Office of Vessel Recognition // ship-138
Vesuvius
Missile Destroyer
- Displacement
- 1000 tons
- Configuration
- Standard
- Tech level
- 11
- Crew
- 104
- Endurance
- 4 weeks
- Cargo
- 2.233 tons
Operational profile
Recognition and use
This 1,000-ton missile destroyer combines the series' protected five-gravity hull and support fit with two missile banks and two particle-beam bays. A fast boat, drones, medical facilities, and full crew accommodation support extended deployments.
Six turrets and ten laser nodes defend the ship while a large missile magazine enables repeated fleet salvos. Its ammunition dependence and minimal cargo make it a naval fire-support asset rather than an independent commercial ship.
Complete record / Revision 1
Construction dossier
All fields below are read from the active catalog record. “None” is explicit where the record contains no fitted item or option.
Registry
- Catalog entry
- 138
- Design ID
- ct-source-ship-138
- Schema version
- 1
- Record revision
- 1
- Status
- Active
- Vessel kind
- Starship
- Progression stage
- Medium
- Family
- 135 / Roman
- Shipyard path
- 09 / Tempest
- Construction price
- 786,575,000 Cr
- Standard design
- No
Hull and systems
- Ruleset
- Cepheus Trader Shipbuilding
- Tech level
- 11
- Hull code
- ship-1000
- Displacement
- 1000 tons
- Configuration
- Standard
- Hull options
- Radiation Shielding · Self Sealing
- Structural options
- Armored Bulkheads (Bridge) · Armored Bulkheads (Drives) · Armored Bulkheads (Ordnance Magazines)
- Armor
- Crystaliron Whole Points
- Armor layers
- Not layer-rated
- Armor points
- 5
- Electronics
- Advanced
- Airlocks
- Not separately recorded
- Cargo
- 2.233 tons
- External load
- 0 tons
- Magazine options
- Improved Magazine
- Armament
- 4 × Triple Turret: Beam Laser · Beam Laser · Beam Laser · 2 × Triple Turret: Missile Rack · Missile Rack · Sandcaster · 2 × Missile Bank · 2 × Particle Beam Bay · 10 × Point Defense Node Mount: Point Defense Laser
- Ammunition
- 100 × Standard Missiles · 80 × Sandcaster Canisters
Drives and control
- Maneuver drive
- S
- Thrust
- 5 g
- Power plant
- S
- Power options
- Emergency Power
- Jump drive
- K
- Jump rating
- J-2
- Jumps carried
- 1
- Power endurance
- 4 weeks
- Control
- Standard bridge
- Additional passengers
- Not applicable
- Bridge options
- Hardened Bridge · Holographic Controls
- Computer
- Model 3
- Computer options
- Bis · Fib
- Software
- Jump Control/2 · Evade/1 · Fire Control/2 · Intellect · Internal Security 2 · Launch Solution 1 · Point Defense 2 · Point Defense Drone 1
- Additional fire-control stations
- 0
- Unused fire-control stations
- 0
Crew complement
- 14 Commands
- 1 Pilot
- 1 Navigator
- 6 Engineers
- 3 Sensors Operators
- 4 Medics
- 6 Turret Gunners
- 4 Bay Gunners
- 2 Flight Crews
- 12 Marines
- 51 Others
Installed equipment, armament, and ammunition
- 10 Staterooms
- 12 Crew Berthings
- 12 Head Toilet Showers
- 104 Galley Spaces
- 35 Crew Recreations
- 1 Fuel Scoop
- 4 Fuel Processors
- 2 Armorys
- 1 Briefing Room
- 2 Emergency Low Berths
- 1 Gymnasium
- 3 Offices
- 2 Small Offices
- 3 Ships Brigs
- 2 Workshops
- 4 Point Defense Drones
- 1 Medical Bay (4 beds)
- 1 Repair Drones
- 1 Full Hangar (30 tons contained)
- 1 Carried Craft: Wayfarer Armed (ship-134)
- 4 × Triple Turret Beam Laser · Beam Laser · Beam Laser
- 2 × Triple Turret Missile Rack · Missile Rack · Sandcaster
- 2 × Missile Bank
- 2 × Particle Beam Bay
- 10 × Point Defense Node Mount Point Defense Laser
- 100 Standard Missiles
- 80 Sandcaster Canisters
Mission classification
- Primary role
- Missile Destroyer
- Secondary roles
- Fleet Fire Support · Energy Attack
- Mission tags
- Jump 2 · Thrust 5 · Missile Banks · Point Defense
Complete source ledgerEvery field in the catalog record, including empty lists and construction assertions.
