Office of Vessel Recognition // ship-66

Drake

Raider

Path 06 / Rogue TideRogue Tide Yards
ship-66 / Canonical recognition plate58 m overall
Displacement
300 tons
Configuration
Streamlined
Tech level
11
Crew
23
Endurance
2 weeks
Cargo
42.5 tons

Operational profile

Recognition and use

This three-hundred-ton raider combines a two-parsec jump radius, four-gravity acceleration, berthing for twelve boarders, low berths, medical support, an armory, a breaching tube, and an armed boarding boat. Its hold supports captured cargo, supplies, and prize operations.

A particle-beam turret and two mixed laser, missile, and sandcaster turrets give it useful coercive power without the expense of a fleet warship. The design works equally as a criminal raider or commissioned privateer; its survival depends on selecting vulnerable targets and leaving before a stronger response arrives.

Complete record / Revision 1

Construction dossier

All fields below are read from the active catalog record. “None” is explicit where the record contains no fitted item or option.

Registry

Catalog entry
066
Design ID
ct-source-ship-66
Schema version
1
Record revision
1
Status
Active
Vessel kind
Starship
Progression stage
Starter
Family
066 / Drake
Shipyard path
06 / Rogue Tide
Construction price
174,210,000 Cr
Standard design
No

Hull and systems

Ruleset
Cepheus Trader Shipbuilding
Tech level
11
Hull code
ship-300
Displacement
300 tons
Configuration
Streamlined
Hull options
None
Structural options
None
Armor
Crystaliron
Armor layers
1
Armor points
4
Electronics
Basic Civilian
Airlocks
Not separately recorded
Cargo
42.5 tons
External load
0 tons
Magazine options
None
Armament
Single Turret: Particle Beam · Triple Turret: Beam Laser · Beam Laser · Sandcaster · Triple Turret: Missile Rack · Missile Rack · Beam Laser
Ammunition
24 × Standard Missiles · 20 × Sandcaster Canisters

Drives and control

Maneuver drive
F
Thrust
4 g
Power plant
F
Power options
None
Jump drive
C
Jump rating
J-2
Jumps carried
1
Power endurance
2 weeks
Control
Standard bridge
Additional passengers
Not applicable
Bridge options
None
Computer
Model 2
Computer options
Bis
Software
Jump Control/2 · Evade/1 · Fire Control/2 · Intellect
Additional fire-control stations
0
Unused fire-control stations
0

Crew complement

  • 2 Commands
  • 1 Pilot
  • 1 Navigator
  • 2 Engineers
  • 1 Sensors Operator
  • 1 Medic
  • 3 Turret Gunners
  • 12 Marines

Installed equipment, armament, and ammunition

  • 2 Staterooms
  • 3 Crew Berthings
  • 3 Head Toilet Showers
  • 25 Crew Recreations
  • 20 Galley Spaces
  • 1 Additional Airlock
  • 1 Armory
  • 4 Fuel Processors
  • 1 Emergency Low Berth
  • 8 Low Berths
  • 1 Breaching Tube
  • 1 Medical Bay (1 bed)
  • 1 Repair Drones
  • 1 Standard Hangar (30 tons contained)
  • 1 Carried Craft: Wayfarer Boarding (ship-212)
  • Single Turret Particle Beam
  • Triple Turret Beam Laser · Beam Laser · Sandcaster
  • Triple Turret Missile Rack · Missile Rack · Beam Laser
  • 24 Standard Missiles
  • 20 Sandcaster Canisters

Mission classification

Primary role
Raider
Secondary roles
Privateer · Prize Capture
Mission tags
Jump 2 · Thrust 4 · Boarding · Breaching Tube

Verified performance and procurement

Construction assertions carried by this source record.

