Office of Vessel Recognition // ship-46

Sinbad

Passenger Trader

Path 02 / Venture PassageVenture Passage Works
ship-46 / Canonical recognition plate43 m overall
Displacement
200 tons
Configuration
Streamlined
Tech level
11
Crew
6
Endurance
2 weeks
Cargo
41 tons

Operational profile

Recognition and use

The Sinbad is a two-hundred-ton passenger trader with Jump-2 range, three-gravity acceleration, four points of armor, and a streamlined hull. Eleven staterooms and ten low berths let it combine regular passengers with budget or emergency transport.

A mixed defensive turret, fuel processing, and a 41-ton hold give a six-person crew flexibility across mail, freight, and passenger routes. The ship can discourage casual attack but is not built to fight a dedicated warship.

Complete record / Revision 1

Construction dossier

All fields below are read from the active catalog record. “None” is explicit where the record contains no fitted item or option.

Registry

Catalog entry
046
Design ID
ct-source-ship-46
Schema version
1
Record revision
1
Status
Active
Vessel kind
Starship
Progression stage
Starter
Family
045 / Sinbad
Shipyard path
02 / Venture Passage
Construction price
83,175,000 Cr
Standard design
No

Hull and systems

Ruleset
Cepheus Trader Shipbuilding
Tech level
11
Hull code
ship-200
Displacement
200 tons
Configuration
Streamlined
Hull options
None
Structural options
None
Armor
Crystaliron Whole Points
Armor layers
Not layer-rated
Armor points
4
Electronics
Basic Military
Airlocks
Not separately recorded
Cargo
41 tons
External load
0 tons
Magazine options
None
Armament
Triple Turret: Beam Laser · Missile Rack · Sandcaster
Ammunition
12 × Standard Missiles · 20 × Sandcaster Canisters

Drives and control

Maneuver drive
C
Thrust
3 g
Power plant
C
Power options
None
Jump drive
B
Jump rating
J-2
Jumps carried
1
Power endurance
2 weeks
Control
Standard bridge
Additional passengers
Not applicable
Bridge options
None
Computer
Model 3
Computer options
None
Software
Jump Control/2 · Fire Control/1
Additional fire-control stations
0
Unused fire-control stations
1

Crew complement

  • 1 Pilot
  • 1 Navigator
  • 1 Engineer
  • 1 Turret Gunner
  • 1 Medic
  • 1 Other

Installed equipment, armament, and ammunition

  • 11 Staterooms
  • 1 Fuel Processor
  • 10 Low Berths
  • 1 Air Raft Hangar
  • 1 Medical Bay (1 bed)
  • Triple Turret Beam Laser · Missile Rack · Sandcaster
  • 12 Standard Missiles
  • 20 Sandcaster Canisters

Mission classification

Primary role
Passenger Trader
Secondary roles
None
Mission tags
Jump 2 · Thrust · Armed
Complete source ledgerEvery field in the catalog record, including empty lists and construction assertions.
Schema Version
1
Design Id
ct-source-ship-46
Revision
1
Ruleset Id
cepheus-trader.shipbuilding
Source Ids
  1. cepheus-engine-srd-2016
  2. ship-source-a-f
  3. ship-source-socs-4-6
  4. ship-source-tech-update-2350
  5. cepheus-trader-2026
Tech Level
11
Standard Design
No
Electronics
basic-military
Unused Fire Control Stations
1
Cargo Millitons
41000
Catalog
Catalog Id
46
Family Id
45
Upgrade Path Id
2
Progression Stage
starter
Status
active
Vessel Kind
starship
Display Name
Sinbad
Primary Role
passenger-trader
Secondary Roles
None recorded
Mission Tags
  1. jump-2
  2. thrust
  3. armed
Open Game Content Designations
  1. The complete original catalog entry and adapted construction data are Open Game Content.
Description Paragraphs
  1. The Sinbad is a two-hundred-ton passenger trader with Jump-2 range, three-gravity acceleration, four points of armor, and a streamlined hull. Eleven staterooms and ten low berths let it combine regular passengers with budget or emergency transport.
  2. A mixed defensive turret, fuel processing, and a 41-ton hold give a six-person crew flexibility across mail, freight, and passenger routes. The ship can discourage casual attack but is not built to fight a dedicated warship.
Hull
Id
ship-200
Configuration
streamlined
Armor
Id
crystaliron-whole-points
Points
4
Drives
Jump
B
Maneuver
C
Power
C
Fuel
Jump Distance
2
Jump Count
1
Power Plant Weeks
2
Computer
Id
model-3
Options
None recorded
Software
  1. Id
    jump-control
    Level
    2
  2. Id
    fire-control
    Level
    1
Equipment
  1. Id
    stateroom
    Quantity
    11
  2. Id
    fuel-processor
    Quantity
    1
  3. Id
    low-berth
    Quantity
    10
  4. Id
    air-raft-hangar
    Quantity
    1
Parameterized Equipment
  1. Id
    medical-bay
    Beds
    1
Mounts
  1. Id
    triple-turret
    Weapons
    1. beam-laser
    2. missile-rack
    3. sandcaster
    Quantity
    1
Ammunition
  1. Id
    standard-missile
    Quantity
    12
  2. Id
    sandcaster-canister
    Quantity
    20
Crew
  1. Role
    pilot
    Quantity
    1
  2. Role
    navigator
    Quantity
    1
  3. Role
    engineer
    Quantity
    1
  4. Role
    turret-gunner
    Quantity
    1
  5. Role
    medic
    Quantity
    1
  6. Role
    other
    Quantity
    1

Record provenance

Sources and designation

Source record: catalog/ships/ship-46.toml

The complete original catalog entry and adapted construction data are Open Game Content.

  • cepheus-engine-srd-2016
  • ship-source-a-f
  • ship-source-socs-4-6
  • ship-source-tech-update-2350
  • cepheus-trader-2026