Office of Vessel Recognition // ship-77

Sentinel

System Monitor

Path 08 / RedoubtRedoubt Shipbuilding
ship-77 / Canonical recognition plate38 m overall
Displacement
300 tons
Configuration
Standard
Tech level
11
Crew
8
Endurance
2 weeks
Cargo
76.75 tons

Operational profile

Recognition and use

The Sentinel is a three-hundred-ton system monitor with heavy armor, advanced electronics, a particle-beam barbette, and a meson-gun bay. A mixed defensive turret supplements the heavy weapons, allowing a small crew to threaten ships far larger than the monitor itself.

Fuel scoops, processing, repair drones, an emergency berth, and a 76.75-ton hold support prolonged local deployments. The ship cannot jump, so its strategic value depends on careful placement within the system it defends.

Complete record / Revision 1

Construction dossier

All fields below are read from the active catalog record. “None” is explicit where the record contains no fitted item or option.

Registry

Catalog entry
077
Design ID
ct-source-ship-77
Schema version
1
Record revision
1
Status
Active
Vessel kind
Ship
Progression stage
Starter
Family
077 / Sentinel
Shipyard path
08 / Redoubt
Construction price
201,695,000 Cr
Standard design
No

Hull and systems

Ruleset
Cepheus Trader Shipbuilding
Tech level
11
Hull code
ship-300
Displacement
300 tons
Configuration
Standard
Hull options
None
Structural options
Reinforced Structure (1 increment)
Armor
Crystaliron Whole Points
Armor layers
Not layer-rated
Armor points
11
Electronics
Advanced
Airlocks
Not separately recorded
Cargo
76.75 tons
External load
0 tons
Magazine options
None
Armament
Triple Turret: Beam Laser · Beam Laser · Sandcaster · Particle Beam Barbette · Meson Gun Bay
Ammunition
40 × Sandcaster Canisters

Drives and control

Maneuver drive
H
Thrust
5 g
Power plant
J
Power options
None
Jump drive
None installed
Jump rating
None
Jumps carried
0
Power endurance
2 weeks
Control
Standard bridge
Additional passengers
Not applicable
Bridge options
Hardened Bridge
Computer
Model 3
Computer options
Bis
Software
Fire Control/2
Additional fire-control stations
0
Unused fire-control stations
0

Crew complement

  • 1 Pilot
  • 1 Navigator
  • 1 Engineer
  • 1 Turret Gunner
  • 2 Bay Gunners
  • 2 Others

Installed equipment, armament, and ammunition

  • 2 Staterooms
  • 1 Crew Berthing
  • 2 Head Toilet Showers
  • 8 Galley Spaces
  • 1 Fuel Scoop
  • 1 Fuel Processor
  • 1 Emergency Low Berth
  • 1 Repair Drones
  • Triple Turret Beam Laser · Beam Laser · Sandcaster
  • Particle Beam Barbette
  • Meson Gun Bay
  • 40 Sandcaster Canisters

Mission classification

Primary role
System Monitor
Secondary roles
None
Mission tags
In System · Armed · System Monitor
Complete source ledgerEvery field in the catalog record, including empty lists and construction assertions.
Schema Version
1
Design Id
ct-source-ship-77
Revision
1
Ruleset Id
cepheus-trader.shipbuilding
Source Ids
  1. cepheus-engine-srd-2016
  2. ship-source-a-f
  3. ship-source-socs-7-9
  4. ship-source-tech-update-2350
  5. cepheus-trader-2026
Tech Level
11
Standard Design
No
Electronics
advanced
Bridge Options
  1. hardened-bridge
Unused Fire Control Stations
0
Cargo Millitons
76750
Catalog
Catalog Id
77
Family Id
77
Upgrade Path Id
8
Progression Stage
starter
Status
active
Vessel Kind
ship
Display Name
Sentinel
Primary Role
system-monitor
Secondary Roles
None recorded
Mission Tags
  1. in-system
  2. armed
  3. system-monitor
Open Game Content Designations
  1. The complete original catalog entry and adapted construction data are Open Game Content.
Description Paragraphs
  1. The Sentinel is a three-hundred-ton system monitor with heavy armor, advanced electronics, a particle-beam barbette, and a meson-gun bay. A mixed defensive turret supplements the heavy weapons, allowing a small crew to threaten ships far larger than the monitor itself.
  2. Fuel scoops, processing, repair drones, an emergency berth, and a 76.75-ton hold support prolonged local deployments. The ship cannot jump, so its strategic value depends on careful placement within the system it defends.
Hull
Id
ship-300
Configuration
standard
Armor
Id
crystaliron-whole-points
Points
11
Structural Options
  1. Id
    reinforced-structure
    Increments
    1
Drives
Maneuver
H
Power
J
Fuel
Jump Distance
0
Jump Count
0
Power Plant Weeks
2
Computer
Id
model-3
Options
  1. bis
Software
  1. Id
    fire-control
    Level
    2
Equipment
  1. Id
    stateroom
    Quantity
    2
  2. Id
    crew-berthing
    Quantity
    1
  3. Id
    head-toilet-shower
    Quantity
    2
  4. Id
    galley-space
    Quantity
    8
  5. Id
    fuel-scoop
    Quantity
    1
  6. Id
    fuel-processor
    Quantity
    1
  7. Id
    emergency-low-berth
    Quantity
    1
Parameterized Equipment
  1. Id
    repair-drones
    Quantity
    1
Mounts
  1. Id
    triple-turret
    Weapons
    1. beam-laser
    2. beam-laser
    3. sandcaster
    Quantity
    1
Barbettes
  1. Id
    particle-beam-barbette
    Quantity
    1
Bays
  1. Id
    meson-gun-bay
    Quantity
    1
Ammunition
  1. Id
    sandcaster-canister
    Quantity
    40
Crew
  1. Role
    pilot
    Quantity
    1
  2. Role
    navigator
    Quantity
    1
  3. Role
    engineer
    Quantity
    1
  4. Role
    turret-gunner
    Quantity
    1
  5. Role
    bay-gunner
    Quantity
    2
  6. Role
    other
    Quantity
    2

Record provenance

Sources and designation

Source record: catalog/ships/ship-77.toml

The complete original catalog entry and adapted construction data are Open Game Content.

  • cepheus-engine-srd-2016
  • ship-source-a-f
  • ship-source-socs-7-9
  • ship-source-tech-update-2350
  • cepheus-trader-2026