Hull Millitons
300,000 millitons / 300 tons
Effective Displacement Millitons
300,000 millitons / 300 tons
Accounted Displacement Millitons
300,000 millitons / 300 tons
Hull Points
6
Structure Points
6
Armor Points
4
Jump Rating
2
Thrust G
4 g
Fuel Millitons
72,000 millitons / 72 tons
Jump Fuel Millitons
60,000 millitons / 60 tons
Power Fuel Millitons
12,000 millitons / 12 tons
Hardpoints
3
Hardpoints Used
3
Point Defense Nodes
0
Fire Control Millitons
3,000 millitons / 3 tons
Minimum Crew
6
Crew
23
Carried Craft Count
1
Carried Craft Displacement Millitons
30,000 millitons / 30 tons
Carried Craft Price Credits
20,580,000 Cr
Hangar Capacity Millitons
30,000 millitons / 30 tons
Docking Capacity Millitons
0 millitons / 0 tons
Construction Weeks
52 weeks
Pre Discount Price Credits
174,210,000 Cr
Discount Credits
0 Cr
Architect Fee Credits
0 Cr
Construction Price Credits
174,210,000 Cr
Complete source ledgerEvery field in the catalog record, including empty lists and construction assertions.
Schema Version
1
Design Id
ct-source-ship-66
Revision
1
Ruleset Id
cepheus-trader.shipbuilding
Source Ids
  1. cepheus-engine-srd-2016
  2. ship-source-a-f
  3. ship-source-s-c
  4. ship-source-tech-update-2350
  5. cepheus-trader-2026
Tech Level
11
Standard Design
No
Electronics
basic-civilian
Cargo Millitons
42500
Thrust G
4
Catalog
Catalog Id
66
Family Id
66
Upgrade Path Id
6
Progression Stage
starter
Status
active
Vessel Kind
starship
Display Name
Drake
Primary Role
raider
Secondary Roles
  1. privateer
  2. prize-capture
Mission Tags
  1. jump-2
  2. thrust-4
  3. boarding
  4. breaching-tube
Open Game Content Designations
  1. The complete original catalog entry and adapted construction data are Open Game Content.
Description Paragraphs
  1. This three-hundred-ton raider combines a two-parsec jump radius, four-gravity acceleration, berthing for twelve boarders, low berths, medical support, an armory, a breaching tube, and an armed boarding boat. Its hold supports captured cargo, supplies, and prize operations.
  2. A particle-beam turret and two mixed laser, missile, and sandcaster turrets give it useful coercive power without the expense of a fleet warship. The design works equally as a criminal raider or commissioned privateer; its survival depends on selecting vulnerable targets and leaving before a stronger response arrives.
Hull
Id
ship-300
Configuration
streamlined
Armor
Id
crystaliron
Layers
1
Drives
Jump
C
Maneuver
F
Power
F
Fuel
Jump Distance
2
Jump Count
1
Power Plant Weeks
2
Computer
Id
model-2
Options
  1. bis
Software
  1. Id
    jump-control
    Level
    2
  2. Id
    evade
    Level
    1
  3. Id
    fire-control
    Level
    2
  4. Id
    intellect
Equipment
  1. Id
    stateroom
    Quantity
    2
  2. Id
    crew-berthing
    Quantity
    3
  3. Id
    head-toilet-shower
    Quantity
    3
  4. Id
    crew-recreation
    Quantity
    25
  5. Id
    galley-space
    Quantity
    20
  6. Id
    additional-airlock
    Quantity
    1
  7. Id
    armory
    Quantity
    1
  8. Id
    fuel-processor
    Quantity
    4
  9. Id
    emergency-low-berth
    Quantity
    1
  10. Id
    low-berth
    Quantity
    8
  11. Id
    breaching-tube
    Quantity
    1
Parameterized Equipment
  1. Id
    medical-bay
    Beds
    1
  2. Id
    repair-drones
    Quantity
    1
Hangars
  1. Id
    standard-hangar
    Contained Millitons
    30000
    Quantity
    1
Mounts
  1. Id
    single-turret
    Weapons
    1. particle-beam
  2. Id
    triple-turret
    Weapons
    1. beam-laser
    2. beam-laser
    3. sandcaster
  3. Id
    triple-turret
    Weapons
    1. missile-rack
    2. missile-rack
    3. beam-laser
Ammunition
  1. Id
    standard-missile
    Quantity
    24
  2. Id
    sandcaster-canister
    Quantity
    20
Carried Craft
  1. Quantity
    1
Crew
  1. Role
    command
    Quantity
    2
  2. Role
    pilot
    Quantity
    1
  3. Role
    navigator
    Quantity
    1
  4. Role
    engineer
    Quantity
    2
  5. Role
    sensors-operator
    Quantity
    1
  6. Role
    medic
    Quantity
    1
  7. Role
    turret-gunner
    Quantity
    3
  8. Role
    marine
    Quantity
    12
Assertions
Hull Millitons
300000
Effective Displacement Millitons
300000
Accounted Displacement Millitons
300000
Hull Points
6
Structure Points
6
Armor Points
4
Jump Rating
2
Thrust G
4
Fuel Millitons
72000
Jump Fuel Millitons
60000
Power Fuel Millitons
12000
Hardpoints
3
Hardpoints Used
3
Point Defense Nodes
0
Fire Control Millitons
3000
Minimum Crew
6
Crew
23
Carried Craft Count
1
Carried Craft Displacement Millitons
30000
Carried Craft Price Credits
20580000
Hangar Capacity Millitons
30000
Docking Capacity Millitons
0
Construction Weeks
52
Pre Discount Price Credits
174210000
Discount Credits
0
Architect Fee Credits
0
Construction Price Credits
174210000

Record provenance

Sources and designation

Source record: catalog/ships/ship-66.toml

The complete original catalog entry and adapted construction data are Open Game Content.

  • cepheus-engine-srd-2016
  • ship-source-a-f
  • ship-source-s-c
  • ship-source-tech-update-2350
  • cepheus-trader-2026