Office of Vessel Recognition // ship-64

Darwin

Survey Scout

Path 04 / Civic SurveyCivic Survey Works
ship-64 / Canonical recognition plate56 m overall
Displacement
300 tons
Configuration
Streamlined
Tech level
11
Crew
8
Endurance
2 weeks
Cargo
83 tons

Operational profile

Recognition and use

The Darwin is a three-hundred-ton survey scout with Jump-2 range, three-gravity acceleration, advanced electronics, two laboratories, and four points of armor. Eight staterooms and four emergency berths support an eight-person crew and specialists during sustained exploration.

A mixed beam-laser, missile, and sandcaster turret provides basic defense, while the 83-ton hold carries probes, field equipment, supplies, and samples. The ship is a capable independent survey platform but lacks fuel-processing equipment for wilderness refueling.

Complete record / Revision 1

Construction dossier

All fields below are read from the active catalog record. “None” is explicit where the record contains no fitted item or option.

Registry

Catalog entry
064
Design ID
ct-source-ship-64
Schema version
1
Record revision
1
Status
Active
Vessel kind
Starship
Progression stage
Starter
Family
064 / Darwin
Shipyard path
04 / Civic Survey
Construction price
125,520,000 Cr
Standard design
No

Hull and systems

Ruleset
Cepheus Trader Shipbuilding
Tech level
11
Hull code
ship-300
Displacement
300 tons
Configuration
Streamlined
Hull options
None
Structural options
None
Armor
Crystaliron Whole Points
Armor layers
Not layer-rated
Armor points
4
Electronics
Basic Military
Airlocks
Not separately recorded
Cargo
83 tons
External load
0 tons
Magazine options
None
Armament
Triple Turret: Beam Laser · Sandcaster · Missile Rack
Ammunition
12 × Standard Missiles · 20 × Sandcaster Canisters

Drives and control

Maneuver drive
E
Thrust
3 g
Power plant
E
Power options
None
Jump drive
C
Jump rating
J-2
Jumps carried
1
Power endurance
2 weeks
Control
Standard bridge
Additional passengers
Not applicable
Bridge options
Holographic Controls
Computer
Model 3
Computer options
None
Software
Jump Control/2 · Fire Control/1
Additional fire-control stations
0
Unused fire-control stations
2

Crew complement

  • 1 Pilot
  • 1 Navigator
  • 1 Engineer
  • 1 Turret Gunner
  • 1 Medic
  • 3 Others

Installed equipment, armament, and ammunition

  • 8 Staterooms
  • 1 Mini Galley
  • 8 Galley Spaces
  • 20 Crew Recreations
  • 4 Emergency Low Berths
  • 1 Gymnasium
  • 2 Laboratorys
  • 1 Medical Bay (1 bed)
  • 1 Repair Drones
  • Triple Turret Beam Laser · Sandcaster · Missile Rack
  • 12 Standard Missiles
  • 20 Sandcaster Canisters

Mission classification

Primary role
Survey Scout
Secondary roles
None
Mission tags
Jump 2 · Thrust · Armed
Complete source ledgerEvery field in the catalog record, including empty lists and construction assertions.
Schema Version
1
Design Id
ct-source-ship-64
Revision
1
Ruleset Id
cepheus-trader.shipbuilding
Source Ids
  1. cepheus-engine-srd-2016
  2. ship-source-a-f
  3. ship-source-cs
  4. ship-source-tech-update-2350
  5. cepheus-trader-2026
Tech Level
11
Standard Design
No
Electronics
basic-military
Bridge Options
  1. holographic-controls
Unused Fire Control Stations
2
Cargo Millitons
83000
Catalog
Catalog Id
64
Family Id
64
Upgrade Path Id
4
Progression Stage
starter
Status
active
Vessel Kind
starship
Display Name
Darwin
Primary Role
survey-scout
Secondary Roles
None recorded
Mission Tags
  1. jump-2
  2. thrust
  3. armed
Open Game Content Designations
  1. The complete original catalog entry and adapted construction data are Open Game Content.
Description Paragraphs
  1. The Darwin is a three-hundred-ton survey scout with Jump-2 range, three-gravity acceleration, advanced electronics, two laboratories, and four points of armor. Eight staterooms and four emergency berths support an eight-person crew and specialists during sustained exploration.
  2. A mixed beam-laser, missile, and sandcaster turret provides basic defense, while the 83-ton hold carries probes, field equipment, supplies, and samples. The ship is a capable independent survey platform but lacks fuel-processing equipment for wilderness refueling.
Hull
Id
ship-300
Configuration
streamlined
Armor
Id
crystaliron-whole-points
Points
4
Drives
Jump
C
Maneuver
E
Power
E
Fuel
Jump Distance
2
Jump Count
1
Power Plant Weeks
2
Computer
Id
model-3
Options
None recorded
Software
  1. Id
    jump-control
    Level
    2
  2. Id
    fire-control
    Level
    1
Equipment
  1. Id
    stateroom
    Quantity
    8
  2. Id
    mini-galley
    Quantity
    1
  3. Id
    galley-space
    Quantity
    8
  4. Id
    crew-recreation
    Quantity
    20
  5. Id
    emergency-low-berth
    Quantity
    4
  6. Id
    gymnasium
    Quantity
    1
  7. Id
    laboratory
    Quantity
    2
Parameterized Equipment
  1. Id
    medical-bay
    Beds
    1
  2. Id
    repair-drones
    Quantity
    1
Mounts
  1. Id
    triple-turret
    Weapons
    1. beam-laser
    2. sandcaster
    3. missile-rack
    Quantity
    1
Ammunition
  1. Id
    standard-missile
    Quantity
    12
  2. Id
    sandcaster-canister
    Quantity
    20
Crew
  1. Role
    pilot
    Quantity
    1
  2. Role
    navigator
    Quantity
    1
  3. Role
    engineer
    Quantity
    1
  4. Role
    turret-gunner
    Quantity
    1
  5. Role
    medic
    Quantity
    1
  6. Role
    other
    Quantity
    3

Record provenance

Sources and designation

Source record: catalog/ships/ship-64.toml

The complete original catalog entry and adapted construction data are Open Game Content.

  • cepheus-engine-srd-2016
  • ship-source-a-f
  • ship-source-cs
  • ship-source-tech-update-2350
  • cepheus-trader-2026