Office of Vessel Recognition // ship-70
Monitor
Gunboat
- Displacement
- 300 tons
- Configuration
- Standard
- Tech level
- 10
- Crew
- 14
- Endurance
- 4 weeks
- Cargo
- 99.5 tons
Operational profile
Recognition and use
This three-hundred-ton gunboat combines four-gravity maneuver, radiation shielding, hardened controls, redundant computers, repair drones, emergency berths, and complete escape capacity. A useful hold carries stores, relief supplies, evidence, or patrol cargo without sacrificing acceleration.
A particle-beam bay and railgun barbette provide the main strike, with a mixed laser, missile, and sandcaster turret plus three point-defense nodes for close protection. It is a compact naval combatant with no jump capability and therefore depends on a carrier, tender, or permanent system base.
Complete record / Revision 1
Construction dossier
All fields below are read from the active catalog record. “None” is explicit where the record contains no fitted item or option.
Registry
- Catalog entry
- 070
- Design ID
- ct-source-ship-70
- Schema version
- 1
- Record revision
- 1
- Status
- Active
- Vessel kind
- Ship
- Progression stage
- Starter
- Family
- 070 / Monitor
- Shipyard path
- 08 / Redoubt
- Construction price
- 168,990,000 Cr
- Standard design
- No
Hull and systems
- Ruleset
- Cepheus Trader Shipbuilding
- Tech level
- 10
- Hull code
- ship-300
- Displacement
- 300 tons
- Configuration
- Standard
- Hull options
- Radiation Shielding
- Structural options
- None
- Armor
- Crystaliron
- Armor layers
- 1
- Armor points
- 4
- Electronics
- Basic Military
- Airlocks
- Not separately recorded
- Cargo
- 99.5 tons
- External load
- 0 tons
- Magazine options
- None
- Armament
- Triple Turret: Beam Laser · Missile Rack · Sandcaster · Railgun Barbette · Particle Beam Bay · 2 × Point Defense Node Mount: Point Defense Minigun · Point Defense Node Mount: Point Defense Laser
- Ammunition
- 36 × Standard Missiles · 20 × Sandcaster Canisters · 80 × Railgun Basics
Drives and control
- Maneuver drive
- F
- Thrust
- 4 g
- Power plant
- F
- Power options
- None
- Jump drive
- None installed
- Jump rating
- None
- Jumps carried
- 0
- Power endurance
- 4 weeks
- Control
- Standard bridge
- Additional passengers
- Not applicable
- Bridge options
- Hardened Bridge
- Computer
- Model 2
- Computer options
- Fib
- Software
- Evade/2 · Fire Control/2 · Point Defense 1
- Additional fire-control stations
- 0
- Unused fire-control stations
- 0
Crew complement
- 2 Commands
- 1 Pilot
- 1 Navigator
- 2 Engineers
- 1 Sensors Operator
- 1 Medic
- 1 Turret Gunner
- 2 Bay Gunners
- 3 Others
Installed equipment, armament, and ammunition
- 2 Staterooms
- 2 Crew Berthings
- 2 Head Toilet Showers
- 14 Galley Spaces
- 10 Crew Recreations
- 1 Emergency Low Berth
- 14 Escape Pods
- 1 Gymnasium
- 1 Repair Drones
- Triple Turret Beam Laser · Missile Rack · Sandcaster
- Railgun Barbette
- Particle Beam Bay
- 2 × Point Defense Node Mount Point Defense Minigun
- Point Defense Node Mount Point Defense Laser
- 36 Standard Missiles
- 20 Sandcaster Canisters
- 80 Railgun Basics
Mission classification
- Primary role
- Gunboat
- Secondary roles
- Escort · Interceptor
- Mission tags
- In System · Thrust 4 · Particle Beam · Point Defense
Verified performance and procurement
Construction assertions carried by this source record.
- Hull Millitons
- 300,000 millitons / 300 tons
- Effective Displacement Millitons
- 300,000 millitons / 300 tons
- Accounted Displacement Millitons
- 300,000 millitons / 300 tons
- Hull Points
- 6
- Structure Points
- 6
- Armor Points
- 4
- Jump Rating
- 0
- Thrust G
- 4 g
- Fuel Millitons
- 24,000 millitons / 24 tons
- Jump Fuel Millitons
- 0 millitons / 0 tons
- Power Fuel Millitons
- 24,000 millitons / 24 tons
- Hardpoints
- 3
- Hardpoints Used
- 3
- Point Defense Nodes
- 3
- Fire Control Millitons
- 7,000 millitons / 7 tons
- Minimum Crew
- 6
- Crew
- 14
- Carried Craft Count
- 0
- Carried Craft Displacement Millitons
- 0 millitons / 0 tons
- Carried Craft Price Credits
- 0 Cr
- Hangar Capacity Millitons
- 0 millitons / 0 tons
- Docking Capacity Millitons
- 0 millitons / 0 tons
- Construction Weeks
- 52 weeks
- Pre Discount Price Credits
- 168,990,000 Cr
- Discount Credits
- 0 Cr
- Architect Fee Credits
- 0 Cr
- Construction Price Credits
- 168,990,000 Cr
Complete source ledgerEvery field in the catalog record, including empty lists and construction assertions.
