Office of Vessel Recognition // ship-169
Franklin I
Light Trader
- Displacement
- 100 tons
- Configuration
- Streamlined
- Tech level
- 12
- Crew
- 4
- Endurance
- 2 weeks
- Cargo
- 19.5 tons
Operational profile
Recognition and use
This 100-ton light trader combines a two-parsec jump radius, four-gravity maneuver, four crew staterooms, an autodoc, and a compact cargo hold. An empty hardpoint and fire-control station permit later armament without forcing a structural rebuild.
The tiny ship is inexpensive to staff and useful on thin frontier routes, but modest cargo capacity limits ordinary freight earnings. Its speed and small crew favor high-value trade and urgent work over bulk hauling.
Complete record / Revision 1
Construction dossier
All fields below are read from the active catalog record. “None” is explicit where the record contains no fitted item or option.
Registry
- Catalog entry
- 169
- Design ID
- ct-source-ship-169
- Schema version
- 1
- Record revision
- 1
- Status
- Active
- Vessel kind
- Starship
- Progression stage
- Starter
- Family
- 169 / Franklin
- Shipyard path
- 01 / Concord Exchange
- Construction price
- 43,615,000 Cr
- Standard design
- No
Hull and systems
- Ruleset
- Cepheus Trader Shipbuilding
- Tech level
- 12
- Hull code
- ship-100
- Displacement
- 100 tons
- Configuration
- Streamlined
- Hull options
- None
- Structural options
- None
- Armor
- Crystaliron
- Armor layers
- 1
- Armor points
- 4
- Electronics
- Basic Civilian
- Airlocks
- Not separately recorded
- Cargo
- 19.5 tons
- External load
- 0 tons
- Magazine options
- None
- Armament
- None installed
- Ammunition
- None carried
Drives and control
- Maneuver drive
- B
- Thrust
- 4 g
- Power plant
- B
- Power options
- None
- Jump drive
- A
- Jump rating
- J-2
- Jumps carried
- 1
- Power endurance
- 2 weeks
- Control
- Standard bridge
- Additional passengers
- Not applicable
- Bridge options
- Holographic Controls
- Computer
- Model 2
- Computer options
- Bis
- Software
- Jump Control/2 · Fire Control/1 · Intellect
- Additional fire-control stations
- 0
- Unused fire-control stations
- 1
Crew complement
- 1 Command
- 1 Pilot
- 1 Navigator
- 1 Engineer
Installed equipment, armament, and ammunition
- 4 Staterooms
- 4 Galley Spaces
- 1 Fuel Processor
- 1 Autodoc
- 1 Emergency Low Berth
Mission classification
- Primary role
- Light Trader
- Secondary roles
- Speculative Trade · Frontier Courier
- Mission tags
- Jump 2 · Thrust 4 · Cargo · Small Crew
Complete source ledgerEvery field in the catalog record, including empty lists and construction assertions.
- Schema Version
- 1
- Design Id
- ct-source-ship-169
- Revision
- 1
- Ruleset Id
- cepheus-trader.shipbuilding
- Source Ids
- cepheus-engine-srd-2016
- ship-source-a-f
- ship-source-opportunity
- ship-source-tech-update-2350
- cepheus-trader-2026
- Tech Level
- 12
- Standard Design
- No
- Electronics
- basic-civilian
- Bridge Options
- holographic-controls
- Unused Fire Control Stations
- 1
- Cargo Millitons
- 19500
- Catalog
- Catalog Id
- 169
- Tag
- ship-169
- Family Id
- 169
- Upgrade Path Id
- 1
- Progression Stage
- starter
- Status
- active
- Vessel Kind
- starship
- Display Name
- Franklin I
- Primary Role
- light-trader
- Secondary Roles
- speculative-trade
- frontier-courier
- Mission Tags
- jump-2
- thrust-4
- cargo
- small-crew
- Open Game Content Designations
- The complete original catalog entry and adapted construction data are Open Game Content.
- Description Paragraphs
- This 100-ton light trader combines a two-parsec jump radius, four-gravity maneuver, four crew staterooms, an autodoc, and a compact cargo hold. An empty hardpoint and fire-control station permit later armament without forcing a structural rebuild.
- The tiny ship is inexpensive to staff and useful on thin frontier routes, but modest cargo capacity limits ordinary freight earnings. Its speed and small crew favor high-value trade and urgent work over bulk hauling.
- Hull
- Id
- ship-100
- Configuration
- streamlined
- Armor
- Id
- crystaliron
- Layers
- 1
- Drives
- Jump
- A
- Maneuver
- B
- Power
- B
- Fuel
- Jump Distance
- 2
- Jump Count
- 1
- Power Plant Weeks
- 2
- Computer
- Id
- model-2
- Options
- bis
- Software
- Id
- jump-control
- Level
- 2
- Id
- fire-control
- Level
- 1
- Id
- intellect
- Equipment
- Id
- stateroom
- Quantity
- 4
- Id
- galley-space
- Quantity
- 4
- Id
- fuel-processor
- Quantity
- 1
- Id
- autodoc
- Quantity
- 1
- Id
- emergency-low-berth
- Quantity
- 1
- Crew
- Role
- command
- Quantity
- 1
- Role
- pilot
- Quantity
- 1
- Role
- navigator
- Quantity
- 1
- Role
- engineer
- Quantity
- 1
Record provenance
Sources and designation
Source record: catalog/ships/ship-169.toml
The complete original catalog entry and adapted construction data are Open Game Content.
cepheus-engine-srd-2016ship-source-a-fship-source-opportunityship-source-tech-update-2350cepheus-trader-2026