emergency-power
- Magazine Options
- improved-magazine
- Unused Fire Control Stations
- 0
- Cargo Millitons
- 959100
- Catalog
- Catalog Id
- 180
- Tag
- ship-180
- Family Id
- 180
- Upgrade Path Id
- 7
- Progression Stage
- capital
- Status
- active
- Vessel Kind
- starship
- Display Name
- Trafalgar
- Primary Role
- dreadnought
- Secondary Roles
- None recorded
- Mission Tags
- jump-2
- dreadnought
- normalized
- Open Game Content Designations
- The complete original catalog entry and adapted construction data are Open Game Content.
- Description Paragraphs
- The Trafalgar is a five-thousand-ton fleet dreadnought built to destroy capital ships at any practical engagement range. Six meson-gun bays and six particle-beam bays form its main battery, backed by torpedoes, plasma and railgun barbettes, laser batteries, missiles, and extensive point defense. Heavy armor, protected machinery, hardened command facilities, and emergency power allow it to remain effective after taking damage.
- A crew of 297 operates the ship, its embarked craft, medical facilities, workshops, and marine-support spaces. Its Jump-2 range and large stores hold permit independent deployments, but its crew, ammunition, maintenance, and operating costs place it firmly in the hands of a major naval organization rather than an ordinary commercial captain.
- Hull
- Id
- ship-5000
- Configuration
- streamlined
- Armor
- Id
- crystaliron-whole-points
- Points
- 10
- Hull Options
- Id
- radiation-shielding
- Quantity
- 1
- Structural Options
- Id
- armored-bulkheads
- Protected Component Id
- bridge
- Id
- armored-bulkheads
- Protected Component Id
- drives
- Id
- armored-bulkheads
- Protected Component Id
- ordnance-magazines
- Drives
- Jump
- Z
- Maneuver
- Z
- Power
- Z
- Fuel
- Jump Distance
- 2
- Jump Count
- 1
- Power Plant Weeks
- 3
- Computer
- Id
- model-3
- Options
- bis
- fib
- Quantity
- 2
- Software
- Id
- jump-control
- Level
- 2
- Id
- fire-control
- Level
- 2
- Id
- point-defense-2
- Equipment
- Id
- stateroom
- Quantity
- 37
- Id
- crew-berthing
- Quantity
- 31
- Id
- head-toilet-shower
- Quantity
- 31
- Id
- galley-space
- Quantity
- 100
- Id
- crew-recreation
- Quantity
- 150
- Id
- mini-galley
- Quantity
- 1
- Id
- armory
- Quantity
- 4
- Id
- briefing-room
- Quantity
- 5
- Id
- emergency-low-berth
- Quantity
- 10
- Id
- gymnasium
- Quantity
- 4
- Id
- interrogation-room-large
- Quantity
- 1
- Id
- office
- Quantity
- 12
- Id
- operating-theater
- Quantity
- 1
- Id
- ships-brig
- Quantity
- 6
- Id
- small-office
- Quantity
- 12
- Id
- training-station
- Quantity
- 12
- Id
- workshop
- Quantity
- 4
- Id
- powered-armor-maintenance-workshop
- Quantity
- 25
- Id
- point-defense-drones
- Quantity
- 20
- Parameterized Equipment
- Id
- commissary
- Crew
- 297
- Id
- medical-ward
- Beds
- 12
- Id
- repair-drones
- Quantity
- 1
- Hangars
- Id
- full-hangar
- Contained Millitons
- 100000
- Quantity
- 1
- Mounts
- Id
- triple-turret
- Weapons
- beam-laser
- beam-laser
- beam-laser
- Quantity
- 12
- Id
- triple-turret
- Weapons
- missile-rack
- missile-rack
- sandcaster
- Quantity
- 10
- Barbettes
- Id
- plasma-barbette
- Quantity
- 8
- Id
- railgun-barbette
- Quantity
- 6
- Bays
- Id
- torpedo-bay-100
- Quantity
- 2
- Id
- meson-gun-bay
- Quantity
- 6
- Id
- particle-beam-bay
- Quantity
- 6
- Point Defense
- Mount Id
- point-defense-node-mount
- Weapon Id
- point-defense-laser
- Quantity
- 50
- Ammunition
- Id
- torpedo-basic
- Quantity
- 12
- Id
- railgun-basic
- Quantity
- 576
- Id
- standard-missile
- Quantity
- 1440
- Id
- sandcaster-canister
- Quantity
- 400
- Crew
- Role
- pilot
- Quantity
- 1
- Role
- navigator
- Quantity
- 1
- Role
- engineer
- Quantity
- 5
- Role
- turret-gunner
- Quantity
- 22
- Role
- bay-gunner
- Quantity
- 28
- Role
- medic
- Quantity
- 1
- Role
- other
- Quantity
- 239
Record provenance
Sources and designation
Source record: catalog/ships/ship-180.toml
The complete original catalog entry and adapted construction data are Open Game Content.
cepheus-engine-srd-2016ship-source-a-fship-source-lionship-source-tech-update-2350cepheus-trader-2026