- Schema Version
- 1
- Design Id
- ct-source-ship-138
- Revision
- 1
- Ruleset Id
- cepheus-trader.shipbuilding
- Source Ids
- cepheus-engine-srd-2016
- ship-source-a-f
- ship-source-grand-duke
- ship-source-tech-update-2350
- cepheus-trader-2026
- Tech Level
- 11
- Standard Design
- No
- Electronics
- advanced
- Bridge Options
- hardened-bridge
- holographic-controls
- Power Options
- emergency-power
- Magazine Options
- improved-magazine
- Cargo Millitons
- 2233
- Catalog
- Catalog Id
- 138
- Tag
- ship-138
- Family Id
- 135
- Upgrade Path Id
- 9
- Progression Stage
- medium
- Status
- active
- Vessel Kind
- starship
- Display Name
- Vesuvius
- Primary Role
- missile-destroyer
- Secondary Roles
- fleet-fire-support
- energy-attack
- Mission Tags
- jump-2
- thrust-5
- missile-banks
- point-defense
- Open Game Content Designations
- The complete original catalog entry and adapted construction data are Open Game Content.
- Description Paragraphs
- This 1,000-ton missile destroyer combines the series' protected five-gravity hull and support fit with two missile banks and two particle-beam bays. A fast boat, drones, medical facilities, and full crew accommodation support extended deployments.
- Six turrets and ten laser nodes defend the ship while a large missile magazine enables repeated fleet salvos. Its ammunition dependence and minimal cargo make it a naval fire-support asset rather than an independent commercial ship.
- Hull
- Id
- ship-1000
- Configuration
- standard
- Armor
- Id
- crystaliron-whole-points
- Points
- 5
- Hull Options
- Id
- radiation-shielding
- Quantity
- 1
- Id
- self-sealing
- Quantity
- 1
- Structural Options
- Id
- armored-bulkheads
- Protected Component Id
- bridge
- Id
- armored-bulkheads
- Protected Component Id
- drives
- Id
- armored-bulkheads
- Protected Component Id
- ordnance-magazines
- Drives
- Jump
- K
- Maneuver
- S
- Power
- S
- Fuel
- Jump Distance
- 2
- Jump Count
- 1
- Power Plant Weeks
- 4
- Computer
- Id
- model-3
- Options
- bis
- fib
- Quantity
- 2
- Software
- Id
- jump-control
- Level
- 2
- Id
- evade
- Level
- 1
- Id
- fire-control
- Level
- 2
- Id
- intellect
- Id
- internal-security-2
- Id
- launch-solution-1
- Id
- point-defense-2
- Id
- point-defense-drone-1
- Equipment
- Id
- stateroom
- Quantity
- 10
- Id
- crew-berthing
- Quantity
- 12
- Id
- head-toilet-shower
- Quantity
- 12
- Id
- galley-space
- Quantity
- 104
- Id
- crew-recreation
- Quantity
- 35
- Id
- fuel-scoop
- Quantity
- 1
- Id
- fuel-processor
- Quantity
- 4
- Id
- armory
- Quantity
- 2
- Id
- briefing-room
- Quantity
- 1
- Id
- emergency-low-berth
- Quantity
- 2
- Id
- gymnasium
- Quantity
- 1
- Id
- office
- Quantity
- 3
- Id
- small-office
- Quantity
- 2
- Id
- ships-brig
- Quantity
- 3
- Id
- workshop
- Quantity
- 2
- Id
- point-defense-drones
- Quantity
- 4
- Parameterized Equipment
- Id
- medical-bay
- Beds
- 4
- Id
- repair-drones
- Quantity
- 1
- Hangars
- Id
- full-hangar
- Contained Millitons
- 30000
- Quantity
- 1
- Bays
- Id
- missile-bank
- Quantity
- 2
- Id
- particle-beam-bay
- Quantity
- 2
- Mounts
- Id
- triple-turret
- Weapons
- beam-laser
- beam-laser
- beam-laser
- Quantity
- 4
- Id
- triple-turret
- Weapons
- missile-rack
- missile-rack
- sandcaster
- Quantity
- 2
- Point Defense
- Mount Id
- point-defense-node-mount
- Weapon Id
- point-defense-laser
- Quantity
- 10
- Ammunition
- Id
- standard-missile
- Quantity
- 100
- Id
- sandcaster-canister
- Quantity
- 80
- Carried Craft
- Tag
- ship-134
- Quantity
- 1
- Crew
- Role
- command
- Quantity
- 14
- Role
- pilot
- Quantity
- 1
- Role
- navigator
- Quantity
- 1
- Role
- engineer
- Quantity
- 6
- Role
- sensors-operator
- Quantity
- 3
- Role
- medic
- Quantity
- 4
- Role
- turret-gunner
- Quantity
- 6
- Role
- bay-gunner
- Quantity
- 4
- Role
- flight-crew
- Quantity
- 2
- Role
- marine
- Quantity
- 12
- Role
- other
- Quantity
- 51
Record provenance
Sources and designation
Source record: catalog/ships/ship-138.toml
The complete original catalog entry and adapted construction data are Open Game Content.
cepheus-engine-srd-2016ship-source-a-fship-source-grand-dukeship-source-tech-update-2350cepheus-trader-2026