- Schema Version
- 1
- Design Id
- ct-source-ship-70
- Revision
- 1
- Ruleset Id
- cepheus-trader.shipbuilding
- Source Ids
- cepheus-engine-srd-2016
- ship-source-a-f
- ship-source-lcg
- ship-source-tech-update-2350
- cepheus-trader-2026
- Tech Level
- 10
- Standard Design
- No
- Electronics
- basic-military
- Bridge Options
- hardened-bridge
- Cargo Millitons
- 99500
- Catalog
- Catalog Id
- 70
- Tag
- ship-70
- Family Id
- 70
- Upgrade Path Id
- 8
- Progression Stage
- starter
- Status
- active
- Vessel Kind
- ship
- Display Name
- Monitor
- Primary Role
- gunboat
- Secondary Roles
- escort
- interceptor
- Mission Tags
- in-system
- thrust-4
- particle-beam
- point-defense
- Open Game Content Designations
- The complete original catalog entry and adapted construction data are Open Game Content.
- Description Paragraphs
- This three-hundred-ton gunboat combines four-gravity maneuver, radiation shielding, hardened controls, redundant computers, repair drones, emergency berths, and complete escape capacity. A useful hold carries stores, relief supplies, evidence, or patrol cargo without sacrificing acceleration.
- A particle-beam bay and railgun barbette provide the main strike, with a mixed laser, missile, and sandcaster turret plus three point-defense nodes for close protection. It is a compact naval combatant with no jump capability and therefore depends on a carrier, tender, or permanent system base.
- Hull
- Id
- ship-300
- Configuration
- standard
- Armor
- Id
- crystaliron
- Layers
- 1
- Hull Options
- Id
- radiation-shielding
- Quantity
- 1
- Drives
- Maneuver
- F
- Power
- F
- Fuel
- Jump Distance
- 0
- Jump Count
- 0
- Power Plant Weeks
- 4
- Computer
- Id
- model-2
- Options
- fib
- Quantity
- 4
- Software
- Id
- evade
- Level
- 2
- Id
- fire-control
- Level
- 2
- Id
- point-defense-1
- Equipment
- Id
- stateroom
- Quantity
- 2
- Id
- crew-berthing
- Quantity
- 2
- Id
- head-toilet-shower
- Quantity
- 2
- Id
- galley-space
- Quantity
- 14
- Id
- crew-recreation
- Quantity
- 10
- Id
- emergency-low-berth
- Quantity
- 1
- Id
- escape-pod
- Quantity
- 14
- Id
- gymnasium
- Quantity
- 1
- Parameterized Equipment
- Id
- repair-drones
- Quantity
- 1
- Bays
- Id
- particle-beam-bay
- Quantity
- 1
- Barbettes
- Id
- railgun-barbette
- Quantity
- 1
- Mounts
- Id
- triple-turret
- Weapons
- beam-laser
- missile-rack
- sandcaster
- Point Defense
- Mount Id
- point-defense-node-mount
- Weapon Id
- point-defense-minigun
- Quantity
- 2
- Mount Id
- point-defense-node-mount
- Weapon Id
- point-defense-laser
- Quantity
- 1
- Ammunition
- Id
- standard-missile
- Quantity
- 36
- Id
- sandcaster-canister
- Quantity
- 20
- Id
- railgun-basic
- Quantity
- 80
- Crew
- Role
- command
- Quantity
- 2
- Role
- pilot
- Quantity
- 1
- Role
- navigator
- Quantity
- 1
- Role
- engineer
- Quantity
- 2
- Role
- sensors-operator
- Quantity
- 1
- Role
- medic
- Quantity
- 1
- Role
- turret-gunner
- Quantity
- 1
- Role
- bay-gunner
- Quantity
- 2
- Role
- other
- Quantity
- 3
- Assertions
- Hull Millitons
- 300000
- Effective Displacement Millitons
- 300000
- Accounted Displacement Millitons
- 300000
- Hull Points
- 6
- Structure Points
- 6
- Armor Points
- 4
- Jump Rating
- 0
- Thrust G
- 4
- Fuel Millitons
- 24000
- Jump Fuel Millitons
- 0
- Power Fuel Millitons
- 24000
- Hardpoints
- 3
- Hardpoints Used
- 3
- Point Defense Nodes
- 3
- Fire Control Millitons
- 7000
- Minimum Crew
- 6
- Crew
- 14
- Carried Craft Count
- 0
- Carried Craft Displacement Millitons
- 0
- Carried Craft Price Credits
- 0
- Hangar Capacity Millitons
- 0
- Docking Capacity Millitons
- 0
- Construction Weeks
- 52
- Pre Discount Price Credits
- 168990000
- Discount Credits
- 0
- Architect Fee Credits
- 0
- Construction Price Credits
- 168990000
Record provenance
Sources and designation
Source record: catalog/ships/ship-70.toml
The complete original catalog entry and adapted construction data are Open Game Content.
cepheus-engine-srd-2016ship-source-a-fship-source-lcgship-source-tech-update-2350cepheus-trader-2026