Office of Vessel Recognition // ship-103
Marathon
Assault Cruiser
- Displacement
- 1200 tons
- Configuration
- Standard
- Tech level
- 11
- Crew
- 36
- Endurance
- 3 weeks
- Cargo
- 193.9 tons
Operational profile
Recognition and use
The Marathon is a twelve-hundred-ton assault cruiser with Jump-2 range, four-gravity acceleration, eight points of armor, protected systems, and four particle-beam barbettes. Twelve beam lasers, six missile racks, six sandcasters, and twelve point-defense lasers provide broad fire support and protection.
A cargo boat, two armed transports, multiple armories, medical facilities, and a 193.9-ton hold let its thirty-six-person crew deliver personnel and equipment under fire. It combines transport capacity with serious combat power, at the cost of a large military operating budget.
Complete record / Revision 1
Construction dossier
All fields below are read from the active catalog record. “None” is explicit where the record contains no fitted item or option.
Registry
- Catalog entry
- 103
- Design ID
- ct-source-ship-103
- Schema version
- 1
- Record revision
- 1
- Status
- Active
- Vessel kind
- Starship
- Progression stage
- Medium
- Family
- 103 / Marathon
- Shipyard path
- 08 / Redoubt
- Construction price
- 723,390,000 Cr
- Standard design
- No
Hull and systems
- Ruleset
- Cepheus Trader Shipbuilding
- Tech level
- 11
- Hull code
- ship-1200
- Displacement
- 1200 tons
- Configuration
- Standard
- Hull options
- None
- Structural options
- Armored Bulkheads (Drives) · Armored Bulkheads (Ordnance Magazines)
- Armor
- Crystaliron Whole Points
- Armor layers
- Not layer-rated
- Armor points
- 8
- Electronics
- Advanced
- Airlocks
- Not separately recorded
- Cargo
- 193.9 tons
- External load
- 0 tons
- Magazine options
- None
- Armament
- 4 × Triple Turret: Beam Laser · Beam Laser · Beam Laser · 2 × Triple Turret: Sandcaster · Sandcaster · Sandcaster · 2 × Triple Turret: Missile Rack · Missile Rack · Missile Rack · 4 × Particle Beam Barbette · 12 × Point Defense Node Mount: Point Defense Laser
- Ammunition
- 120 × Standard Missiles · 120 × Sandcaster Canisters
Drives and control
- Maneuver drive
- S
- Thrust
- 4 g
- Power plant
- S
- Power options
- None
- Jump drive
- L
- Jump rating
- J-2
- Jumps carried
- 1
- Power endurance
- 3 weeks
- Control
- Standard bridge
- Additional passengers
- Not applicable
- Bridge options
- Hardened Bridge
- Computer
- Model 3
- Computer options
- Bis · Fib
- Software
- Jump Control/2 · Fire Control/2 · Point Defense 2
- Additional fire-control stations
- 0
- Unused fire-control stations
- 0
Crew complement
- 1 Pilot
- 1 Navigator
- 2 Engineers
- 8 Turret Gunners
- 4 Bay Gunners
- 1 Medic
- 19 Others
Installed equipment, armament, and ammunition
- 12 Staterooms
- 2 Crew Berthings
- 30 Barracks
- 3 Armorys
- 2 Offices
- 2 Briefing Rooms
- 1 Fuel Scoop
- 5 Fuel Processors
- 1 Probe Drones
- 6 Emergency Low Berths
- 3 Atv Hangars
- 1 Medical Bay (2 beds)
- 1 Repair Drones
- 1 Full Hangar (110 tons contained)
- 1 Carried Craft: Proteus Cargo (ship-20)
- 2 Carried Craft: Jason (ship-17)
- 4 × Triple Turret Beam Laser · Beam Laser · Beam Laser
- 2 × Triple Turret Sandcaster · Sandcaster · Sandcaster
- 2 × Triple Turret Missile Rack · Missile Rack · Missile Rack
- 4 × Particle Beam Barbette
- 12 × Point Defense Node Mount Point Defense Laser
- 120 Standard Missiles
- 120 Sandcaster Canisters
Mission classification
- Primary role
- Assault Cruiser
- Secondary roles
- None
- Mission tags
- Jump 2 · Assault Cruiser · Normalized
Complete source ledgerEvery field in the catalog record, including empty lists and construction assertions.
- Schema Version
- 1
- Design Id
- ct-source-ship-103
- Revision
- 1
- Ruleset Id
- cepheus-trader.shipbuilding
- Source Ids
- cepheus-engine-srd-2016
- ship-source-a-f
- ship-source-socs-7-9
- ship-source-tech-update-2350
- cepheus-trader-2026
- Tech Level
- 11
- Standard Design
- No
- Electronics
- advanced
- Bridge Options
- hardened-bridge
- Unused Fire Control Stations
- 0
- Cargo Millitons
- 193900
- Catalog
- Catalog Id
- 103
- Tag
- ship-103
- Family Id
- 103
- Upgrade Path Id
- 8
- Progression Stage
- medium
- Status
- active
- Vessel Kind
- starship
- Display Name
- Marathon
- Primary Role
- assault-cruiser
- Secondary Roles
- None recorded
- Mission Tags
- jump-2
- assault-cruiser
- normalized
- Open Game Content Designations
- The complete original catalog entry and adapted construction data are Open Game Content.
- Description Paragraphs
- The Marathon is a twelve-hundred-ton assault cruiser with Jump-2 range, four-gravity acceleration, eight points of armor, protected systems, and four particle-beam barbettes. Twelve beam lasers, six missile racks, six sandcasters, and twelve point-defense lasers provide broad fire support and protection.
- A cargo boat, two armed transports, multiple armories, medical facilities, and a 193.9-ton hold let its thirty-six-person crew deliver personnel and equipment under fire. It combines transport capacity with serious combat power, at the cost of a large military operating budget.
- Hull
- Id
- ship-1200
- Configuration
- standard
- Armor
- Id
- crystaliron-whole-points
- Points
- 8
- Structural Options
- Id
- armored-bulkheads
- Protected Component Id
- drives
- Id
- armored-bulkheads
- Protected Component Id
- ordnance-magazines
- Drives
- Jump
- L
- Maneuver
- S
- Power
- S
- Fuel
- Jump Distance
- 2
- Jump Count
- 1
- Power Plant Weeks
- 3
- Computer
- Id
- model-3
- Options
- bis
- fib
- Quantity
- 2
- Software
- Id
- jump-control
- Level
- 2
- Id
- fire-control
- Level
- 2
- Id
- point-defense-2
- Equipment
- Id
- stateroom
- Quantity
- 12
- Id
- crew-berthing
- Quantity
- 2
- Id
- barracks
- Quantity
- 30
- Id
- armory
- Quantity
- 3
- Id
- office
- Quantity
- 2
- Id
- briefing-room
- Quantity
- 2
- Id
- fuel-scoop
- Quantity
- 1
- Id
- fuel-processor
- Quantity
- 5
- Id
- probe-drones
- Quantity
- 1
- Id
- emergency-low-berth
- Quantity
- 6
- Id
- atv-hangar
- Quantity
- 3
- Parameterized Equipment
- Id
- medical-bay
- Beds
- 2
- Id
- repair-drones
- Quantity
- 1
- Hangars
- Id
- full-hangar
- Contained Millitons
- 110000
- Quantity
- 1
- Mounts
- Id
- triple-turret
- Weapons
- beam-laser
- beam-laser
- beam-laser
- Quantity
- 4
- Id
- triple-turret
- Weapons
- sandcaster
- sandcaster
- sandcaster
- Quantity
- 2
- Id
- triple-turret
- Weapons
- missile-rack
- missile-rack
- missile-rack
- Quantity
- 2
- Barbettes
- Id
- particle-beam-barbette
- Quantity
- 4
- Point Defense
- Mount Id
- point-defense-node-mount
- Weapon Id
- point-defense-laser
- Quantity
- 12
- Ammunition
- Id
- standard-missile
- Quantity
- 120
- Id
- sandcaster-canister
- Quantity
- 120
- Crew
- Role
- pilot
- Quantity
- 1
- Role
- navigator
- Quantity
- 1
- Role
- engineer
- Quantity
- 2
- Role
- turret-gunner
- Quantity
- 8
- Role
- bay-gunner
- Quantity
- 4
- Role
- medic
- Quantity
- 1
- Role
- other
- Quantity
- 19
Record provenance
Sources and designation
Source record: catalog/ships/ship-103.toml
The complete original catalog entry and adapted construction data are Open Game Content.
cepheus-engine-srd-2016ship-source-a-fship-source-socs-7-9ship-source-tech-update-2350cepheus-trader-2026